Sell to CK / MTG Singles
4426 - 4450 of 10000 results
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Sun Quan, Lord of Wu
Commander Masters (M)
Legendary Creature - Human Soldier
Collector #: 0123
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| Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.) | |
$4.80
$6.24
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Garruk's Uprising
Foundations (U)
Enchantment
Collector #: 0220
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When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. Whenever a creature you control with power 4 or greater enters, draw a card. |
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$0.15
$0.20
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Anduril, Flame of the West (0746 - Borderless Poster)
The Lord of the Rings: Tales of Middle-earth Variants (M)
Legendary Artifact - Equipment
Collector #: 0746
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Equipped creature gets +3/+1. Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking. Equip |
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$36.00
$46.80
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Meren of Clan Nel Toth (052 - Foil)
Secret Lair (M)
Legendary Creature - Human Shaman
Collector #: 052
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Whenever another creature you control dies, you get an experience counter. At the beginning of your end step, choose target creature card in your graveyard. If that card’s converted mana cost is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand. |
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$27.00
$35.10
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Plaza of Heroes (0078 - Borderless Poster)
Edge of Eternities Stellar Sights (M)
Land
Collector #: 0078
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$30.00
$39.00
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Zellix, Sanity Flayer (Extended Art)
Commander Legends: Battle for Baldur's Gate Variants (M)
Legendary Creature - Horror
Collector #: 619
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Hive Mind - Whenever a player mills one or more creature cards, you create a 1/1 black Horror creature token. Choose a Background (You can have a Background as a second commander.) |
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$21.00
$27.30
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Doubling Season
Double Masters (M)
Enchantment
Collector #: 164
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If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent that you control, it puts twice that many of those counters on that permanent instead. |
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$15.00
$19.50
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Kodama of the West Tree (Showcase)
Kamigawa: Neon Dynasty Variants (M)
Legendary Creature - Spirit
Collector #: 392
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Reach Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.) Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. |
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$18.50
$24.05
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Windswept Heath
Zendikar Rising Expeditions (M)
Land
Collector #: 005
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$16.50
$21.45
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Vigor
Mystery Booster/The List (R)
Creature - Elemental Incarnation
Collector #: 215
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Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner’s library. |
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$7.50
$9.75
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Armadillo Cloak
Invasion (C)
Enchantment - Aura
Collector #: 229
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Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life. |
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$0.35
$0.45
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Beza, the Bounding Spring (0287 - Showcase)
Bloomburrow Variants (M)
Legendary Creature - Elemental Elk
Collector #: 0287
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| When Beza, the Bounding Spring enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you. | |
$4.60
$5.98
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Barkchannel Pathway
Kaldheim (R)
Land
Collector #: 251
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Back Tidechannel Pathway Land |
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$1.90
$2.47
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Mizzix's Mastery
Mystery Booster/The List (R)
Sorcery
Collector #: 029
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Exile target card that’s an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix’s Mastery. Overload |
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$4.50
$5.85
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Quilled Greatwurm
Foundations (M)
Creature - Wurm
Collector #: 0111
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Trample Whenever a creature you control deals combat damage during your turn, put that many +1/+1 counters on it. (It must survive to get the counters.) You may cast this card from your graveyard by removing six counters from among creatures you control in addition to paying its other costs. |
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$1.50
$1.95
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Warden of the Grove (0351 - Borderless)
Tarkir: Dragonstorm Variants (R)
Creature - Hydra
Collector #: 0351
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At the beginning of your end step, put a +1/+1 counter on this creature. Whenever another nontoken creature you control enters, it endures X, where X is the number of counters on this creature. (Put X +1/+1 counters on the creature that entered or create an X/X white Spirit creature token.) |
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$2.00
$2.60
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Mystic Forge
Core Set 2020 (R)
Artifact
Collector #: 233
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You may look at the top card of your library any time. You may cast the top card of your library if it's an artifact card or a colorless nonland card. |
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$2.05
$2.66
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Swiftfoot Boots
Commander Legends: Battle for Baldur's Gate (U)
Artifact - Equipment
Collector #: 339
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Equipped creature has hexproof and haste. Equip |
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$1.80
$2.34
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Ashcoat of the Shadow Swarm
Jumpstart 2022 (M)
Legendary Creature - Rat Warlock
Collector #: 019
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Whenever Ashcoat of the Shadow Swarm attacks or blocks, other Rats you control get +X/+X until end of turn, where X is the number of Rats you control. At the beginning of your end step, you may mill four cards. If you do, return up to two Rat creature cards from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) |
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$21.00
$27.30
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Clever Impersonator (1429 - Foil)
Secret Lair (M)
Creature - Shapeshifter
Collector #: 1429
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| You may have this creature enter as a copy of any nonland permanent on the battlefield. | |
$24.00
$31.20
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Norwood Priestess
Portal II (R)
Creature - Elf Druid
Collector #: 137
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$30.00
$39.00
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Change of Plans
Streets of New Capenna Commander Decks (R)
Instant
Collector #: 024
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| Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased out permanents and anything attached to them as though they don't exist until their controller's next turn.) | |
$5.00
$6.50
4426 - 4450 of 10000 results