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Infiltrator's Magemark
Guildpact
(C)
Collector #: 028
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Enchantment - Aura
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Enchant creature Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender. |
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Predatory Focus
Guildpact
(U)
Collector #: 092
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Sorcery
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You may have creatures you control assign their combat damage this turn as though they weren't blocked. | |
Quicken
Guildpact
(R)
Collector #: 031
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Instant
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The next sorcery spell you cast this turn can be cast as though it had flash. Draw a card. |
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Drowned Rusalka
Guildpact
(U)
Collector #: 024
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1/1 Creature - Spirit
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, Sacrifice a creature: Discard a card, then draw a card. | |
Borborygmos
Guildpact
(R)
Collector #: 103
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6/7 Legendary Creature - Cyclops
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Trample Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control. |
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Invoke the Firemind
Guildpact
(R)
Collector #: 118
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Sorcery
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Choose one - Draw X cards; or Invoke the Firemind deals X damage to any target. | |
Goblin Flectomancer
Guildpact
(U)
Collector #: 116
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2/2 Creature - Goblin Wizard
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Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell. | |
Bioplasm
Guildpact
(R)
Collector #: 081
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4/4 Creature - Ooze
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Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness. | |
Yore-Tiller Nephilim
Guildpact
(R)
Collector #: 140
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2/2 Creature - Nephilim
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Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking. | |
Guardian's Magemark
Guildpact
(C)
Collector #: 008
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Enchantment - Aura
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Flash Enchant creature Creatures you control that are enchanted get +1/+1. |
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Repeal
Guildpact
(C)
Collector #: 032
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Instant
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Return target nonland permanent with converted mana cost X to its owner's hand. Draw a card. |
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Skeletal Vampire
Guildpact
(R)
Collector #: 062
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3/3 Creature - Vampire Skeleton
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Flying When Skeletal Vampire enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield. , Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield. Sacrifice a Bat: Regenerate Skeletal Vampire. |
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Necromancer's Magemark
Guildpact
(C)
Collector #: 053
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Enchantment - Aura
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Enchant creature Creatures you control that are enchanted get +1/+1. If a creature you control that's enchanted would be put into a graveyard, return it to its owner's hand instead. |
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Cry of Contrition
Guildpact
(C)
Collector #: 046
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Sorcery
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Target player discards a card. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Cry of Contrition haunts is put into a graveyard, target player discards a card. |
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Agent of Masks
Guildpact
(U)
Collector #: 100
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2/3 Creature - Human Advisor
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At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. | |
Dryad Sophisticate
Guildpact
(U)
Collector #: 083
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2/1 Creature - Dryad
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Nonbasic landwalk | |
Primeval Light
Guildpact
(U)
Collector #: 093
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Sorcery
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Destroy all enchantments target player controls. | |
Witch-Maw Nephilim
Guildpact
(R)
Collector #: 138
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1/1 Creature - Nephilim
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Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. |
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Stitch in Time
Guildpact
(R)
Collector #: 132
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Sorcery
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Flip a coin. If you win the flip, take an extra turn after this one. | |
Sky Swallower
Guildpact
(R)
Collector #: 034
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8/8 Creature - Leviathan
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Flying When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control. |
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Cerebral Vortex
Guildpact
(R)
Collector #: 107
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Instant
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Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they’ve drawn this turn. | |
Mortify
Guildpact
(U)
Collector #: 122
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Instant
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Destroy target creature or enchantment. | |
Orzhov Signet
Guildpact
(C)
Collector #: 155
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Artifact
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, : Add to your mana pool. | |
Izzet Boilerworks
Guildpact
(C)
Collector #: 159
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Land
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Izzet Boilerworks enters the battlefield tapped. When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. : Add to your mana pool. |
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Silhana Ledgewalker
Guildpact
(C)
Collector #: 094
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1/1 Creature - Elf Rogue
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Hexproof (This creature can't be the target of spells or abilities your opponents control.) Silhana Ledgewalker can't be blocked except by creatures with flying. |
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