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Invasion
(R)
Collector #: 088
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Enchantment
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Prevent all damage that would be dealt to a creature by another creature if they share a color. | |
Cinder Shade
Invasion
(U)
Collector #: 240
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1/1 Creature - Shade
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: Cinder Shade gets +1/+1 until end of turn. , Sacrifice Cinder Shade: Cinder Shade deals damage equal to its power to target creature. |
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Dream Thrush
Invasion
(C)
Collector #: 053
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1/1 Creature - Bird
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Flying : Target land becomes the basic land type of your choice until end of turn. |
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Liberate
Invasion
(U)
Collector #: 021
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Instant
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Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. | |
Searing Rays
Invasion
(U)
Collector #: 165
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Sorcery
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Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls. | |
Sunscape Apprentice
Invasion
(C)
Collector #: 041
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1/1 Creature - Human Wizard
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, : Target creature gets +1/+1 until end of turn. , : Put target creature you control on top of its owner's library. |
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Bloodstone Cameo
Invasion
(U)
Collector #: 298
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Artifact
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: Add or . | |
Desperate Research
Invasion
(R)
Collector #: 100
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Sorcery
|
Name a card other than a basic land card. Then reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest. | |
Ghitu Fire
Invasion
(R)
Collector #: 144
|
Sorcery
|
You may cast Ghitu Fire as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.) Ghitu Fire deals X damage to any target. |
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Jade Leech
Invasion
(R)
Collector #: 190
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5/5 Creature - Leech
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Green spells you cast cost more to cast. | |
Restock
Invasion
(R)
Collector #: 206
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Sorcery
|
Return two target cards from your graveyard to your hand. Exile Restock. | |
Saproling Infestation
Invasion
(R)
Collector #: 208
|
Enchantment
|
Whenever a player pays a kicker cost, you put a 1/1 green Saproling creature token onto the battlefield. | |
Tek
Invasion
(R)
Collector #: 313
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2/2 Artifact Creature - Dragon
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Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest. | |
Addle
Invasion
(U)
Collector #: 091
|
Sorcery
|
Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card. | |
Benalish Trapper
Invasion
(C)
Collector #: 008
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1/2 Creature - Human Soldier
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, : Tap target creature. | |
Firebrand Ranger
Invasion
(U)
Collector #: 143
|
2/1 Creature - Human Soldier Ranger
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, : You may put a basic land card from your hand onto the battlefield. | |
Galina's Knight
Invasion
(C)
Collector #: 248
|
2/2 Creature - Merfolk Knight
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Protection from red | |
Kavu Scout
Invasion
(C)
Collector #: 151
|
0/2 Creature - Kavu Scout
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Domain - Kavu Scout gets +1/+0 for each basic land type among lands you control. | |
Llanowar Knight
Invasion
(C)
Collector #: 254
|
2/2 Creature - Elf Knight
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Protection from black | |
Ordered Migration
Invasion
(U)
Collector #: 258
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Sorcery
|
Domain - Put a 1/1 blue Bird creature token with flying onto the battlefield for each basic land type among lands you control. | |
Pincer Spider
Invasion
(C)
Collector #: 201
|
2/3 Creature - Spider
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Kicker (You may pay an additional as you cast this spell.) Reach (This creature can block creatures with flying.) If Pincer Spider was kicked, it enters the battlefield with a +1/+1 counter on it. |
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Scavenged Weaponry
Invasion
(C)
Collector #: 123
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Enchantment - Aura
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Enchant creature When Scavenged Weaponry enters the battlefield, draw a card. Enchanted creature gets +1/+1. |
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Shivan Zombie
Invasion
(C)
Collector #: 271
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2/2 Creature - Phyrexian Barbarian Zombie
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Protection from white | |
Tainted Well
Invasion
(C)
Collector #: 126
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Enchantment - Aura
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Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp. |
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Forest (347 A)
Invasion
(L)
Collector #: 347
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Basic Land - Forest
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