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The Eternal Wanderer (335 - Borderless Manga)
Phyrexia: All Will Be One Variants
(R)
Collector #: 335
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Legendary Planeswalker
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No more than one creature can attack The Eternal Wanderer each combat. [+1]: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step. [0]: Create a 2/2 white Samurai creature token with double strike. [-4]: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way. |5| |
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- NM
- EX
- VG
- G
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Burgeoning (408 - Non-Foil)
Secret Lair
(R)
Collector #: 408
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Enchantment
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| Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Concordant Crossroads (467 - Non-Foil)
Secret Lair
(R)
Collector #: 467
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World Enchantment
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| All creatures have haste. | |
- NM
- EX
- VG
- G
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Heliod, Sun-Crowned (2165 - Dwight Schrute, Hay King - Foil)
Secret Lair
(M)
Collector #: 2165
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5/5 Legendary Enchantment Creature - God
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Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. |
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- NM
- EX
- VG
- G
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Kodama's Reach
Tarkir: Dragonstorm Commander Decks
(C)
Collector #: 0261
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Sorcery - Arcane
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| Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Karazikar, the Eye Tyrant (1791 - Foil)
Secret Lair
(M)
Collector #: 1791
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5/5 Legendary Creature - Beholder
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Whenever you attack a player, tap target creature that player controls and goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life. |
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- NM
- EX
- VG
- G
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Karlach, Fury of Avernus (Showcase)
Commander Legends: Battle for Baldur's Gate Variants
(M)
Collector #: 400
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5/4 Legendary Creature - Tiefling Barbarian
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Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase. Choose a Background (You can have a Background as a second commander.) |
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- NM
- EX
- VG
- G
| Mountain (APAC Red) |
Basic Land - Mountain
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- NM
- EX
- VG
- G
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Necromancy
Mystery Booster/The List
(U)
Collector #: 064
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Enchantment
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You may cast Necromancy any time you could cast an instant. If it was cast any time a sorcery couldn't have been cast, sacrifice it at the beginning of the next cleanup step. When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it. |
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- NM
- EX
- VG
- G
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Silence (2300 - Non-Foil)
Secret Lair
(R)
Collector #: 2300
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Instant
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| Your opponents can't cast spells this turn. | |
- NM
- EX
- VG
- G
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Thoughtseize
Lorwyn
(R)
Collector #: 145
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Sorcery
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| Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life. | |
- NM
- EX
- VG
- G
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Final Fortune
7th Edition
(R)
Collector #: 182
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Instant
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| Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | |
- NM
- EX
- VG
- G
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Hammerheim
Legends
(U)
Collector #: 302
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Legendary Land
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- NM
- EX
- VG
- G
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Vedalken Orrery
Conspiracy
(R)
Collector #: 206
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Artifact
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| You may cast nonland cards as though they had flash. | |
- NM
- EX
- VG
- G
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Vedalken Orrery
Fifth Dawn
(R)
Collector #: 163
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Artifact
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| You may cast nonland cards as though they had flash. | |
- NM
- EX
- VG
- G
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Kenessos, Priest of Thassa
Jumpstart 2022
(R)
Collector #: 013
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1/3 Legendary Creature - Merfolk Cleric
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If you would scry a number of cards, scry that many cards plus one instead. |
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- NM
- EX
- VG
- G
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Kindred Discovery
Commander 2017
(R)
Collector #: 011
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Enchantment
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As Kindred Discovery enters the battlefield, choose a creature type. Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card. |
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- NM
- EX
- VG
- G
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Sun Quan, Lord of Wu
Commander Masters
(M)
Collector #: 0123
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4/4 Legendary Creature - Human Soldier
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| Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.) | |
- NM
- EX
- VG
- G
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Time Warp
Strixhaven Mystical Archive
(M)
Collector #: 022
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Sorcery
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| Target player takes an extra turn after this one. | |
- NM
- EX
- VG
- G
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Arcane Bombardment
Streets of New Capenna
(M)
Collector #: 101
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Enchantment
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| Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with Arcane Bombardment. You may cast any number of the copies without paying their mana costs. | |
- NM
- EX
- VG
- G
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Bonescythe Sliver
2014 Core Set
(R)
Collector #: 009
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2/2 Creature - Sliver
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| Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.) | |
- NM
- EX
- VG
- G
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Delina, Wild Mage (Showcase)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 317
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3/2 Legendary Creature - Elf Shaman
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Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20. 1–14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this creature." 15–20 | Create one of those tokens. You may roll again. |
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- NM
- EX
- VG
- G
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Personal Tutor
Commander Masters
(R)
Collector #: 0110
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Sorcery
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| Search your library for a sorcery card, reveal it, then shuffle and put that card on top. | |
- NM
- EX
- VG
- G
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Raffine, Scheming Seer (Showcase)
Streets of New Capenna Variants
(M)
Collector #: 327
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1/4 Legendary Creature - Sphinx Demon
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Flying, ward Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.) |
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- NM
- EX
- VG
- G
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