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6701 - 6725 of 10000 results
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Render Silent
Dragon's Maze
(R)
Collector #: 096
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Instant
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| Counter target spell. Its controller can't cast spells this turn. | |
- NM
- EX
- VG
- G
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Snow-Covered Mountain (282)
Kaldheim
(C)
Collector #: 282
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Basic Snow Land - Mountain
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- NM
- EX
- VG
- G
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Desynchronization (0159 - Extended Art)
Universes Beyond: Assassin's Creed Variants
(R)
Collector #: 0159
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Instant
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| Return each nonland permanent that's not historic to its owner's hand. | |
- NM
- EX
- VG
- G
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Teferi, Temporal Pilgrim (Borderless)
The Brothers' War Variants
(M)
Collector #: 293
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Legendary Planeswalker - Teferi
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Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim. [0]: Draw a card. [-2]: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature." [-12]: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library. |4| |
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- NM
- EX
- VG
- G
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Astrid Peth
Universes Beyond: Doctor Who
(R)
Collector #: 0011
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2/2 Legendary Creature - Human
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Whenever Astrid Peth enters the battlefield or attacks, create a Food token. Brand-new Sky - Whenever you sacrifice a Clue or Food, Astrid Peth explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Batwing Brume
Eventide
(U)
Collector #: 081
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Instant
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Prevent all combat damage that would be dealt this turn if |
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- NM
- EX
- VG
- G
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Unnatural Growth (0865 - Foil)
Secret Lair
(R)
Collector #: 0865
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Enchantment
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| At the beginning of each combat, double the power and toughness of each creature you control until end of turn. | |
- NM
- EX
- VG
- G
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Mountain (379)
Double Masters
(L)
Collector #: 379
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Plateau (Not Tournament Legal)
Collectors Ed
(R)
Collector #: 280
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Land - Mountain Plains
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- NM
- EX
- VG
- G
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Tropical Island (Not Tournament Legal)
Collectors Ed
(R)
Collector #: 284
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Land - Forest Island
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- NM
- EX
- VG
- G
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Balance
Unlimited
(R)
Collector #: 003
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Sorcery
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| Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. | |
- NM
- EX
- VG
- G
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Blood Moon (046)
Masterpiece Series: Invocations
(S)
Collector #: 046
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Enchantment
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| Nonbasic lands are Mountains. | |
- NM
- EX
- VG
- G
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Demonic Tutor (Foil)
Ultimate Box Topper
(S)
Collector #: U08
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Sorcery
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| Search your library for a card, put that card into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Karn, Silver Golem (Arena Foil)
Promotional
(S)
Collector #: 298
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4/4 Legendary Artifact Creature - Golem
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Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn. |
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- NM
- EX
- VG
- G
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Seedborn Muse (0907 - Foil)
Secret Lair
(R)
Collector #: 0907
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2/4 Creature - Spirit
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| Untap all permanents you control during each other player's untap step. | |
- NM
- EX
- VG
- G
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The Scorpion God (054)
Masterpiece Series: Invocations
(S)
Collector #: 054
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6/5 Legendary Creature - God
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Whenever a creature with a -1/-1 counter on it dies, draw a card. When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Ugin, the Spirit Dragon (0006 - Non-Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 0006
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Legendary Planeswalker - Ugin
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[+2]: Ugin, the Spirit Dragon deals 3 damage to any target. [-X]: Exile each permanent with mana value X or less that's one or more colors. [-10]: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield. |7| |
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- NM
- EX
- VG
- G
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Ball Lightning
The Dark
(R)
Collector #: 057
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6/1 Creature - Elemental
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Trample Haste (This creature can attack and At the beginning of the end step, sacrifice Ball Lightning. |
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- NM
- EX
- VG
- G
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Bloodthirsty Conqueror (0460 - Extended Art)
Foundations Variants
(M)
Collector #: 0460
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5/5 Creature - Vampire Knight
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Flying, deathtouch Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.) |
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- NM
- EX
- VG
- G
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Marsh Flats (001 - Non-Foil)
Secret Lair
(R)
Collector #: 001
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Land
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- NM
- EX
- VG
- G
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Teferi's Protection (164 - Foil)
Secret Lair
(R)
Collector #: 164
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Instant
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Until your next turn, your life total can’t change and you have protection from everything. All permanents you control phase out. Exile Teferi’s Protection. |
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- NM
- EX
- VG
- G
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Beastmaster Ascension (1609 - Foil)
Secret Lair
(R)
Collector #: 1609
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Enchantment
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Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5. |
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- NM
- EX
- VG
- G
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Marsh Flats (Prerelease Foil)
Promotional
(R)
Collector #: 248
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Land
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- NM
- EX
- VG
- G
| Regrowth (Judge Foil) |
Sorcery
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| Return target card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Animate Dead
Unlimited
(U)
Collector #: 093
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Enchantment - Aura
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Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0. |
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- NM
- EX
- VG
- G
6701 - 6725 of 10000 results