MTG / 2010 Core Set
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Garruk Wildspeaker
2010 Core Set
(M)
Collector #: 183
FOIL
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Legendary Planeswalker - Garruk
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[+1]: Untap two target lands. [-1]: Put a 3/3 green Beast creature token onto the battlefield. [-4]: Creatures you control get +3/+3 and gain trample until end of turn. |3| |
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- NM
- EX
- VG
- G
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Mold Adder
2010 Core Set
(U)
Collector #: 194
FOIL
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1/1 Creature - Fungus Snake
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| Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder. | |
- NM
- EX
- VG
- G
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Elvish Archdruid
2010 Core Set
(R)
Collector #: 176
FOIL
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2/2 Creature - Elf Druid
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Other Elf creatures you control get +1/+1. |
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- NM
- EX
- VG
- G
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Jace Beleren
2010 Core Set
(M)
Collector #: 058
FOIL
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Legendary Planeswalker - Jace
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[+2]: Each player draws a card. [-1]: Target player draws a card. [-10]: Target player mills twenty cards. |3| |
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- NM
- EX
- VG
- G
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Master of the Wild Hunt
2010 Core Set
(M)
Collector #: 191
FOIL
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3/3 Creature - Human Shaman
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At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield. |
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- NM
- EX
- VG
- G
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Protean Hydra
2010 Core Set
(M)
Collector #: 200
FOIL
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0/0 Creature - Hydra
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Protean Hydra enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Rootbound Crag
2010 Core Set
(R)
Collector #: 227
FOIL
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Land
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Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. |
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- NM
- EX
- VG
- G
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Soul Warden
2010 Core Set
(C)
Collector #: 034
FOIL
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1/1 Creature - Human Cleric
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| Whenever another creature enters the battlefield, you gain 1 life. | |
- NM
- EX
- VG
- G
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Traumatize
2010 Core Set
(R)
Collector #: 077
FOIL
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Sorcery
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| Target player mills half their library, rounded down. | |
- NM
- EX
- VG
- G
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Whispersilk Cloak
2010 Core Set
(U)
Collector #: 221
FOIL
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Artifact - Equipment
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Equipped creature is unblockable and has shroud. (It can't be the target of spells or abilities.) Equip |
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- NM
- EX
- VG
- G
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Indestructibility
2010 Core Set
(R)
Collector #: 017
FOIL
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Enchantment - Aura
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Enchant permanent Enchanted permanent is indestrucible. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.) |
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- NM
- EX
- VG
- G
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Essence Scatter
2010 Core Set
(C)
Collector #: 051
FOIL
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Instant
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| Counter target creature spell. | |
- NM
- EX
- VG
- G
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Open the Vaults
2010 Core Set
(R)
Collector #: 021
FOIL
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Sorcery
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| Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.) | |
- NM
- EX
- VG
- G
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Terramorphic Expanse
2010 Core Set
(C)
Collector #: 229
FOIL
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Land
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- NM
- EX
- VG
- G
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Cemetery Reaper
2010 Core Set
(R)
Collector #: 087
FOIL
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2/2 Creature - Zombie
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Other Zombie creatures you control get +1/+1. |
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- NM
- EX
- VG
- G
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Earthquake
2010 Core Set
(R)
Collector #: 134
FOIL
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Sorcery
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| Earthquake deals X damage to each creature without flying and each player. | |
- NM
- EX
- VG
- G
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Haunting Echoes
2010 Core Set
(R)
Collector #: 098
FOIL
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Sorcery
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| Exile all cards from target player’s graveyard other than basic land cards. For each card exiled this way, search that player’s library for all cards with the same name as that card and exile them. Then that player shuffles. | |
- NM
- EX
- VG
- G
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Captain of the Watch
2010 Core Set
(R)
Collector #: 006
FOIL
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3/3 Creature - Human Soldier
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Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield. |
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- NM
- EX
- VG
- G
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Megrim
2010 Core Set
(U)
Collector #: 104
FOIL
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Enchantment
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| Whenever an opponent discards a card, Megrim deals 2 damage to that player. | |
- NM
- EX
- VG
- G
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Warp World
2010 Core Set
(R)
Collector #: 163
FOIL
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Sorcery
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| Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren’t put onto the battlefield on the bottom of their library. | |
- NM
- EX
- VG
- G
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Doom Blade
2010 Core Set
(C)
Collector #: 093
FOIL
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Instant
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| Destroy target nonblack creature. | |
- NM
- EX
- VG
- G
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Pithing Needle
2010 Core Set
(R)
Collector #: 217
FOIL
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Artifact
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As Pithing Needle enters the battlefield, name a card. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. |
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- NM
- EX
- VG
- G
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Tome Scour
2010 Core Set
(C)
Collector #: 076
FOIL
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Sorcery
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| Target player mills five cards. | |
- NM
- EX
- VG
- G
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Mirror of Fate
2010 Core Set
(R)
Collector #: 215
FOIL
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Artifact
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- NM
- EX
- VG
- G
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Relentless Rats
2010 Core Set
(U)
Collector #: 108
FOIL
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2/2 Creature - Rat
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Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
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- NM
- EX
- VG
- G
26 - 50 of 249 results