MTG / 2010 Core Set
101 - 125 of 249 results
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Alluring Siren
2010 Core Set
(U)
Collector #: 043
FOIL
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1/1 Creature - Siren
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- NM
- EX
- VG
- G
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Forest (246 A)
2010 Core Set
(L)
Collector #: 246
FOIL
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Sage Owl
2010 Core Set
(C)
Collector #: 069
FOIL
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1/1 Creature - Bird
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Flying When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. |
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- NM
- EX
- VG
- G
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Swamp (240 C)
2010 Core Set
(L)
Collector #: 240
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Dragon Whelp
2010 Core Set
(U)
Collector #: 133
FOIL
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2/3 Creature - Dragon
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Flying |
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- NM
- EX
- VG
- G
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Drudge Skeletons
2010 Core Set
(C)
Collector #: 095
FOIL
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1/1 Creature - Skeleton
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- NM
- EX
- VG
- G
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Howl of the Night Pack
2010 Core Set
(U)
Collector #: 187
FOIL
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Sorcery
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| Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control. | |
- NM
- EX
- VG
- G
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Mind Shatter
2010 Core Set
(R)
Collector #: 106
FOIL
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Sorcery
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| Target player discards X cards at random. | |
- NM
- EX
- VG
- G
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Mist Leopard
2010 Core Set
(C)
Collector #: 193
FOIL
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3/2 Creature - Cat
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| Shroud (This creature can't be the target of spells or abilities.) | |
- NM
- EX
- VG
- G
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Safe Passage
2010 Core Set
(C)
Collector #: 028
FOIL
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Instant
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| Prevent all damage that would be dealt to you and creatures you control this turn. | |
- NM
- EX
- VG
- G
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Serpent of the Endless Sea
2010 Core Set
(C)
Collector #: 070
FOIL
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*/* Creature - Serpent
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Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control. Serpent of the Endless Sea can't attack unless defending player controls an Island. |
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- NM
- EX
- VG
- G
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Shivan Dragon
2010 Core Set
(R)
Collector #: 156
FOIL
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5/5 Creature - Dragon
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Flying |
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- NM
- EX
- VG
- G
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Swamp (241 D)
2010 Core Set
(L)
Collector #: 241
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Wall of Faith
2010 Core Set
(C)
Collector #: 040
FOIL
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0/5 Creature - Wall
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- NM
- EX
- VG
- G
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Giant Growth
2010 Core Set
(C)
Collector #: 184
FOIL
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Instant
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| Target creature gets +3/+3 until end of turn. | |
- NM
- EX
- VG
- G
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Island (234 A)
2010 Core Set
(L)
Collector #: 234
FOIL
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Basic Land - Island
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- NM
- EX
- VG
- G
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Levitation
2010 Core Set
(U)
Collector #: 060
FOIL
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Enchantment
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| Creatures you control have flying. (They can't be blocked except by creatures with flying or reach.) | |
- NM
- EX
- VG
- G
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Nature's Spiral
2010 Core Set
(U)
Collector #: 196
FOIL
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Sorcery
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| Return target permanent card from your graveyard to your hand. (A permanent card is an artifact, creature, enchantment, land, or planeswalker card.) | |
- NM
- EX
- VG
- G
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Act of Treason
2010 Core Set
(U)
Collector #: 124
FOIL
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Sorcery
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and |
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- NM
- EX
- VG
- G
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Air Elemental
2010 Core Set
(U)
Collector #: 042
FOIL
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4/4 Creature - Elemental
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| Flying | |
- NM
- EX
- VG
- G
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Assassinate
2010 Core Set
(C)
Collector #: 084
FOIL
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Sorcery
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| Destroy target tapped creature. | |
- NM
- EX
- VG
- G
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Bog Wraith
2010 Core Set
(U)
Collector #: 086
FOIL
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3/3 Creature - Wraith
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| Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) | |
- NM
- EX
- VG
- G
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Borderland Ranger
2010 Core Set
(C)
Collector #: 169
FOIL
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2/2 Creature - Human Scout Ranger
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| When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. | |
- NM
- EX
- VG
- G
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Demon's Horn
2010 Core Set
(U)
Collector #: 209
FOIL
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Artifact
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| Whenever a player casts a black spell, you may gain 1 life. | |
- NM
- EX
- VG
- G
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Divination
2010 Core Set
(C)
Collector #: 049
FOIL
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Sorcery
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| Draw two cards. | |
- NM
- EX
- VG
- G
101 - 125 of 249 results