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Archpriest of Iona
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 686
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*/2 Creature - Human Cleric
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Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one of each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn. |
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Archpriest of Iona
Zendikar Rising
(R)
Collector #: 005
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*/2 Creature - Human Cleric
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Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one of each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn. |
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Archpriest of Iona (Extended Art)
Zendikar Rising Variants
(R)
Collector #: 316
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*/2 Creature - Human Cleric
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Archpriest of Iona's power is equal to the number of creatures in your party. At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn. |
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Archpriest of Iona (Prerelease Foil)
Promotional
(R)
Collector #: 005
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*/2 Creature - Human Cleric
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Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one of each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn. |
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Archpriest of Iona (Promo Pack)
Promo Pack
(R)
Collector #: 005
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*/2 Creature - Human Cleric
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Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one of each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn. |
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