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Vaultborn Tyrant (Promo Pack)
Promo Pack (M)
Creature - Dinosaur
Collector #: 0020
Trample
Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card.
When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except its an artifact in addition to its other types.
$28.00
$36.40
Inspired Tinkering
Commander Legends: Battle for Baldur's Gate (U)
Sorcery
Collector #: 183
Exile the top three cards of your library. Until the end of your next turn, you may play those cards.
Create three Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
$0.70
$0.91
Guardian of Faith
Secrets of Strixhaven Commander Decks (R)
Creature - Spirit Knight
Collector #: 0148
Flash
Vigilance
When this creature enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
$0.45
$0.59
Psychosis Crawler
Bloomburrow Commander Decks (R)
Artifact Creature - Phyrexian Horror
Collector #: 0282
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.
Whenever you draw a card, each opponent loses 1 life.
$0.45
$0.59
Myr Matrix
Darksteel (R)
Artifact
Collector #: 132
Myr Matrix is indestructible. ("Destroy" effects and lethal damage don't destroy it.)
Myr creatures get +1/+1.
{5}: Put a 1/1 colorless Myr artifact creature token onto the battlefield.
$5.00
$6.50
Vorinclex
March of the Machine (M)
Legendary Creature - Phyrexian Praetor
Collector #: 0213
Trample, reach
When Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.
{6}{G}{G}: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

Back
The Grand Evolution
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter.)
I: Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.
II: Distribute seven +1/+1 counters among any number of target creatures you control.
III: Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face up).
$5.00
$6.50
Planar Engineering
Secrets of Strixhaven (R)
Sorcery
Collector #: 0158
Sacrifice two lands. Search your library for four basic land cards, put them onto the battlefield tapped, then shuffle.
$0.08
$0.10
Command Tower (0758 - Non-Foil)
Secret Lair (R)
Land
Collector #: 0758
{T}: Add one mana of any color in your commander's color identity.
$19.00
$24.70
Doubling Cube
Mystery Booster/The List (R)
Artifact
Collector #: 321
{3}, {T}: Double the amount of each type of mana in your mana pool.
$20.50
$26.65
Island (0889 - Foil)
Secret Lair (R)
Basic Land - Island
Collector #: 0889
$6.50
$8.45
Walk-In Closet // Forgotten Cellar (0341 - Borderless)
Duskmourn: House of Horror Variants (M)
Enchantment - Room
Collector #: 0341
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Walk-In Closet
You may play land cards from your graveyard.

Forgotten Cellar
When you unlock this door, you may cast spells from your graveyard this turn, and if a card would be put into your graveyard from anywhere this turn, exile it instead.
$6.50
$8.45
Arcane Signet (2464 - Foil)
Secret Lair (R)
Artifact
Collector #: 2464
{T}: Add one mana of any color in your commander's color identity.
$6.40
$8.32
Misunderstood Trapeze Elf Sticker Sheet
Unfinity (S)
Collector #: 005
$3.70
$4.81
Noetic Scales
Urza's Saga (R)
Artifact
Collector #: 304
At the beginning of each player’s upkeep, return to its owner’s hand each creature that player controls with power greater than the number of cards in their hand.
$5.50
$7.15
Conjurer's Closet (0441 - Retro Frame)
Innistrad Remastered Variants (R)
Artifact
Collector #: 0441
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
$3.25
$4.23
Dark Confidant
Foundations Jumpstart (M)
Creature - Human Wizard
Collector #: 0114
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
$3.70
$4.81
Emerald Medallion (0345 - Borderless)
Modern Horizons 3 Variants (R)
Artifact
Collector #: 0345
Green spells you cast cost {1} less to cast.
$3.70
$4.81
Flame of Anor (0406 - Borderless)
The Lord of the Rings: Tales of Middle-earth Variants (R)
Instant
Collector #: 0406
Choose one. If you control a Wizard as you cast this spell, you may choose two instead.
  • Target player draws two cards.
  • Destroy target artifact.
  • Flame of Anor deals 5 damage to target creature.
$2.80
$3.64
Overgrown Farmland
Innistrad: Midnight Hunt (R)
Land
Collector #: 265
This land enters tapped unless you control two or more lands.
{T}: Add {G} or {W}.
$2.30
$2.99
Skeletal Scrying
Odyssey (U)
Instant
Collector #: 161
As an additional cost to cast Skeletal Scrying, exile X cards from your graveyard.
You draw X cards and you lose X life.
$2.75
$3.58
Mountain (270)
Phyrexia: All Will Be One (L)
Basic Land - Mountain
Collector #: 270
$0.25
$0.32
Izzet Signet
Guildpact (C)
Artifact
Collector #: 152
{1}, {T}: Add {U}{R} to your mana pool.
$0.30
$0.39
Swiftfoot Boots
Marvel Super Heroes Eternal-Legal (U)
Artifact - Equipment
Collector #: 0216
Equipped creature has hexproof and haste.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
$1.00
$1.30
Green Sun's Zenith
From the Vault: Twenty (M)
Sorcery
Collector #: 019
Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.
$20.50
$26.65
The Fantastic Four
Marvel Super Heroes Eternal-Legal (M)
Legendary Creature - Human Hero
Collector #: 0741
When The Fantastic Four enter and whenever you cast a spell with power, toughness, or mana value 4, choose one that hasn't been chosen this turn.
  • Create a 0/4 colorless Wall creature token with defender.
  • The Fantastic Four deal 3 damage to each opponent.
  • Put two +1/+1 counters on target creature.
  • Draw a card.
$19.00
$24.70
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