MTG / Guildpact
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Debtors' Knell
Guildpact
(R)
Collector #: 141
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Enchantment
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( At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. |
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- NM
- EX
- VG
- G
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Predatory Focus
Guildpact
(U)
Collector #: 092
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Sorcery
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| You may have creatures you control assign their combat damage this turn as though they weren't blocked. | |
- NM
- EX
- VG
- G
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Wild Cantor
Guildpact
(C)
Collector #: 149
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1/1 Creature - Human Druid
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( Sacrifice this creature: Add one mana of any color. |
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- NM
- EX
- VG
- G
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Repeal
Guildpact
(C)
Collector #: 032
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Instant
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Return target nonland permanent with converted mana cost X to its owner's hand. Draw a card. |
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- NM
- EX
- VG
- G
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Niv-Mizzet, the Firemind
Guildpact
(R)
Collector #: 123
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4/4 Legendary Creature - Dragon Wizard
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Flying Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. |
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- NM
- EX
- VG
- G
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Silhana Ledgewalker
Guildpact
(C)
Collector #: 094
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1/1 Creature - Elf Rogue
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Hexproof (This creature can't be the target of spells or abilities your opponents control.) Silhana Ledgewalker can't be blocked except by creatures with flying. |
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- NM
- EX
- VG
- G
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Cerebral Vortex
Guildpact
(R)
Collector #: 107
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Instant
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| Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they’ve drawn this turn. | |
- NM
- EX
- VG
- G
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Stitch in Time
Guildpact
(R)
Collector #: 132
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Sorcery
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| Flip a coin. If you win the flip, take an extra turn after this one. | |
- NM
- EX
- VG
- G
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Abyssal Nocturnus
Guildpact
(R)
Collector #: 043
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2/2 Creature - Horror
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| Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. | |
- NM
- EX
- VG
- G
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Leyline of the Meek
Guildpact
(R)
Collector #: 010
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Enchantment
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If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. Creature tokens get +1/+1. |
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- NM
- EX
- VG
- G
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Dune-Brood Nephilim
Guildpact
(R)
Collector #: 110
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3/3 Creature - Nephilim
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| Whenever Dune-Brood Nephilim deals combat damage to a player, put a 1/1 colorless Sand creature token onto the battlefield for each land you control. | |
- NM
- EX
- VG
- G
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Vedalken Plotter
Guildpact
(U)
Collector #: 041
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1/1 Creature - Vedalken Wizard
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| When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls. | |
- NM
- EX
- VG
- G
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Souls of the Faultless
Guildpact
(U)
Collector #: 131
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0/4 Creature - Spirit
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Defender (This creature can't attack.) Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life. |
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- NM
- EX
- VG
- G
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Witch-Maw Nephilim
Guildpact
(R)
Collector #: 138
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1/1 Creature - Nephilim
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Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. |
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- NM
- EX
- VG
- G
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Yore-Tiller Nephilim
Guildpact
(R)
Collector #: 140
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2/2 Creature - Nephilim
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| Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking. | |
- NM
- EX
- VG
- G
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Infiltrator's Magemark
Guildpact
(C)
Collector #: 028
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Enchantment - Aura
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Enchant creature Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender. |
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- NM
- EX
- VG
- G
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Skeletal Vampire
Guildpact
(R)
Collector #: 062
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3/3 Creature - Vampire Skeleton
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Flying When Skeletal Vampire enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield. Sacrifice a Bat: Regenerate Skeletal Vampire. |
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- NM
- EX
- VG
- G
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Earth Surge
Guildpact
(R)
Collector #: 084
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Enchantment
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| Each land gets +2/+2 as long as it's a creature. | |
- NM
- EX
- VG
- G
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Dryad Sophisticate
Guildpact
(U)
Collector #: 083
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2/1 Creature - Dryad
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| Nonbasic landwalk | |
- NM
- EX
- VG
- G
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Electrolyze
Guildpact
(U)
Collector #: 111
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Instant
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Electrolyze deals 2 damage divided as you choose among one or two target creatures and/or players. Draw a card. |
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- NM
- EX
- VG
- G
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Leyline of Lightning
Guildpact
(R)
Collector #: 068
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Enchantment
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If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield. Whenever you cast a spell, you may pay |
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- NM
- EX
- VG
- G
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Drowned Rusalka
Guildpact
(U)
Collector #: 024
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1/1 Creature - Spirit
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- NM
- EX
- VG
- G
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Silhana Starfletcher
Guildpact
(C)
Collector #: 095
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1/3 Creature - Elf Druid Archer
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Reach (This creature can block creatures with flying.) As Silhana Starfletcher enters the battlefield, choose a color. |
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- NM
- EX
- VG
- G
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Borborygmos
Guildpact
(R)
Collector #: 103
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6/7 Legendary Creature - Cyclops
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Trample Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Ulasht, the Hate Seed
Guildpact
(R)
Collector #: 136
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0/0 Legendary Creature - Hydra
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Ulasht, the Hate Seed enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. |
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- NM
- EX
- VG
- G
26 - 50 of 165 results