MTG / Zendikar Rising Variants
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Skyclave Apparition (Extended Art)
Zendikar Rising Variants
(R)
Collector #: 322
FOIL
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2/2 Creature - Kor Spirit
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When Skyclave Apparition enters the battlefield, exile up to one target nonland, nontoken permanent you don't control with converted mana cost 4 or less. When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the converted mana cost of the exiled card. |
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- NM
- EX
- VG
- G
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Archpriest of Iona (Extended Art)
Zendikar Rising Variants
(R)
Collector #: 316
FOIL
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*/2 Creature - Human Cleric
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Archpriest of Iona's power is equal to the number of creatures in your party. At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn. |
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- NM
- EX
- VG
- G
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Swarm Shambler (Extended Art)
Zendikar Rising Variants
(R)
Collector #: 362
FOIL
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0/0 Creature - Fungus Beast
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Swarm Shambler enters the battlefield with a +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token. |
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- NM
- EX
- VG
- G
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Jace, Mirror Mage (Borderless)
Zendikar Rising Variants
(M)
Collector #: 281
FOIL
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Legendary Planeswalker - Jace
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Kicker When Jace, Mirror Mage enters the battlefield, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage, except it's not legendary and its starting loyalty is 1. [+1]: Scry 2. [0]: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace, Mirror Mage. |4| |
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- NM
- EX
- VG
- G
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Confounding Conundrum (Extended Art)
Zendikar Rising Variants
(R)
Collector #: 326
FOIL
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Enchantment
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When Confounding Conundrum enters the battlefield, draw a card. Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand. |
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- NM
- EX
- VG
- G
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Skyclave Shade (Showcase)
Zendikar Rising Variants
(R)
Collector #: 298
FOIL
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3/1 Creature - Shade
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Kicker Skyclave Shade can't block. If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it. Landfall - Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn. |
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- NM
- EX
- VG
- G
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Kazandu Nectarpot (Showcase)
Zendikar Rising Variants
(C)
Collector #: 306
FOIL
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1/3 Creature - Insect
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| Landfall - Whenever a land enters the battlefield under your control, you gain 1 life. | |
- NM
- EX
- VG
- G
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Nimble Trapfinder (Extended Art)
Zendikar Rising Variants
(R)
Collector #: 332
FOIL
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2/1 Creature - Human Rogue
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Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn. At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn. |
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- NM
- EX
- VG
- G
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Oran-Rief Ooze (Extended Art)
Zendikar Rising Variants
(R)
Collector #: 361
FOIL
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2/2 Creature - Ooze
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When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control. Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Phylath, World Sculptor (Showcase)
Zendikar Rising Variants
(R)
Collector #: 313
FOIL
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5/5 Legendary Creature - Elemental
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When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. Landfall - Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. |
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- NM
- EX
- VG
- G
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Taborax, Hope's Demise (Extended Art)
Zendikar Rising Variants
(R)
Collector #: 346
FOIL
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2/2 Legendary Creature - Demon Cleric
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Flying Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it. Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life. |
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- NM
- EX
- VG
- G
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Magmatic Channeler (Extended Art)
Zendikar Rising Variants
(R)
Collector #: 349
FOIL
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1/3 Creature - Human Wizard
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As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1. |
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- NM
- EX
- VG
- G
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Squad Commander (Extended Art)
Zendikar Rising Variants
(R)
Collector #: 323
FOIL
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3/3 Creature - Kor Warrior
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When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Tajuru Paragon (Extended Art)
Zendikar Rising Variants
(R)
Collector #: 363
FOIL
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3/2 Creature - Elf
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Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard. Kicker When Tajuru Paragon enters the battlefield, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Nullpriest of Oblivion (Extended Art)
Zendikar Rising Variants
(R)
Collector #: 342
FOIL
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2/1 Creature - Vampire Cleric
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Kicker Menace, lifelink When Nullpriest of Oblivion enters the battlefield, if it was kicked, return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Tazri, Beacon of Unity (Extended Art)
Zendikar Rising Variants
(M)
Collector #: 324
FOIL
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4/6 Legendary Creature - Human Warrior
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This spell costs |
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- NM
- EX
- VG
- G
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Kargan Intimidator (Extended Art)
Zendikar Rising Variants
(R)
Collector #: 347
FOIL
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3/1 Creature - Human Warrior
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Cowards can't block Warriors.
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- NM
- EX
- VG
- G
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Grakmaw, Skyclave Ravager (Extended Art)
Zendikar Rising Variants
(R)
Collector #: 366
FOIL
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0/0 Legendary Creature - Hydra Horror
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Grakmaw, Skyclave Ravager enters the battlefield with three +1/+1 counters on it. Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw. When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw. |
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- NM
- EX
- VG
- G
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Zareth San, the Trickster (Extended Art)
Zendikar Rising Variants
(R)
Collector #: 373
FOIL
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4/4 Legendary Creature - Merfolk Rogue
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Flash Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control. |
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- NM
- EX
- VG
- G
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Skyclave Pick-Axe (Showcase)
Zendikar Rising Variants
(U)
Collector #: 309
FOIL
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Artifact - Equipment
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When Skyclave Pick-Axe enters the battlefield, attach it to target creature you control. Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip |
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- NM
- EX
- VG
- G
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Zagras, Thief of Heartbeats (Extended Art)
Zendikar Rising Variants
(R)
Collector #: 372
FOIL
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4/4 Legendary Creature - Vampire Rogue
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This spell costs Flying, deathtouch, haste Other creatures you control have deathtouch. Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker. |
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- NM
- EX
- VG
- G
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Territorial Scythecat (Showcase)
Zendikar Rising Variants
(C)
Collector #: 310
FOIL
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2/1 Creature - Cat
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Trample Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat. |
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- NM
- EX
- VG
- G
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Canyon Jerboa (Showcase)
Zendikar Rising Variants
(U)
Collector #: 290
FOIL
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1/2 Creature - Mouse
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| Landfall - Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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Kaza, Roil Chaser (Extended Art)
Zendikar Rising Variants
(R)
Collector #: 367
FOIL
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1/2 Legendary Creature - Human Wizard
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Flying, haste |
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- NM
- EX
- VG
- G
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Obuun, Mul Daya Ancestor (Extended Art)
Zendikar Rising Variants
(M)
Collector #: 008
FOIL
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3/3 Legendary Creature - Elf Spirit
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At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land. Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature. |
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- NM
- EX
- VG
- G
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