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Open the Armory
Shadows Over Innistrad
(U)
Collector #: 032
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Sorcery
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| Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Open the Armory
Commander Legends
(U)
Collector #: 034
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Sorcery
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| Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Open the Armory (2089 - Foil)
Secret Lair
(R)
Collector #: 2089
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Sorcery
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| Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Open the Armory (2089 - Non-Foil)
Secret Lair
(R)
Collector #: 2089
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Sorcery
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| Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Axgard Armory
Kaldheim
(U)
Collector #: 250
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Land
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Axgard Armory enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Armory Paladin
Universes Beyond: Fallout
(R)
Collector #: 0093
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3/3 Creature - Human Knight
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Trample Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn. |
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- NM
- EX
- VG
- G
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Armory Automaton
Final Fantasy Commander Decks
(R)
Collector #: 0336
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2/2 Artifact Creature - Construct
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| Whenever this creature enters or attacks, you may attach any number of target Equipment to it. (Control of Equipment doesn't change.) | |
- NM
- EX
- VG
- G
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Armory Automaton
Commander 2016
(R)
Collector #: 051
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2/2 Artifact Creature - Construct
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| Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of Equipment doesn't change.) | |
- NM
- EX
- VG
- G
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Armory Paladin (0337 - Pip-Boy)
Universes Beyond: Fallout Variants
(R)
Collector #: 0337
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3/3 Creature - Human Knight
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Trample Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn. |
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- NM
- EX
- VG
- G
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Armory of Iroas
Commander Legends
(C)
Collector #: 299
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Artifact - Equipment
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Whenever equipped creature attacks, put a +1/+1 counter on it. Equip |
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- NM
- EX
- VG
- G
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Dwarven Armory
Ice Age
(R)
Collector #: 182
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Enchantment
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- NM
- EX
- VG
- G
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Armory of Iroas
Journey into Nyx
(U)
Collector #: 158
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Artifact - Equipment
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Whenever equipped creature attacks, put a +1/+1 counter on it. Equip |
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- NM
- EX
- VG
- G
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Alacrian Armory
Aetherdrift
(U)
Collector #: 0002
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Artifact
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Creatures you control get +0/+1 and have vigilance. At the beginning of combat on your turn, choose up to one target Mount or Vehicle you control. Until end of turn, that permanent becomes saddled if it's a Mount and becomes an artifact creature if it's a Vehicle. |
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- NM
- EX
- VG
- G
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Armory Mice
Wilds of Eldraine
(C)
Collector #: 0003
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3/1 Creature - Mouse
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| Celebration - Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn. | |
- NM
- EX
- VG
- G
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Armory Guard
Ravnica Remastered
(C)
Collector #: 0003
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2/5 Creature - Giant Soldier
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| Armory Guard has vigilance as long as you control a Gate. | |
- NM
- EX
- VG
- G
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Armory Veteran
Adventures in the Forgotten Realms
(C)
Collector #: 130
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2/2 Creature - Orc Warrior
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| As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
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Sacred Armory
2015 Core Set
(U)
Collector #: 228
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Artifact
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- NM
- EX
- VG
- G
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Armory Guard
Return to Ravnica
(C)
Collector #: 002
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2/5 Creature - Giant Soldier
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| Armory Guard has vigilance as long as you control a Gate. | |
- NM
- EX
- VG
- G
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Armory Guard
Duel Decks: Heroes Vs. Monsters
(C)
Collector #: 012
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2/5 Creature - Giant Soldier
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| Armory Guard has vigilance as long as you control a Gate. | |
- NM
- EX
- VG
- G
1 - 19 of 19 results