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Uncle Istvan
4th Edition
(U)
Collector #: 165
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1/3 Creature - Human
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Prevent all damage that would be dealt to Uncle Istvan by creatures. | |
Unstable Mutation
4th Edition
(C)
Collector #: 110
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Enchantment - Aura
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Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature. |
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Unsummon
4th Edition
(C)
Collector #: 111
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Instant
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Return target creature to its owner's hand. | |
Osai Vultures
4th Edition
(U)
Collector #: 038
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1/1 Creature - Bird
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Flying At the beginning of each end step, if a creature was put into a graveyard from the battlefield this turn, put a carrion counter on Osai Vultures. Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn. |
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Amrou Kithkin
4th Edition
(C)
Collector #: 002
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1/1 Creature - Kithkin
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Amrou Kithkin can't be blocked by creatures with power 3 or greater. | |
Circle of Protection: Red
4th Edition
(C)
Collector #: 017
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Enchantment
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: The next time a red source of your choice would deal damage to you this turn, prevent that damage. | |
Durkwood Boars
4th Edition
(C)
Collector #: 241
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4/4 Creature - Boar
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Gaseous Form
4th Edition
(C)
Collector #: 074
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Enchantment - Aura
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Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature. |
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Green Ward
4th Edition
(U)
Collector #: 027
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Enchantment - Aura
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Enchant creature Enchanted creature has protection from green. This effect doesn't remove Green Ward. |
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Lifetap
4th Edition
(U)
Collector #: 081
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Enchantment
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Whenever a Forest an opponent controls becomes tapped, you gain 1 life. | |
Nafs Asp
4th Edition
(C)
Collector #: 264
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1/1 Creature - Snake
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Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay before that draw step. | |
Obsianus Golem
4th Edition
(U)
Collector #: 339
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4/6 Artifact Creature - Golem
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Orcish Oriflamme
4th Edition
(U)
Collector #: 215
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Enchantment
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Attacking creatures you control get +1/+0. | |
Shanodin Dryads
4th Edition
(C)
Collector #: 271
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1/1 Creature - Nymph Dryad
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Forestwalk | |
The Brute
4th Edition
(C)
Collector #: 226
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+0. : Regenerate enchanted creature. |
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Tundra Wolves
4th Edition
(C)
Collector #: 053
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1/1 Creature - Wolf
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First strike (This creature deals combat damage before creatures without first strike.) | |
Visions
4th Edition
(U)
Collector #: 054
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Sorcery
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Look at the top five cards of target player's library. You may then have that player shuffle that library. | |
Wall of Swords
4th Edition
(U)
Collector #: 055
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3/5 Creature - Wall
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Defender, flying (This creature can't attack, and it can block creatures with flying.) | |
Black Mana Battery
4th Edition
(R)
Collector #: 298
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Artifact
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, : Put a charge counter on Black Mana Battery. , Remove any number of charge counters from Black Mana Battery: Add , then add an additional for each charge counter removed this way. |
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Bronze Tablet
4th Edition
(R)
Collector #: 303
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Artifact
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Remove Bronze Tablet from your deck before playing if you’re not playing for ante. Bronze Tablet enters the battlefield tapped. , : Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If they do, put Bronze Tablet into its owner’s graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card. |
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Ebony Horse
4th Edition
(R)
Collector #: 318
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Artifact
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,: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn. | |
Elder Land Wurm
4th Edition
(R)
Collector #: 024
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5/5 Creature - Dragon Wurm
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Defender, trample When Elder Land Wurm blocks, it loses defender. |
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White Knight
4th Edition
(U)
Collector #: 056
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2/2 Creature - Human Knight
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First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) |
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Desert Twister
4th Edition
(U)
Collector #: 240
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Sorcery
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Destroy target permanent. | |
Gloom
4th Edition
(U)
Collector #: 139
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Enchantment
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White spells cost more to cast. Activated abilities of white enchantments cost more to activate. |
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