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8026 - 8050 of 10000 results
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Zur the Enchanter (726 - Post the Enchanter - Foil)
Secret Lair
(R)
Collector #: 726
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1/4 Legendary Creature - Human Wizard
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Flying Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Enduring Vitality (Promo Pack)
Promo Pack
(R)
Collector #: 0176
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3/3 Enchantment Creature - Elk Glimmer
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Vigilance Creatures you control have " When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) |
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- NM
- EX
- VG
- G
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Fomori Vault (Promo Pack)
Promo Pack
(M)
Collector #: 0029
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Land
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- NM
- EX
- VG
- G
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Hex Magic (2624 - Non-Foil)
Secret Lair
(R)
Collector #: 2624
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Sorcery - Arcane
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| Exile all the cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way. | |
- NM
- EX
- VG
- G
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Kiki-Jiki, Mirror Breaker (1659 - Foil)
Secret Lair
(M)
Collector #: 1659
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2/2 Legendary Creature - Goblin Shaman
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Haste |
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- NM
- EX
- VG
- G
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Mother of Runes (299 - Foil)
Secret Lair
(R)
Collector #: 299
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Snapcaster Mage
Ultimate Masters
(M)
Collector #: 071
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2/1 Creature - Human Wizard
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Flash When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. |
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- NM
- EX
- VG
- G
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Teferi's Puzzle Box
Jumpstart 2022
(R)
Collector #: 801
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Artifact
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| At the beginning of each player’s draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards. | |
- NM
- EX
- VG
- G
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Three Visits (1991 - Foil)
Secret Lair
(R)
Collector #: 1991
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Sorcery
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| Search your library for a Forest card, put it onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Triumph of the Hordes (445 - Battle Royale - Foil)
Secret Lair
(R)
Collector #: 445
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Sorcery
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| Until end of turn, creatures you control get +1/+1 and gain trample and infect. | |
- NM
- EX
- VG
- G
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Acererak the Archlich (1784 - Non-Foil)
Secret Lair
(M)
Collector #: 1784
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5/5 Legendary Creature - Zombie Wizard
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When Acererak the Archlich enters the battlefield, if you haven't completed the Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Arcane Signet (7065 - Non-Foil)
Secret Lair
(R)
Collector #: 7065
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Artifact
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- NM
- EX
- VG
- G
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Goblin Engineer (2103 - Galaxy Foil)
Secret Lair
(R)
Collector #: 2103
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1/2 Creature - Goblin Artificer
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When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle. |
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- NM
- EX
- VG
- G
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Imprisoned in the Moon (1102 - Foil)
Secret Lair
(R)
Collector #: 1102
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Enchantment - Aura
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Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with " |
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- NM
- EX
- VG
- G
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Stitcher's Supplier (1098 - Foil)
Secret Lair
(R)
Collector #: 1098
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1/1 Creature - Zombie
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| When Stitcher’s Supplier enters the battlefield or dies, mill three cards. | |
- NM
- EX
- VG
- G
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Adventurers' Guildhouse
Legends
(U)
Collector #: 300
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Land
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| Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendar | |
- NM
- EX
- VG
- G
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Alliance of Arms
Commander
(R)
Collector #: 004
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Sorcery
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| Join forces - Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way. | |
- NM
- EX
- VG
- G
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Jetmir, Nexus of Revels (Showcase)
Streets of New Capenna Variants
(M)
Collector #: 312
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5/4 Legendary Creature - Cat Demon
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Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures. |
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- NM
- EX
- VG
- G
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Konda's Banner
Champions of Kamigawa
(R)
Collector #: 259
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Legendary Artifact - Equipment
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Konda’s Banner can be attached only to a legendary creature. Creatures that share a color with equipped creature get +1/+1. Creatures that share a creature type with equipped creature get +1/+1. Equip |
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- NM
- EX
- VG
- G
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Steely Resolve
Onslaught
(R)
Collector #: 286
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Enchantment
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As Steely Resolve enters the battlefield, choose a creature type. Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.) |
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- NM
- EX
- VG
- G
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Vial Smasher the Fierce (0059 - Clive Rosfield)
Final Fantasy Through the Ages
(M)
Collector #: 0059
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2/3 Legendary Creature - Goblin Berserker
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Whenever you cast your first spell each turn, choose an opponent at random. Clive Rosfield deals damage equal to that spell's mana value to that player or a planeswalker that player controls.. Partner |
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- NM
- EX
- VG
- G
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Wrath of God (185 - Non-Foil)
Secret Lair
(R)
Collector #: 185
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Circle of Protection: Red
Beta
(C)
Collector #: 013
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Enchantment
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- NM
- EX
- VG
- G
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Ruby Medallion
Commander Anthology Vol. II
(R)
Collector #: 212
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Artifact
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Red spells you cast cost |
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- NM
- EX
- VG
- G
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Improvisation Capstone (Promo Pack)
Promo Pack
(M)
Collector #: 0120
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Sorcery - Lesson
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Exile cards from the top of your library until you exile cards with total mana value 4 or greater. You may cast any number of spells from among them without paying their mana costs. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.) |
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- NM
- EX
- VG
- G
8026 - 8050 of 10000 results