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Obsessive Pursuit
Avatar: The Last Airbender
(R)
Collector #: 0112
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Enchantment
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When this enchantment enters and at the beginning of your upkeep, you lose 1 life and create a Clue token. (It's an artifact with " Whenever you attack, put X +1/+1 counters on target attacking creature, where X is the number of permanents you've sacrificed this turn. If X is three or greater, that creature gains lifelink until end of turn. |
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- NM
- EX
- VG
- G
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Obsessive Pursuit (0340 - Showcase)
Avatar: The Last Airbender Variants
(R)
Collector #: 0340
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Enchantment
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When this enchantment enters and at the beginning of your upkeep, you lose 1 life and create a Clue token. (It's an artifact with " Whenever you attack, put X +1/+1 counters on target attacking creature, where X is the number of permanents you've sacrificed this turn. If X is three or greater, that creature gains lifelink until end of turn. |
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- NM
- EX
- VG
- G
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Hot Pursuit
Murders at Karlov Manor Commander Decks
(R)
Collector #: 0032
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Enchantment
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When Hot Pursuit enters the battlefield, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded. At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn. |
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- NM
- EX
- VG
- G
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Hot Pursuit (Extended Art)
Murders at Karlov Manor Commander Decks Variants
(R)
Collector #: 0342
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Enchantment
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When Hot Pursuit enters the battlefield, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded. At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn. |
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- NM
- EX
- VG
- G
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Pursuit of Knowledge
Stronghold
(R)
Collector #: 010
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Enchantment
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If you would draw a card, you may put a study counter on Pursuit of Knowledge instead. Remove three study counters from Pursuit of Knowledge, Sacrifice Pursuit of Knowledge: Draw seven cards. |
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- NM
- EX
- VG
- G
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Obsessive Pursuit (Prerelease Foil)
Promotional
(R)
Collector #: 0112
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Enchantment
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When this enchantment enters and at the beginning of your upkeep, you lose 1 life and create a Clue token. (It's an artifact with " Whenever you attack, put X +1/+1 counters on target attacking creature, where X is the number of permanents you've sacrificed this turn. If X is three or greater, that creature gains lifelink until end of turn. |
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- NM
- EX
- VG
- G
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Dogged Pursuit
Kaldheim
(C)
Collector #: 085
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Enchantment
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| At the beginning of your end step, each opponent loses 1 life and you gain 1 life. | |
- NM
- EX
- VG
- G
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Kaito's Pursuit
Kamigawa: Neon Dynasty
(C)
Collector #: 103
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Sorcery
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| Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
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Pursuit of Knowledge
Mystery Booster/The List
(R)
Collector #: 010
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Enchantment
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If you would draw a card, you may put a study counter on Pursuit of Knowledge instead. Remove three study counters from Pursuit of Knowledge, Sacrifice Pursuit of Knowledge: Draw seven cards. |
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- NM
- EX
- VG
- G
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Cryptic Pursuit
Streets of New Capenna Commander Decks
(R)
Collector #: 070
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Enchantment
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Whenever you cast an instant or sorcery spell from your hand, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a face-down creature you control dies, exile it if it's an instant or sorcery card. You may cast that card until the end of your next turn. |
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- NM
- EX
- VG
- G
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Cryptic Pursuit (Extended Art)
Streets of New Capenna Commander Decks Variants
(R)
Collector #: 170
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Enchantment
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Whenever you cast an instant or sorcery spell from your hand, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a face-down creature you control dies, exile it if it's an instant or sorcery card. You may cast that card until the end of your next turn. |
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- NM
- EX
- VG
- G
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Relentless Pursuit
Theros Beyond Death
(C)
Collector #: 195
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Sorcery
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| Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. | |
- NM
- EX
- VG
- G
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Knight of Sursi
Future Sight
(C)
Collector #: 010
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2/2 Creature - Human Knight
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Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3- |
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- NM
- EX
- VG
- G
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Knight of Sursi
Time Spiral Remastered
(C)
Collector #: 022
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2/2 Creature - Human Knight
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Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3- |
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- NM
- EX
- VG
- G
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Pursuit of Flight
Return to Ravnica
(C)
Collector #: 102
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has "U: This creature gains flying until end of turn." |
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- NM
- EX
- VG
- G
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Relentless Pursuit
Jumpstart 2022
(C)
Collector #: 718
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Sorcery
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| Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. | |
- NM
- EX
- VG
- G
1 - 16 of 16 results