MTG / Worldwake
126 - 145 of 145 results
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Marshal's Anthem
Worldwake
(R)
Collector #: 015
FOIL
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Enchantment
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Multikicker Creatures you control get +1/+1. When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked. |
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- NM
- EX
- VG
- G
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Mysteries of the Deep
Worldwake
(C)
Collector #: 033
FOIL
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Instant
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Draw two cards. Landfall - If you had a land enter the battlefield under your control this turn, draw three cards instead. |
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- NM
- EX
- VG
- G
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Nemesis Trap
Worldwake
(U)
Collector #: 061
FOIL
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Instant - Trap
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If a white creature is attacking, you may pay Exile target attacking creature. Put a token that's a copy of that creature onto the battlefield. Exile it at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Omnath, Locus of Mana
Worldwake
(M)
Collector #: 109
FOIL
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1/1 Legendary Creature - Elemental
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Green mana doesn't empty from your mana pool as steps and phases end. Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool. |
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- NM
- EX
- VG
- G
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Permafrost Trap
Worldwake
(U)
Collector #: 034
FOIL
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Instant - Trap
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If an opponent had a green creature enter the battlefield under their control this turn, you may pay Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step. |
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- NM
- EX
- VG
- G
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Quag Vampires
Worldwake
(C)
Collector #: 063
FOIL
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1/1 Creature - Vampire Rogue
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Multikicker Swampwalk Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked. |
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- NM
- EX
- VG
- G
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Razor Boomerang
Worldwake
(U)
Collector #: 129
FOIL
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Artifact - Equipment
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Equipped creature has " Equip |
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- NM
- EX
- VG
- G
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Rumbling Aftershocks
Worldwake
(U)
Collector #: 089
FOIL
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Enchantment
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| Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to any target equal to the number of times that spell was kicked. | |
- NM
- EX
- VG
- G
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Sejiri Steppe
Worldwake
(C)
Collector #: 142
FOIL
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Land
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Sejiri Steppe enters the battlefield tapped. When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. |
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- NM
- EX
- VG
- G
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Shoreline Salvager
Worldwake
(U)
Collector #: 067
FOIL
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3/3 Creature - Surrakar
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| Whenever Shoreline Salvager deals combat damage to a player, if you control an Island, you may draw a card. | |
- NM
- EX
- VG
- G
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Slingbow Trap
Worldwake
(U)
Collector #: 111
FOIL
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Instant - Trap
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If a black creature with flying is attacking, you may pay Destroy target attacking creature with flying. |
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- NM
- EX
- VG
- G
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Snapping Creeper
Worldwake
(C)
Collector #: 112
FOIL
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2/3 Creature - Plant
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| Landfall - Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn. | |
- NM
- EX
- VG
- G
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Terra Eternal
Worldwake
(R)
Collector #: 022
FOIL
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Enchantment
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| All lands are indestructible. | |
- NM
- EX
- VG
- G
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Tomb Hex
Worldwake
(C)
Collector #: 069
FOIL
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Instant
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Target creature gets -2/-2 until end of turn. Landfall - If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead. |
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- NM
- EX
- VG
- G
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Urge to Feed
Worldwake
(U)
Collector #: 070
FOIL
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Instant
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| Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires. | |
- NM
- EX
- VG
- G
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Vapor Snare
Worldwake
(U)
Collector #: 044
FOIL
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Enchantment - Aura
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Enchant creature You control enchanted creature. At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Vastwood Animist
Worldwake
(U)
Collector #: 116
FOIL
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1/1 Creature - Elf Shaman Ally
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- NM
- EX
- VG
- G
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Vastwood Zendikon
Worldwake
(C)
Collector #: 117
FOIL
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Enchantment - Aura
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Enchant land. Enchanted land is a 6/4 green Elemental creature. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand. |
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- NM
- EX
- VG
- G
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Veteran's Reflexes
Worldwake
(C)
Collector #: 023
FOIL
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Instant
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| Target creature gets +1/+1 until end of turn. Untap that creature. | |
- NM
- EX
- VG
- G
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Wind Zendikon
Worldwake
(C)
Collector #: 046
FOIL
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Enchantment - Aura
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Enchant land Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand. |
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- NM
- EX
- VG
- G
126 - 145 of 145 results