MTG / Pioneer Format
1276 - 1300 of 10000 results
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Marionette Master
Kaladesh
(R)
Collector #: 090
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1/3 Creature - Human Artificer
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Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.) Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power. |
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- NM
- EX
- VG
- G
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Hardened Scales
Khans of Tarkir
(R)
Collector #: 133
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Enchantment
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| If one or more +1/+1 counters would be placed on a creature you control, that many plus one +1/+1 counters are place on it instead. | |
- NM
- EX
- VG
- G
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Inspiring Vantage
Kaladesh
(R)
Collector #: 246
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Land
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Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Sozin's Comet
Avatar: The Last Airbender
(M)
Collector #: 0154
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Sorcery
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Each creature you control gains firebending 5 until end of turn. (Whenever it attacks, add Foretell |
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- NM
- EX
- VG
- G
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Korvold, Fae-Cursed King (Year of the Dragon)
Promotional
(S)
Collector #: 0006
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4/4 Legendary Creature - Dragon Noble
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Flying Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card. |
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- NM
- EX
- VG
- G
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Grim Tutor (365 - Foil)
Secret Lair
(M)
Collector #: 365
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Sorcery
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| Search your library for a card, put that card into your hand, then shuffle. You lose 3 life. | |
- NM
- EX
- VG
- G
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Myrel, Shield of Argive (0013 - Foil)
Secret Lair
(R)
Collector #: 0013
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3/4 Legendary Creature - Human Soldier
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During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantment. Whenever Myrel, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control. |
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- NM
- EX
- VG
- G
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Jodah, the Unifier (1932 - SpongeBob SquarePants - Foil)
Secret Lair
(M)
Collector #: 1932
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5/5 Legendary Creature - Human Wizard
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Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control. Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Ancient Greenwarden
Foundations Jumpstart
(M)
Collector #: 0627
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5/7 Creature - Elemental
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Reach You may play lands from your graveyard. If a land entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
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- NM
- EX
- VG
- G
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Innkeeper's Talent (Promo Pack)
Promo Pack
(R)
Collector #: 0180
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Enchantment - Class
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Gain the next level as a sorcery to add its ability. At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Permanents you control with counters on them have ward If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. |
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- NM
- EX
- VG
- G
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An Offer You Can't Refuse (0007 - Non-Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0007
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Instant
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Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Resplendent Angel
The Lost Caverns of Ixalan
(M)
Collector #: 0032
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3/3 Creature - Angel
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Flying At the beginning of each end step, if you gain 5 or life this turn, create a 4/4 white Angel creature token with flying and vigilance. |
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- NM
- EX
- VG
- G
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Acererak the Archlich
Adventures in the Forgotten Realms
(M)
Collector #: 087
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5/5 Legendary Creature - Zombie Wizard
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When Acererak the Archlich enters the battlefield, if you haven't completed the Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Kogla, the Titan Ape
Ikoria: Lair of Behemoths
(R)
Collector #: 162
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7/6 Legendary Creature - Ape
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When Kogla, the Titan Ape enters the battlefield, it fights up to one target creature you don't control. Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. |
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- NM
- EX
- VG
- G
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Chord of Calling
2015 Core Set
(R)
Collector #: 172
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library. |
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- NM
- EX
- VG
- G
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Dreamroot Cascade
Secrets of Strixhaven
(R)
Collector #: 0254
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Land
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This land enters tapped unless you control two or more other lands. |
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- NM
- EX
- VG
- G
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Arcane Signet (1641 - Non-Foil)
Secret Lair
(R)
Collector #: 1641
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Artifact
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- NM
- EX
- VG
- G
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Heroic Intervention (1872 - Aerith's Curaga Magic - Non-Foil)
Secret Lair
(R)
Collector #: 1872
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Instant
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| Permanents you control gain hexproof and indestructible until end of turn. | |
- NM
- EX
- VG
- G
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The Immortal Sun
Rivals of Ixalan
(M)
Collector #: 180
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Legendary Artifact
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Players can't activate planeswalkers' loyalty abilities. At the beginning of your draw step, draw an additional card. Spells you cast cost Creatures you control get +1/+1. |
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- NM
- EX
- VG
- G
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Arcane Bombardment
Streets of New Capenna
(M)
Collector #: 101
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Enchantment
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| Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with Arcane Bombardment. You may cast any number of the copies without paying their mana costs. | |
- NM
- EX
- VG
- G
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Angel of Destiny
Zendikar Rising
(M)
Collector #: 002
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2/6 Creature - Angel cleric
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Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. |
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- NM
- EX
- VG
- G
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Cryptolith Rite (0316 - Borderless)
Innistrad Remastered Variants
(R)
Collector #: 0316
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Enchantment
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Creatures you control have " |
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- NM
- EX
- VG
- G
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Tendershoot Dryad
Secrets of Strixhaven Commander Decks
(R)
Collector #: 0125
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2/2 Creature - Dryad
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Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of each upkeep, create a 1/1 green Saproling creature token. Saprolings you control get +2/+2 as long as you have the city's blessing. |
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- NM
- EX
- VG
- G
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Fynn, the Fangbearer (1449 - Westley, Dread Pirate Roberts - Non-Foil)
Secret Lair
(R)
Collector #: 1449
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1/3 Legendary Creature - Human Warrior
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Deathtouch Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. |
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- NM
- EX
- VG
- G
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Krenko, Tin Street Kingpin (1027 - Makari the Lucky Grot - Foil)
Secret Lair
(R)
Collector #: 1027
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1/2 Legendary Creature - Goblin
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| Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power. | |
- NM
- EX
- VG
- G
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