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Plea for Power
The Lord of the Rings: Tales of Middle-earth Commander Decks
(R)
Collector #: 0195
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Sorcery
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Will of the Council -- Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards. | |
Plea for Power
Game Night: Free-for-All
(R)
Collector #: 033
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Sorcery
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Will of the Council -- Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards. | |
Plea for Power
Mystery Booster/The List
(R)
Collector #: 024
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Sorcery
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Will of the Council -- Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards. | |
Plea for Power
Conspiracy
(R)
Collector #: 024
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Sorcery
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Will of the Council -- Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards. | |