Sell to CK / MTG Singles
1 - 5 of 5 results
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Innkeeper's Talent
Bloomburrow (R)
Enchantment - Class
Collector #: 0180
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Gain the next level as a sorcery to add its ability. At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Permanents you control with counters on them have ward If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. |
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$6.75
$8.78
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Innkeeper's Talent (0045 - Non-Foil - Secret Lair Prize)
Secret Lair (R)
Enchantment - Class
Collector #: 0045
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Gain the next level as a sorcery to add its ability. At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Permanents you control with counters on them have ward If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. |
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$4.00
$5.20
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Innkeeper's Talent (Promo Pack)
Promo Pack (R)
Enchantment - Class
Collector #: 0180
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Gain the next level as a sorcery to add its ability. At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Permanents you control with counters on them have ward If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. |
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$9.00
$11.70
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Innkeeper's Talent (0045 - Foil - Secret Lair Prize)
Secret Lair (R)
Enchantment - Class
Collector #: 0045
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Gain the next level as a sorcery to add its ability. At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Permanents you control with counters on them have ward If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. |
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$150.00
$195.00
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Innkeeper's Talent (Prerelease Foil)
Promotional (R)
Enchantment - Class
Collector #: 0180
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Gain the next level as a sorcery to add its ability. At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Permanents you control with counters on them have ward If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. |
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$11.00
$14.30
1 - 5 of 5 results