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Enter the Infinite
Gatecrash
(M)
Collector #: 034
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Sorcery
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| Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn. | |
- NM
- EX
- VG
- G
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Enter the Enigma
Duskmourn: House of Horror
(C)
Collector #: 0052
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Sorcery
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Target creature can't be blocked this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Enter the Infinite (0449 - Retro Frame)
Ravnica Remastered Variants
(M)
Collector #: 0449
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Sorcery
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| Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn. | |
- NM
- EX
- VG
- G
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Enter the Avatar State
Avatar: The Last Airbender
(U)
Collector #: 0018
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Instant - Lesson
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| Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
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Enter the Unknown
Rivals of Ixalan
(U)
Collector #: 128
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Sorcery
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Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) You may play an additional land this turn. |
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- NM
- EX
- VG
- G
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Enter the God-Eternals
Starter Commander Decks
(R)
Collector #: 227
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Sorcery
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| Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass 4. | |
- NM
- EX
- VG
- G
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Enter the God-Eternals
War of the Spark
(R)
Collector #: 196
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Sorcery
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| Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass 4. | |
- NM
- EX
- VG
- G
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Enter the Dungeon (Foil - Unsanctioned)
Mystery Booster/The List
(R)
Collector #: 036
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Sorcery
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| Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles their library. | |
- NM
- EX
- VG
- G
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Enter the Dungeon
Unsanctioned
(R)
Collector #: 036
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Sorcery
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| Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles their library. | |
- NM
- EX
- VG
- G
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Enter the God-Eternals (Promo Pack)
Promo Pack
(R)
Collector #: 196
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Sorcery
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| Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass 4. | |
- NM
- EX
- VG
- G
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Enter the God-Eternals (Prerelease Foil)
Promotional
(R)
Collector #: 196
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Sorcery
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| Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass 4. | |
- NM
- EX
- VG
- G
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Enter the Dungeon
Unhinged
(R)
Collector #: 053
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Sorcery
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| Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles. | |
- NM
- EX
- VG
- G
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