MTG / Standard Format Format
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Airbender Ascension (Prerelease Foil)
Promotional
(R)
Collector #: 0006
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Enchantment
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When this enchantment enters, airbend up to one target creature. Whenever a creature you control enters, put a quest counter on this enchantment. At the beginning of your end step, if this enchantment has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control. |
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- NM
- EX
- VG
- G
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Authority of the Consuls (Promo Pack - KLD)
Promo Pack
(R)
Collector #: 005
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Enchantment
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Creatures your opponents control enter the battlefield tapped. Whenever a creature enters the battlefield under an opponent's control, you gain 1 life. |
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- NM
- EX
- VG
- G
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Dark Confidant
Modern Masters
(M)
Collector #: 075
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2/1 Creature - Human Wizard
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| At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. | |
- NM
- EX
- VG
- G
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Deathcap Glade (Prerelease Foil)
Promotional
(R)
Collector #: 261
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Land
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Deathcap Glade enters the battlefield tapped unless you control two or more other lands. |
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- NM
- EX
- VG
- G
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Harvester of Misery (0074 - Extended Art)
Outlaws of Thunder Junction The Big Score
(M)
Collector #: 0074
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5/4 Creature - Spirit
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Menace When Harvester of Misery enters the battlefield, other creatures get -2/-2 until end of turn. |
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- NM
- EX
- VG
- G
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Mai, Scornful Striker (Prerelease Foil)
Promotional
(R)
Collector #: 0109
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2/2 Legendary Creature - Human Noble Ally
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First strike Whenever a player casts a noncreature spell, they lose 2 life. |
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- NM
- EX
- VG
- G
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Mistrise Village (Promo Pack)
Promo Pack
(R)
Collector #: 0261
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Land
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This land enters tapped unless you control a Mountain or a Forest. |
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- NM
- EX
- VG
- G
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River's Rebuke (Promo Pack)
Promo Pack
(R)
Collector #: 071
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Sorcery
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| Return all nonland permanents target player controls to their owner's hand. | |
- NM
- EX
- VG
- G
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Secret of Bloodbending (Prerelease Foil)
Promotional
(M)
Collector #: 0069
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Sorcery - Lesson
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As an additional cost to cast this spell, you may waterbend You control target opponent during their next combat phase. If this spell's additional cost was paid, you control that player during their next turn instead. (You see all cards that player could see and make all decisions for them.) Exile Secret of Bloodbending. |
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- NM
- EX
- VG
- G
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Slickshot Show-Off (Prerelease Foil)
Promotional
(R)
Collector #: 0146
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1/2 Creature - Bird Wizard
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Flying, haste Whenever you cast a noncreature spell, Slickshot Show-Off gets +2/+0 until end of turn. Plot |
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- NM
- EX
- VG
- G
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Aang's Iceberg (Prerelease Foil)
Promotional
(R)
Collector #: 0005
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Enchantment
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Flash When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield. Waterbend |
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- NM
- EX
- VG
- G
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Baylen, the Haymaker (Prerelease Foil)
Promotional
(R)
Collector #: 0205
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4/3 Legendary Creature - Rabbit Warrior
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Tap two untapped tokens you control: Add one mana of any color. Tap three untapped tokens you control: Draw a card. Tap four untapped tokens you control: Put three +1/+1 counters on Baylen, the Haymaker. It gains trample until end of turn. |
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- NM
- EX
- VG
- G
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Herald of Eternal Dawn (Prerelease Foil)
Promotional
(M)
Collector #: 0017
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6/6 Creature - Angel
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Flash (You may cast this spell any time you could cast an instant.) Flying You can't lose the game and your opponents can't win the game. |
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- NM
- EX
- VG
- G
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Iroh, Tea Master (Prerelease Foil)
Promotional
(R)
Collector #: 0228
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2/2 Legendary Creature - Human Citizen Ally
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When Iroh enters, create a Food token. At the beginning of combat on your turn, you may have target opponent gain control of target permanent you control. When you do, create a 1/1 white Ally creature token. Put a +1/+1 counter on that token for each permanent you own that your opponents control. |
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- NM
- EX
- VG
- G
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Minwu, White Mage (Prerelease Foil)
Promotional
(R)
Collector #: 0026
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3/3 Legendary Creature - Human Cleric
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Vigilance, lifelink Whenever you gain life, put a +1/+1 counter on each Cleric you control. |
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- NM
- EX
- VG
- G
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Sab-Sunen, Luxa Embodied (Prerelease Foil)
Promotional
(M)
Collector #: 0221
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6/6 Legendary Creature - God
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Reach, trample, indestructible Sab-Sunen can't attack or block unless it has an even number of counters on it. (Zero is even.) At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards. |
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- NM
- EX
- VG
- G
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Windcrag Siege (Promo Pack)
Promo Pack
(R)
Collector #: 0235
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Enchantment
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As this enchantment enters, choose Mardu or Jeskai.
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- NM
- EX
- VG
- G
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Chart a Course
Mystery Booster/The List
(U)
Collector #: 048
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Sorcery
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| Draw two cards. Then discard a card unless you attacked with a creature this turn. | |
- NM
- EX
- VG
- G
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Copy Token
Double Masters
(S)
Collector #: 031
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Token
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| This token can be used to represent a token that's a copy of a permanent. | |
- NM
- EX
- VG
- G
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Fog Bank
Foundations
(U)
Collector #: 0591
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0/2 Creature - Wall
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Defender, flying Prevent all combat damage that would be dealt to and dealt by this creature. |
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- NM
- EX
- VG
- G
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Goblin Token
Dominaria
(S)
Collector #: 009
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1/1 Token Creature - Goblin
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- NM
- EX
- VG
- G
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Lightning Helix
Double Masters 2022
(U)
Collector #: 243
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Instant
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| Lightning Helix deals 3 damage to any target and you gain 3 life. | |
- NM
- EX
- VG
- G
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Stormshriek Feral (0304 - Showcase)
Tarkir: Dragonstorm Variants
(C)
Collector #: 0304
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3/3 Creature - Dragon
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Flying, haste Flush Out Sorcery - Omen Discard a card. If you do, draw two cards. (Then shuffle this card into its owner's library.) |
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- NM
- EX
- VG
- G
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Another Round (0307 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0307
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Sorcery
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| Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times. | |
- NM
- EX
- VG
- G
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Ashiok, Wicked Manipulator (Borderless)
Wilds of Eldraine Variants
(M)
Collector #: 0297
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Legendary Planeswalker - Ashiok
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If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. [+1]: Look at the top two cards of your library. Exile one of them and put the other into your hand. [-2]: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." [-7]: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile. |5| |
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- NM
- EX
- VG
- G
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