MAGIC: THE GATHERING
|If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.|
6/6 Creature - Angel
Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.
When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
|Anowon, the Ruin Thief (Foil)||
2/4 Legendary Creature - Vampire Rogue
Other Rogues you control get +1/+1.
Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. (To mill a card, a player puts the top card of their library into their graveyard.)
*/* Creature - Giant
Beanstalk Giant's power and toughness are each equal to the number of lands you control.
Sorcery - Adventure
Search your library for a basic land card, put it onto the battlefield, then shuffle your library.