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Jace, Wielder of Mysteries
War of the Spark
(R)
Collector #: 054
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Legendary Planeswalker - Jace
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If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [-8]: Draw seven cards. Then if your library has no cards in it, you win the game. |4| |
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- NM
- EX
- VG
- G
Jace, Wielder of Mysteries (Promo Pack)
Promo Pack
(R)
Collector #: 054
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Legendary Planeswalker - Jace
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If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [-8]: Draw seven cards. Then if your library has no cards in it, you win the game. |4| |
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- NM
- EX
- VG
- G
Jace, Wielder of Mysteries
Mystery Booster/The List
(R)
Collector #: 054
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Legendary Planeswalker - Jace
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If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [-8]: Draw seven cards. Then if your library has no cards in it, you win the game. |4| |
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- NM
- EX
- VG
- G
Jace, Wielder of Mysteries (Prerelease Foil)
Promotional
(R)
Collector #: 054
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Legendary Planeswalker - Jace
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If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [-8]: Draw seven cards. Then if your library has no cards in it, you win the game. |4| |
|
- NM
- EX
- VG
- G
Jace, Wielder of Mysteries (506 - Foil)
Secret Lair
(R)
Collector #: 506
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Legendary Planeswalker - Jace
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If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [-8]: Draw seven cards. Then if your library has no cards in it, you win the game. |4| |
|
- NM
- EX
- VG
- G
Jace, Wielder of Mysteries (054 - JPN Alternate Art Prerelease Foil)
Promotional
(R)
Collector #: 054
|
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Legendary Planeswalker - Jace
|
If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [-8]: Draw seven cards. Then if your library has no cards in it, you win the game. |4| |
|
- NM
- EX
- VG
- G
Jace, Wielder of Mysteries (1576 - Non-Foil)
Secret Lair
(R)
Collector #: 1576
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Legendary Planeswalker - Jace
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If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [-8]: Draw seven cards. Then if your library has no cards in it, you win the game. |4| |
|
- NM
- EX
- VG
- G
Jace, Wielder of Mysteries (1576 - Foil)
Secret Lair
(R)
Collector #: 1576
|
![]() ![]() ![]() ![]()
Legendary Planeswalker - Jace
|
If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [-8]: Draw seven cards. Then if your library has no cards in it, you win the game. |4| |
|
- NM
- EX
- VG
- G
Jace, Wielder of Mysteries (054 - JPN Alternate Art)
War of the Spark JPN Planeswalkers
(R)
Collector #: 054
|
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Legendary Planeswalker - Jace
|
If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [-8]: Draw seven cards. Then if your library has no cards in it, you win the game. |4| |
|
- NM
- EX
- VG
- G
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