MTG / Pioneer Format
6101 - 6125 of 10000 results
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Death Baron (Convention Foil)
Promotional
(R)
Collector #: 090
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2/2 Creature - Zombie Wizard
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| Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. | |
- NM
- EX
- VG
- G
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Drowned Catacomb (457 - Non-Foil)
Secret Lair
(R)
Collector #: 457
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Land
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Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. |
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- NM
- EX
- VG
- G
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Imprisoned in the Moon (1102 - Non-Foil)
Secret Lair
(R)
Collector #: 1102
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Enchantment - Aura
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Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with " |
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- NM
- EX
- VG
- G
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Artist's Talent (Promo Pack)
Promo Pack
(R)
Collector #: 0124
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Enchantment - Class
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(Gain the next level as a sorcery to add its ability.) Whenever you cast a noncreature spell, you may discard a card. If you do, draw a card. Noncreature spells you cast cost If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. |
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- NM
- EX
- VG
- G
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Hullbreaker Horror
Innistrad: Double Feature
(R)
Collector #: 330
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7/8 Creature - Kraken Horror
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Flash This spell can't be countered. Whenever you cast a spell, choose up to one -
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- NM
- EX
- VG
- G
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Olivia, Mobilized for War (492 - Non-Foil)
Secret Lair
(M)
Collector #: 492
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3/3 Legendary Creature - Vampire Knight
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Flying Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until the end of the turn, and it becomes a Vampire in addition to its other types. |
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- NM
- EX
- VG
- G
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Full Throttle (Prerelease Foil)
Promotional
(R)
Collector #: 0127
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Sorcery
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After this main phase, there are two additional combat phases. At the beginning of each combat this turn, untap all creatures that attacked this turn. |
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- NM
- EX
- VG
- G
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Karn's Bastion (0464 - Retro Frame)
Ravnica Remastered Variants
(R)
Collector #: 0464
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Land
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- NM
- EX
- VG
- G
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Kellan, the Fae-Blooded (Promo Pack)
Promo Pack
(M)
Collector #: 0230
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2/2 Legendary Creature - Human Faerie
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Double strike Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan, the Fae-Blooded. Birthright Boon Sorcery - Adventure Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Sphere of Safety
Commander 2016
(U)
Collector #: 077
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Enchantment
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Creatures can't attack you or a planeswalker you control unless their controller pays |
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- NM
- EX
- VG
- G
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Command Tower (1994 - Foil)
Secret Lair
(R)
Collector #: 1994
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Land
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- NM
- EX
- VG
- G
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Command Tower (1994 - Non-Foil)
Secret Lair
(R)
Collector #: 1994
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Land
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- NM
- EX
- VG
- G
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Nashi, Moon Sage's Scion (2022 - Non-Foil)
Secret Lair
(M)
Collector #: 2022
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3/2 Legendary Creature - Rat Ninja
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Ninjutsu Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost. |
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- NM
- EX
- VG
- G
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Nissa, Who Shakes the World (169 - JPN Alternate Art)
War of the Spark JPN Planeswalkers
(R)
Collector #: 169
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Legendary Planeswalker - Nissa
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Whenever you tap a Forest for mana, add an additional [+1]: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. [-8]: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library. |5| |
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- NM
- EX
- VG
- G
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Risen Reef
Special Guests
(M)
Collector #: 0143
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1/1 Creature - Elemental
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| Whenever this creature or another Elemental you control enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. | |
- NM
- EX
- VG
- G
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Tetsuko Umezawa, Fugitive (7055 - Atsu, Ghost of Yotei - Non-Foil)
Secret Lair
(R)
Collector #: 7055
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1/3 Legendary Creature - Human Rogue
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| Creatures you control with power or toughness 1 or less can't be blocked. | |
- NM
- EX
- VG
- G
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Zimone, Paradox Sculptor (0483 - Extended Art)
Foundations Variants
(M)
Collector #: 0483
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1/4 Legendary Creature - Human Wizard
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At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures you control. |
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- NM
- EX
- VG
- G
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Aang, at the Crossroads (0346 - Showcase)
Avatar: The Last Airbender Variants
(R)
Collector #: 0346
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3/3 Legendary Creature - Human Avatar Ally
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Flying When Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep. Back Aang, Destined Savior Legendary Creature - Avatar Ally Flying Land creatures you control have vigilance. At the beginning of combat on your turn, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put 2 +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) 4/4 |
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- NM
- EX
- VG
- G
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Angelic Skirmisher (Store Promo Foil)
Promotional
(S)
Collector #: 111
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4/4 Creature - Angel
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Flying At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn. |
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- NM
- EX
- VG
- G
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Cecil, Dark Knight (0445 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0445
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2/3 Legendary Creature - Human Knight
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Deathtouch Darkness - Whenever Cecil takes damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it. Back Cecil, Redeemed Paladin Legendary Creature - Human Knight Lifelink Protect - Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn. 4/4 |
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- NM
- EX
- VG
- G
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Concealed Courtyard (0302 - Borderless)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0302
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Land
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Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Diffusion Sliver
Commander Masters
(U)
Collector #: 0845
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1/1 Creature - Sliver
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Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays |
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- NM
- EX
- VG
- G
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Admiral Beckett Brass (1561 - Edward, Jackdaw Captain - Non-Foil)
Secret Lair
(M)
Collector #: 1561
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3/3 Legendary Creature - Human Pirate
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Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. |
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- NM
- EX
- VG
- G
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Clearwater Pathway (015 - Foil)
Secret Lair
(R)
Collector #: 015
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Land
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Back Murkwater Pathway Land |
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- NM
- EX
- VG
- G
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Snow-Covered Mountain (1476 - Non-Foil)
Secret Lair
(R)
Collector #: 1476
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Basic Snow Land - Mountain
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- NM
- EX
- VG
- G
6101 - 6125 of 10000 results