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Nemesis of Reason
Mystery Booster/The List
(R)
Collector #: 028
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3/7 Creature - Leviathan Horror
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| Whenever Nemesis of Reason attacks, defending player mills ten cards. | |
- NM
- EX
- VG
- G
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Nemesis of Reason
Alara Reborn
(R)
Collector #: 028
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3/7 Creature - Leviathan Horror
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| Whenever Nemesis of Reason attacks, defending player mills ten cards. | |
- NM
- EX
- VG
- G
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Nemesis of Reason
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 850
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3/7 Creature - Leviathan Horror
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| Whenever Nemesis of Reason attacks, defending player mills ten cards. | |
- NM
- EX
- VG
- G
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Spock, Voice of Reason (0181 - Borderless)
Star Trek Commander Variants
(R)
Collector #: 0181
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3/2 Legendary Creature - Vulcan Human Scientist
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- NM
- EX
- VG
- G
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Nemesis of Reason (1302 - Non-Foil)
Secret Lair
(R)
Collector #: 1302
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3/7 Creature - Leviathan Horror
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| Whenever Nemesis of Reason attacks, defending player mills ten cards. | |
- NM
- EX
- VG
- G
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Shield of Duty and Reason
Apocalypse
(C)
Collector #: 016
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Enchantment - Aura
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Enchant creature Enchanted creature has protection from green and from blue. |
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- NM
- EX
- VG
- G
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Nemesis of Reason (1302 - Foil)
Secret Lair
(R)
Collector #: 1302
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3/7 Creature - Leviathan Horror
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| Whenever Nemesis of Reason attacks, defending player mills ten cards. | |
- NM
- EX
- VG
- G
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Reason // Believe
Hour of Devastation
(R)
Collector #: 154
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Sorcery
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Scry 3. ---- Believe Aftermath(Cast this spell only from your graveyard. Then exile it,) Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand. |
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- NM
- EX
- VG
- G
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Voice of Reason
Urza's Destiny
(U)
Collector #: 024
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2/2 Creature - Angel
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| Flying, protection from blue | |
- NM
- EX
- VG
- G
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Abandon Reason
Eldritch Moon
(U)
Collector #: 115
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Instant
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Up to two target creatures each get +1/+0 and gain first strike until end of turn. Madness |
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- NM
- EX
- VG
- G
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Reasonable Doubt
Murders at Karlov Manor
(C)
Collector #: 0069
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Instant
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Counter target spell unless its controller pays Suspect up to one target creature. (A suspected creature has menace and can't block.) |
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- NM
- EX
- VG
- G
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Sphere of Reason
Odyssey
(U)
Collector #: 051
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Enchantment
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| If a blue source would deal damage to you, prevent 2 of that damage. | |
- NM
- EX
- VG
- G
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Abandon Reason
Foundations Jumpstart
(U)
Collector #: 0513
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Instant
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Up to two target creatures each get +1/+0 and gain first strike until end of turn. Madness |
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- NM
- EX
- VG
- G
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Might Beyond Reason
Shadows Over Innistrad
(C)
Collector #: 217
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Instant
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Put two +1/+1 counters on target creature. Delirium - Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard. |
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- NM
- EX
- VG
- G
| Reason // Believe (Prerelease Foil) |
Sorcery
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Scry 3. ---- Believe Aftermath(Cast this spell only from your graveyard. Then exile it,) Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand. |
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- NM
- EX
- VG
- G
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