MTG / Worldwake
101 - 125 of 151 results
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Stone Idol Trap
Worldwake
(R)
Collector #: 093
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Instant - Trap
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Stone Idol Trap costs Put a 6/12 colorless Construct artifact creature token with trample onto the battlefield. Exile it at the beginning of your next end step. |
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- NM
- EX
- VG
- G
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Guardian Zendikon
Worldwake
(C)
Collector #: 006
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Enchantment - Aura
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Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand. |
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- NM
- EX
- VG
- G
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Lightkeeper of Emeria
Worldwake
(U)
Collector #: 012
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2/4 Creature - Angel
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Multikicker Flying When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked. |
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- NM
- EX
- VG
- G
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Spell Contortion
Worldwake
(U)
Collector #: 038
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Instant
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Multikicker Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Bull Rush
Worldwake
(C)
Collector #: 073
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Instant
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| Target creature gets +2/+0 until end of turn. | |
- NM
- EX
- VG
- G
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Crusher Zendikon
Worldwake
(C)
Collector #: 078
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Enchantment - Aura
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Enchant land Enchanted land is a 4/2 red Beast creature with trample. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand. |
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- NM
- EX
- VG
- G
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Mire's Toll
Worldwake
(C)
Collector #: 060
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Sorcery
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| Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card. | |
- NM
- EX
- VG
- G
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Mysteries of the Deep
Worldwake
(C)
Collector #: 033
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Instant
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Draw two cards. Landfall - If you had a land enter the battlefield under your control this turn, draw three cards instead. |
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- NM
- EX
- VG
- G
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Soldier Ally Token
Worldwake
(S)
Collector #: 001
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1/1 Creature - Soldier Ally
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- NM
- EX
- VG
- G
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Vastwood Animist
Worldwake
(U)
Collector #: 116
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1/1 Creature - Elf Shaman Ally
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- NM
- EX
- VG
- G
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Deathforge Shaman
Worldwake
(U)
Collector #: 080
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4/3 Creature - Ogre Shaman
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Multikicker When Deathforge Shaman enters the battlefield, it deals damage to target player equal to twice the number of times it was kicked. |
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- NM
- EX
- VG
- G
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Enclave Elite
Worldwake
(C)
Collector #: 027
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2/2 Creature - Merfolk Soldier
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Multikicker Islandwalk Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked. |
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- NM
- EX
- VG
- G
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Kitesail
Worldwake
(C)
Collector #: 126
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Artifact - Equipment
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Equipped creature gets +1/+0 and has flying. Equip |
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- NM
- EX
- VG
- G
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Nemesis Trap
Worldwake
(U)
Collector #: 061
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Instant - Trap
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If a white creature is attacking, you may pay Exile target attacking creature. Put a token that's a copy of that creature onto the battlefield. Exile it at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Snapping Creeper
Worldwake
(C)
Collector #: 112
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2/3 Creature - Plant
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| Landfall - Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn. | |
- NM
- EX
- VG
- G
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Bojuka Brigand
Worldwake
(C)
Collector #: 051
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1/1 Creature - Human Warrior Ally
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Bojuka Brigand can't block. Whenever Bojuka Brigand or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand. |
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- NM
- EX
- VG
- G
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Calcite Snapper
Worldwake
(C)
Collector #: 025
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1/4 Creature - Turtle
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Shroud (This creature can't be the target of spells or abilities.) Landfall - Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn. |
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- NM
- EX
- VG
- G
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Corrupted Zendikon
Worldwake
(C)
Collector #: 055
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Enchantment - Aura
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Enchant land Enchanted land is a 3/3 black Ooze creature. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand. |
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- NM
- EX
- VG
- G
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Horizon Drake
Worldwake
(U)
Collector #: 030
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3/1 Creature - Drake
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| Flying, protection from lands | |
- NM
- EX
- VG
- G
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Join the Ranks
Worldwake
(C)
Collector #: 009
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Instant
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| Put two 1/1 white Soldier Ally creature tokens onto the battlefield. | |
- NM
- EX
- VG
- G
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Kitesail Apprentice
Worldwake
(C)
Collector #: 010
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1/1 Creature - Kor Soldier
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| As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying. | |
- NM
- EX
- VG
- G
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Quag Vampires
Worldwake
(C)
Collector #: 063
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1/1 Creature - Vampire Rogue
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Multikicker Swampwalk Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked. |
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- NM
- EX
- VG
- G
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Sejiri Merfolk
Worldwake
(U)
Collector #: 036
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2/1 Creature - Merfolk Soldier
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| As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) | |
- NM
- EX
- VG
- G
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Vastwood Zendikon
Worldwake
(C)
Collector #: 117
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Enchantment - Aura
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Enchant land. Enchanted land is a 6/4 green Elemental creature. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand. |
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- NM
- EX
- VG
- G
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Aether Tradewinds
Worldwake
(C)
Collector #: 024
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Instant
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| Return target permanent you control and target permanent you don't control to their owners' hands. | |
- NM
- EX
- VG
- G
101 - 125 of 151 results