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Island (270)
Innistrad: Midnight Hunt
(L)
Collector #: 270
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Basic Land - Island
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- NM
- EX
- VG
- G
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Final Showdown
Marvel Eternal-Legal
(M)
Collector #: 0045
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Instant
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Spree (Choose one or more additional costs.) + + + |
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- NM
- EX
- VG
- G
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Carrion Feeder (1114 - Non-Foil)
Secret Lair
(R)
Collector #: 1114
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1/1 Creature - Zombie
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Carrion Feeder can’t block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder. |
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- NM
- EX
- VG
- G
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Doubling Season
Battlebond
(M)
Collector #: 195
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Enchantment
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If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent that you control, it puts twice that many of those counters on that permanent instead. |
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- NM
- EX
- VG
- G
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Sakashima of a Thousand Faces (1541 - Non-Foil)
Secret Lair
(M)
Collector #: 1541
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3/1 Legendary Creature - Human Rogue
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You may have Sakashima of a Thousand Faces enter the battlefield as a copy of another creature you control, except it has Sakashima of a Thousand Face's other abilities. The "legend rule" doesn't apply to permanents you control. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Kor Skyfisher
Zendikar
(C)
Collector #: 023
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2/3 Creature - Kor Soldier
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Flying When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Mizzix's Mastery
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0175
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Sorcery
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Exile target card that’s an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix’s Mastery. Overload |
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- NM
- EX
- VG
- G
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Necroduality
Innistrad: Crimson Vow
(M)
Collector #: 070
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Enchantment
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| Whenever a nontoken Zombie enters the battlefield under your control, create a token that's a copy of that creature. | |
- NM
- EX
- VG
- G
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Necroduality (0365 - Retro Frame)
Innistrad Remastered Variants
(M)
Collector #: 0365
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Enchantment
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| Whenever a nontoken Zombie you control enters, create a token that's a copy of that creature. | |
- NM
- EX
- VG
- G
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Taniwha
Mirage
(R)
Collector #: 095
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7/7 Legendary Creature - Serpent
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Trample Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.) |
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- NM
- EX
- VG
- G
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Desolation of Smaug
The Hobbit
(R)
Collector #: 0093
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Sorcery
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Desolation of Smaug deals 3 damage to each non-Dragon creature. Add four mana in any combination of colors. Spend this mana only to cast Dragon spells. |
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- NM
- EX
- VG
- G
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Archmage's Charm (0008 - Showcase)
Outlaws of Thunder Junction Breaking News
(R)
Collector #: 0008
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Wyll's Reversal
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 209
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Instant
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Choose target spell or ability with one or more targets. Roll a d20 and ad the greatest power among creatures you control. 1-14: You may choose new targets for that spell or ability 15+: You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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Animar, Soul of Elements
Commander
(M)
Collector #: 181
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1/1 Legendary Creature - Elemental
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Protection from white and from black. Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements. Creature spells you cast cost |
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- NM
- EX
- VG
- G
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Arbor Elf (1317 - Foil)
Secret Lair
(R)
Collector #: 1317
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Mindcrank (2186 - Foil)
Secret Lair
(R)
Collector #: 2186
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Artifact
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| Whenever an opponent loses life, that player mills that many cards. | |
- NM
- EX
- VG
- G
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Ward of Bones
Eventide
(R)
Collector #: 174
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Artifact
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| Each opponent who controls more creatures than you can't play creature cards. The same is true for artifacts, enchantments, and lands. | |
- NM
- EX
- VG
- G
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Shadowgrange Archfiend (Extended Art)
Innistrad: Crimson Vow Commander Decks Variants
(R)
Collector #: 060
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8/4 Creature - Demon
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When Shadowgrange Archfiend enters the battlefield, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way. Madness |
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- NM
- EX
- VG
- G
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Two-Headed Hellkite
Dominaria United Commander Decks
(R)
Collector #: 014
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5/5 Creature - Dragon
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Flying, menace, haste Whenever Two-Headed Hellkite attacks, draw two cards. |
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- NM
- EX
- VG
- G
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Breath of Fury (2347 - Non-Foil)
Secret Lair
(R)
Collector #: 2347
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Enchantment - Aura
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Enchant creature you control When enchanted creature deals combat damage to a player, sacrifice it and attach this Aura to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase. |
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- NM
- EX
- VG
- G
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Fable of the Mirror-Breaker (Showcase - 357)
Kamigawa: Neon Dynasty Variants
(R)
Collector #: 357
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter.) I: Create a 2/2 red Goblin Shaman creature token with "Whenever this creature attacks, create a Treasure token." II: You may discard up to two cards. If you do, draw that many cards. III: Exile this Saga, then return it to the battlefield transformed under your control. Back Reflection of Kiki-Jiki Enchantment Creature - Goblin Shaman 2/2 |
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- NM
- EX
- VG
- G
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Forest (0291)
Tarkir: Dragonstorm
(L)
Collector #: 0291
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Lotus Field (0023 - Borderless)
Edge of Eternities Stellar Sights
(M)
Collector #: 0023
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Land
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Hexproof This land enters tapped. When this land enters, sacrifice two lands. |
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- NM
- EX
- VG
- G
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Greater Good (1693 - Italian - Foil)
Secret Lair
(R)
Collector #: 1693
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Enchantment
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| Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
- NM
- EX
- VG
- G
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Industrial Advancement
Streets of New Capenna Commander Decks
(R)
Collector #: 047
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Enchantment
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| At the beginning of your end step, you may sacrifice a creature. If you do, look at the top X cards of your library, where X is that creature's mana value. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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