MTG / 2010 Core Set
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Baneslayer Angel
2010 Core Set
(M)
Collector #: 004
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5/5 Creature - Angel
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| Flying, first strike, lifelink, protection from Demons and from Dragons. | |
- NM
- EX
- VG
- G
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Drowned Catacomb
2010 Core Set
(R)
Collector #: 224
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Land
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Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. |
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- NM
- EX
- VG
- G
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Darksteel Colossus
2010 Core Set
(M)
Collector #: 208
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11/11 Artifact Creature - Golem
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Trample Darksteel Colossus is indestructible. ("Destroy" effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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Llanowar Elves
2010 Core Set
(C)
Collector #: 189
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Overrun
2010 Core Set
(U)
Collector #: 198
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Sorcery
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| Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) | |
- NM
- EX
- VG
- G
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Traumatize
2010 Core Set
(R)
Collector #: 077
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Sorcery
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| Target player mills half their library, rounded down. | |
- NM
- EX
- VG
- G
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Ornithopter
2010 Core Set
(U)
Collector #: 216
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0/2 Artifact Creature - Thopter
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| Flying | |
- NM
- EX
- VG
- G
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Liliana Vess
2010 Core Set
(M)
Collector #: 102
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Legendary Planeswalker - Liliana
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[+1]: Target player discards a card. [-2]: Search your library for a card, then shuffle your library and put that card on top of it. [-8]: Put all creature cards from all graveyards onto the battlefield under your control. |5| |
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- NM
- EX
- VG
- G
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Vampire Nocturnus
2010 Core Set
(M)
Collector #: 118
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3/3 Creature - Vampire
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Play with the top card of your library revealed. As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying. |
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- NM
- EX
- VG
- G
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Negate
2010 Core Set
(C)
Collector #: 065
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Instant
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| Counter target noncreature spell. | |
- NM
- EX
- VG
- G
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Underworld Dreams
2010 Core Set
(R)
Collector #: 115
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Enchantment
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| Whenever an opponent draws a card, this enchantment deals 1 damage to that player. | |
- NM
- EX
- VG
- G
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Warp World
2010 Core Set
(R)
Collector #: 163
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Sorcery
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| Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren’t put onto the battlefield on the bottom of their library. | |
- NM
- EX
- VG
- G
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Elvish Piper
2010 Core Set
(R)
Collector #: 177
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1/1 Creature - Elf Shaman
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- NM
- EX
- VG
- G
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Diabolic Tutor
2010 Core Set
(U)
Collector #: 091
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Sorcery
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| Search your library for a card and put that card into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Insect Token
2010 Core Set
(S)
Collector #: 006
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1/1 Creature - Insect
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- NM
- EX
- VG
- G
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Master of the Wild Hunt
2010 Core Set
(M)
Collector #: 191
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3/3 Creature - Human Shaman
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At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield. |
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- NM
- EX
- VG
- G
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Ajani Goldmane
2010 Core Set
(M)
Collector #: 001
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Legendary Planeswalker - Ajani
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[+1]: You gain 2 life. [-1]: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. [-6]: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total." |4| |
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- NM
- EX
- VG
- G
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Duress
2010 Core Set
(C)
Collector #: 096
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Sorcery
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| Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. | |
- NM
- EX
- VG
- G
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Protean Hydra
2010 Core Set
(M)
Collector #: 200
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0/0 Creature - Hydra
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Protean Hydra enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Flashfreeze
2010 Core Set
(U)
Collector #: 053
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Instant
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| Counter target red or green spell. | |
- NM
- EX
- VG
- G
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Polymorph
2010 Core Set
(R)
Collector #: 067
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Sorcery
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| Destroy target creature. It can’t be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library. | |
- NM
- EX
- VG
- G
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Rootbound Crag
2010 Core Set
(R)
Collector #: 227
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Land
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Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. |
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- NM
- EX
- VG
- G
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Gorgon Flail
2010 Core Set
(U)
Collector #: 211
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Artifact - Equipment
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Equipped creature gets +1/+1 and has deathtouch. (Creatures dealt damage by this creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.) Equip |
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- NM
- EX
- VG
- G
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Magebane Armor
2010 Core Set
(R)
Collector #: 214
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Artifact - Equipment
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Equipped creature gets +2/+4 and loses flying. Prevent all noncombat damage that would be dealt to equipped creature. Equip |
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- NM
- EX
- VG
- G
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Merfolk Sovereign
2010 Core Set
(R)
Collector #: 062
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2/2 Creature - Merfolk Noble
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Other Merfolk creatures you control get +1/+1. |
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- NM
- EX
- VG
- G
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