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Homarid Shaman
Fallen Empires
(R)
Collector #: 020
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2/1 Creature - Homarid Shaman
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: Tap target green creature. | |
Homarid Spawning Bed
Fallen Empires
(U)
Collector #: 021
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Enchantment
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, Sacrifice a blue creature: Put X 1/1 blue Camarid creature tokens onto the battlefield, where X is the sacrificed creature's converted mana cost. | |
Homarid Explorer
Dominaria
(C)
Collector #: 053
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3/3 Creature - Homarid Scout
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When Homarid Explorer enters the battlefield, target player mills four cards. | |
Homarid (Tedin)
Fallen Empires
(C)
Collector #: 019
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2/2 Creature - Homarid
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Homarid enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four or more tide counters on Homarid, remove all tide counters from it. |
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Homarid Warrior (Asplund-Faith)
Fallen Empires
(C)
Collector #: 022
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3/3 Creature - Homarid Warrior
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: Homarid Warrior gains shroud until end of turn and doesn’t untap during your next untap step. Tap Homarid Warrior. | |
Homarid Warrior (Gelon)
Fallen Empires
(C)
Collector #: 022
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3/3 Creature - Homarid Warrior
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: Homarid Warrior gains shroud until end of turn and doesn’t untap during your next untap step. Tap Homarid Warrior. | |
Homarid Warrior (Shuler)
Fallen Empires
(C)
Collector #: 022
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3/3 Creature - Homarid Warrior
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: Homarid Warrior gains shroud until end of turn and doesn’t untap during your next untap step. Tap Homarid Warrior. | |
Homarid (Hudson)
Fallen Empires
(C)
Collector #: 019
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2/2 Creature - Homarid
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Homarid enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four or more tide counters on Homarid, remove all tide counters from it. |
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Homarid (Hoover)
Fallen Empires
(C)
Collector #: 019
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2/2 Creature - Homarid
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Homarid enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four or more tide counters on Homarid, remove all tide counters from it. |
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Homarid (Wackwitz)
Fallen Empires
(C)
Collector #: 019
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2/2 Creature - Homarid
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Homarid enters the battlefield with a tide counter on it. At the beginning of your upkeep, put a tide counter on Homarid. As long as there is exactly one tide counter on Homarid, it gets -1/-1. As long as there are exactly three tide counters on Homarid, it gets +1/+1. Whenever there are four or more tide counters on Homarid, remove all tide counters from it. |
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Homarid Warrior
5th Edition
(C)
Collector #: 092
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3/3 Creature - Homarid Warrior
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: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A permanent with shroud can't be the target of spells or abilities.) | |