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Rot Hulk
Game Night
(M)
Collector #: 003
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5/5 Creature - Zombie
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Menace When Rot Hulk enters the battlefield, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have. |
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Zulaport Cutthroat
Game Night
(U)
Collector #: 036
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1/1 Creature - Human Rogue Ally
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Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life. | |
Rhonas's Monument
Game Night
(U)
Collector #: 056
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Legendary Artifact
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Green creature spells you cast cost ![]() Whenever you cast a creature spell, target creature you control gets +2/+2 and gain trample until end of turn. |
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Avatar of Growth
Game Night
(M)
Collector #: 005
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4/4 Creature - Elemental Avatar
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This spell costs ![]() Trample When Avatar of Growth enters the battlefield, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles their library. |
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Always Watching
Game Night
(R)
Collector #: 007
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Enchantment
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Nontoken creatures you control get +1/+1 and have vigilance. | |
Benalish Marshal
Game Night
(R)
Collector #: 008
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3/3 Creature - Human Knight
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Other creatures you control get +1/+1. | |
Goblin Goliath
Game Night
(M)
Collector #: 004
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5/4 Creature - Goblin Mutant
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When Goblin Goliath enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have.![]() ![]() ![]() |
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Militant Angel
Game Night
(M)
Collector #: 001
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3/4 Creature - Angel
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Flying, lifelink When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with Vigilance equal to the number of opponents you attacked this turn. |
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Mountain (65 A)
Game Night
(L)
Collector #: 065
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Basic Land - Mountain
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Inspired Sphinx
Game Night
(M)
Collector #: 002
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5/5 Creature - Sphinx
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Flying When Inspired Sphinx enters the battlefield, draw cards equal to the number of opponents you have. ![]() ![]() |
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Liliana's Mastery
Game Night
(R)
Collector #: 032
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Enchantment
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Zombies you control get +1/+1. When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens. |
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Plains (60 A)
Game Night
(L)
Collector #: 060
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Basic land - Plains
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Soulblade Djinn
Game Night
(R)
Collector #: 024
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4/3 Creature - Djinn
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Flying Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. |
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Forest (67 A)
Game Night
(L)
Collector #: 067
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Basic Land - Forest
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Llanowar Elves
Game Night
(C)
Collector #: 046
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1/1 Creature - Elf Druid
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Thallid Soothsayer
Game Night
(U)
Collector #: 035
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2/3 Creature - Fungus
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Captivating Crew
Game Night
(R)
Collector #: 038
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4/3 Creature - Human Pirate
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Fan Bearer
Game Night
(C)
Collector #: 012
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1/2 Creature - Zombie
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Favorable Winds
Game Night
(U)
Collector #: 021
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Enchantment
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Creatures you control with flying get +1/+1. | |
Cruel Revival
Game Night
(U)
Collector #: 028
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Instant
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Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand. | |
Mesa Unicorn
Game Night
(C)
Collector #: 015
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2/2 Creature - Unicorn
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Lifelink | |
Snare Thopter
Game Night
(U)
Collector #: 057
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3/2 Artifact Creature - Thopter
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Flying Haste |
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Gruesome Fate
Game Night
(C)
Collector #: 030
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Sorcery
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Each opponent loses 1 life for each creature you control. | |
Languish
Game Night
(R)
Collector #: 031
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Sorcery
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All creatures get -4/-4 until end of turn. | |
Ghalta, Primal Hunger
Game Night
(R)
Collector #: 044
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12/12 Legendary Creature - Elder Dinosaur
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Ghalta, Primal Hunger costs ![]() Trample |
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