MTG / Standard Format Format
1901 - 1925 of 10000 results
Refine search:
|
Gathering Place (0381 - Borderless)
Marvel Super Heroes Variants
(R)
Collector #: 0381
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Germination Practicum (Promo Pack)
Promo Pack
(M)
Collector #: 0149
|
Sorcery - Lesson
|
|
Put two +1/+1 counters on each creature you control. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.) |
|
- NM
- EX
- VG
- G
|
Three Steps Ahead (0323 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0323
|
Instant
|
|
Spree (Choose one or more additional costs.) + + + |
|
- NM
- EX
- VG
- G
|
Betor, Kin to All (Promo Pack)
Promo Pack
(M)
Collector #: 0172
|
5/7 Legendary Creature - Spirit Dragon
|
|
Flying At the beginning of your next end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up. |
|
- NM
- EX
- VG
- G
|
Flashback (Promo Pack)
Promo Pack
(R)
Collector #: 0115
|
Instant
|
| Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) | |
- NM
- EX
- VG
- G
|
Technodrome (0222 - Borderless)
Teenage Mutant Ninja Turtles Variants
(M)
Collector #: 0222
|
3/3 Artifact Creature - Construct
|
|
Reach, trample This creature can't attack or block unless its power is 6 or greater. |
|
- NM
- EX
- VG
- G
|
Wolverine, Fierce Fighter (0378 - Borderless)
Marvel Super Heroes Variants
(R)
Collector #: 0378
|
3/5 Legendary Creature - Mutant Berserker Hero
|
|
Haste When Wolverine enters, he fights up to one other target creature. If damage would be dealt to Wolverine, instead that damage is dealt, but all other damage already dealt to him is healed. |
|
- NM
- EX
- VG
- G
|
All-Out Assault
Tarkir: Dragonstorm
(M)
Collector #: 0167
|
Enchantment
|
|
Creatures you control get +1/+1 and have deathtouch. When this enchantment enters, if it's your main phase, there is an additional combat phase after this phase followed by an additional main phase. When you next attack this turn, untap each creature you control. |
|
- NM
- EX
- VG
- G
|
Stormsplitter
Bloomburrow
(M)
Collector #: 0154
|
1/4 Creature - Otter Wizard
|
|
Haste Whenever you cast an instant or sorcery spell, create a token that's a copy of Stormsplitter. Exile that token at the beginning of the next end step. |
|
- NM
- EX
- VG
- G
|
Gingerbrute
Throne of Eldraine
(C)
Collector #: 219
|
1/1 Artifact Creature - Food Golem
|
|
Haste |
|
- NM
- EX
- VG
- G
|
Lyra, Tolarian Archangel (0301 - Borderless)
Reality Fracture Variants
(R)
Collector #: 0301
|
3/3 Legendary Creature - Angel Wizard
|
|
Flying At the beginning of each end step, if you've drawn three or more cards this turn, create a 3/3 blue Angel creature token with flying. |
|
- NM
- EX
- VG
- G
|
The Master of Lake-town
The Hobbit
(R)
Collector #: 0077
|
3/2 Legendary Creature - Human Advisor
|
|
Deathtouch Whenever a player loses life, that player mills that many cards. (Damage causes loss of life.) When The Master of Lake-town dies, draw a card for each graveyard with seven or more cards in it. |
|
- NM
- EX
- VG
- G
|
Gilgamesh, Master-at-Arms (0338 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0338
|
6/6 Legendary Creature - Human Samurai
|
| Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control. | |
- NM
- EX
- VG
- G
|
Joshua, Phoenix's Dominant
Final Fantasy
(R)
Collector #: 0229
|
4/4 Legendary Creature - Human Noble Wizard
|
|
When Joshua enters, discard up to two cards, then draw that many cards. Back Phoenix, Warden of Fire Legendary Enchantment Creature - Saga Phoenix (As this saga enters and after your draw step, add a lore counter.) I, II - Rising Flames - Phoenix deals 2 damage to each opponent. III - Flames of Rebirth - Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield (front face up). Flying, lifelink 4/4 |
|
- NM
- EX
- VG
- G
|
Zenos yae Galvus (0384 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0384
|
4/4 Legendary Creature - Human Noble Warrior
|
|
My First Friend - When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2. When the chosen creature leaves the battlefield, transform Zenos yae Galvus. Back Shinryu, Transcendent Rival Legendary Creature - Dragon Flying As this creature transforms into Shinryu, choose an opponent. Burning Chains - When the chosen player loses the game, you win the game. 8/8 |
|
- NM
- EX
- VG
- G
|
Transmutation Font (Get the Gang Together Foil)
Promotional
(M)
Collector #: 0001
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Squirrel Token (0014)
Marvel Super Heroes
(S)
Collector #: 0014
|
1/1 Token Creature - Squirrel
|
- NM
- EX
- VG
- G
|
Hidden Grotto
Bloomburrow
(C)
Collector #: 0254
|
Land
|
|
When Hidden Grotto enters, surveil 1. |
|
- NM
- EX
- VG
- G
|
Claim Jumper
Secrets of Strixhaven Commander Decks
(R)
Collector #: 0140
|
3/3 Creature - Rabbit Mercenary
|
|
Vigilance When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle. |
|
- NM
- EX
- VG
- G
|
Emptiness (0294 - Borderless)
Lorwyn Eclipsed Variants
(M)
Collector #: 0294
|
3/5 Creature - Elemental Incarnation
|
|
When this creature enters, if When this creature enters, if Evoke |
|
- NM
- EX
- VG
- G
|
Shattered Sanctum (Borderless)
Innistrad: Crimson Vow Variants
(R)
Collector #: 283
|
Land
|
|
Shattered Sanctum enters the battlefield tapped unless you control two or more other lands. |
|
- NM
- EX
- VG
- G
|
Demonic Counsel (0310 - Showcase)
Duskmourn: House of Horror Variants
(R)
Collector #: 0310
|
Sorcery
|
|
Search your library for a Demon card, reveal it, put it into your hand, then shuffle. Delirium - If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle. |
|
- NM
- EX
- VG
- G
|
Nexus of Becoming
Outlaws of Thunder Junction The Big Score
(M)
Collector #: 0025
|
Artifact
|
| At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types. | |
- NM
- EX
- VG
- G
|
Technodrome
Teenage Mutant Ninja Turtles
(M)
Collector #: 0179
|
3/3 Artifact Creature - Construct
|
|
Reach, trample This creature can't attack or block unless its power is 6 or greater. |
|
- NM
- EX
- VG
- G
|
Steam Vents (Promo Pack - GRN)
Promo Pack
(R)
Collector #: 257
|
Land - Island Mountain
|
|
( As Steam Vents enters, you may pay 2 life. If you don’t, it enters tapped. |
|
- NM
- EX
- VG
- G
1901 - 1925 of 10000 results