MTG / Standard Format
6526 - 6550 of 10000 results
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Friendly Teddy
Duskmourn: House of Horror
(C)
Collector #: 0247
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2/2 Artifact Creature - Bear Toy
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| When Friendly Teddy dies, each player draws a card. | |
- NM
- EX
- VG
- G
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Gloryheath Lynx
Aetherdrift
(U)
Collector #: 0014
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2/3 Creature - Cat Mount
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Lifelink Whenever this creature attacks while saddled, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. Saddle 2 (Tap any number of other creatures you control with total power 2 on more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) |
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- NM
- EX
- VG
- G
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Head of the Homestead
Bloomburrow
(C)
Collector #: 0216
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3/2 Creature - Rabbit Citizen
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| When Head of the Homestead enters, create two 1/1 white Rabbit creature tokens. | |
- NM
- EX
- VG
- G
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Horror Token (0010)
Duskmourn: House of Horror
(S)
Collector #: 0010
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2/2 Token Enchantment Creature - Horror
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- NM
- EX
- VG
- G
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How to Start a Riot
Avatar: The Last Airbender
(C)
Collector #: 0140
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Instant - Lesson
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Target creature gains menace until end of turn. (It can't be blocked except by two or more creatures.) Creatures target player controls get +2/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Innocuous Rat
Duskmourn: House of Horror
(C)
Collector #: 0103
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1/1 Creature - Rat
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| When Innocuous Rat dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up at any time for its mana cost if it's a creature card.) | |
- NM
- EX
- VG
- G
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J. Jonah Jameson (0261 - Extended Art)
Marvel's Spider-Man Variants
(R)
Collector #: 0261
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2/2 Legendary Creature - Human Citizen
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When J. Jonah Jameson enters, suspect up to one target creature. (A suspected creature has menace and can't block.) Whenever a creature you control with menace attacks, create a Treasure token. |
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- NM
- EX
- VG
- G
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Make Your Move
Teenage Mutant Ninja Turtles
(C)
Collector #: 0020
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Instant
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| Destroy target artifact, enchantment, or creature with power 4 or greater. | |
- NM
- EX
- VG
- G
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Mary Jane Watson
Marvel's Spider-Man
(R)
Collector #: 0134
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2/2 Legendary Creature - Human Performer
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| Whenever a Spider you control enters, draw a card. This ability triggers only once each turn. | |
- NM
- EX
- VG
- G
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Moonrise Cleric
Bloomburrow
(C)
Collector #: 0226
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2/3 Creature - Bat Cleric
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Flying Whenever Moonrise Cleric attacks, you gain 1 life. |
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- NM
- EX
- VG
- G
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Neglected Manor
Duskmourn: House of Horror
(C)
Collector #: 0264
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Land
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Neglected Manor enters tapped unless a player has 13 or less life. |
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- NM
- EX
- VG
- G
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Pearl of Wisdom
Bloomburrow
(C)
Collector #: 0064
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Sorcery
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This spell costs Draw two cards. |
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- NM
- EX
- VG
- G
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Perilous Snare
Aetherdrift
(R)
Collector #: 0023
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Artifact
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Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield. Max speed - |
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- NM
- EX
- VG
- G
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Raiding Schemes
Lorwyn Eclipsed
(R)
Collector #: 0239
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Enchantment
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| Each noncreature spell you cast has conspire. (As you cast a noncreature spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy. A copy of a permanent spell becomes a token.) | |
- NM
- EX
- VG
- G
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Redcap Gutter-Dweller
Wilds of Eldraine
(R)
Collector #: 0146
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3/3 Creature - Goblin Warrior
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Menace When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block." At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. |
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- NM
- EX
- VG
- G
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Renet, Temporal Apprentice (0202 - Borderless)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0202
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4/3 Legendary Creature - Human Wizard
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Flash When Renet enters, return each other nonland permanent that entered this turn to its owner's hand. |
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- NM
- EX
- VG
- G
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Restless Prairie
The Lost Caverns of Ixalan
(R)
Collector #: 0281
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Land
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Restless Prairie enters the battlefield tapped. Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Roamer's Routine
Tarkir: Dragonstorm
(C)
Collector #: 0154
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Sorcery
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Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Harmonize |
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- NM
- EX
- VG
- G
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Scarblade's Malice
Lorwyn Eclipsed
(C)
Collector #: 0119
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Instant
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| Target creature you control gains deathtouch and lifelink until end of turn. When that creature dies this turn, create a 2/2 black and green Elf creature token. | |
- NM
- EX
- VG
- G
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Seedglaive Mentor
Bloomburrow
(U)
Collector #: 0231
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3/2 Creature - Mouse Soldier
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Vigilance, haste Valiant - Whenever Seedglaive Mentor becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
| Servo Token (5 B) |
1/1 Token Artifact Creature - Servo
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- NM
- EX
- VG
- G
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Shantotto, Tactician Magician
Final Fantasy
(U)
Collector #: 0241
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0/4 Legendary Creature - Dwarf Wizard
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| Whenever you cast a noncreature spell, Shantotto gets +X/+0 until end of turn, where X is the amount of mana spent to cast that spell. If X is 4 or more, draw a card. | |
- NM
- EX
- VG
- G
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Shock
Aether Revolt
(C)
Collector #: 098
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Instant
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| Shock deals 2 damage to any target. | |
- NM
- EX
- VG
- G
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Solemn Simulacrum
Aetherdrift Commander Decks
(R)
Collector #: 0138
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2/2 Artifact Creature - Golem
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When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card. |
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- NM
- EX
- VG
- G
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Summon: G.F. Ifrit (0369 - Borderless)
Final Fantasy Variants
(C)
Collector #: 0369
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3/2 Enchantment Creature - Saga Demon
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II - You may discard a card. If you do, draw a card. III, IV - Add |
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- NM
- EX
- VG
- G
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