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Evil Presence
Unlimited
(U)
Collector #: 108
|
Enchantment - Aura
|
Enchant land Enchanted land is a Swamp. |
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Chaoslace
Unlimited
(R)
Collector #: 140
|
Instant
|
Target spell or permanent becomes red. (Its mana symbols remain unchanged.) | |
Circle of Protection: Black
Unlimited
(C)
Collector #: 010
|
Enchantment
|
: The next time a black source of your choice would deal damage to you this turn, prevent that damage. | |
Air Elemental
Unlimited
(U)
Collector #: 047
|
4/4 Creature - Elemental
|
Flying | |
Rod of Ruin
Unlimited
(U)
Collector #: 269
|
Artifact
|
, : Rod of Ruin deals 1 damage to any target. | |
Green Ward
Unlimited
(U)
Collector #: 021
|
Enchantment - Aura
|
Enchant creature Enchanted creature has protection from green. This effect doesn't remove Green Ward. |
|
Earth Elemental
Unlimited
(U)
Collector #: 145
|
4/5 Creature - Elemental
|
Lure
Unlimited
(U)
Collector #: 212
|
Enchantment - Aura
|
Enchant creature All creatures able to block enchanted creature do so. |
|
Jade Monolith
Unlimited
(R)
Collector #: 253
|
Artifact
|
: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead. | |
Disintegrate
Unlimited
(C)
Collector #: 141
|
Sorcery
|
Disintegrate deals X damage to any target. That creature can't be regenerated this turn. If the creature would be put into a graveyard this turn, exile it instead. | |
Deathgrip
Unlimited
(U)
Collector #: 101
|
Enchantment
|
: Counter target green spell. | |
Wall of Water
Unlimited
(U)
Collector #: 091
|
0/5 Creature - Wall
|
Defender (This creature can't attack.) : Wall of Water gets +1/+0 until end of turn. |
|
Death Ward
Unlimited
(C)
Collector #: 018
|
Instant
|
Regenerate target creature. | |
Power Sink
Unlimited
(C)
Collector #: 073
|
Instant
|
Counter target spell unless its controller pays . If that player doesn’t, they tap all lands with mana abilities they control and lose all unspent mana. | |
Fire Elemental
Unlimited
(U)
Collector #: 149
|
5/4 Creature - Elemental
|
Lifetap
Unlimited
(U)
Collector #: 062
|
Enchantment
|
Whenever a Forest an opponent controls becomes tapped, you gain 1 life. | |
Circle of Protection: Green
Unlimited
(C)
Collector #: 012
|
Enchantment
|
: The next time a green source of your choice would deal damage to you this turn, prevent that damage. | |
Power Leak
Unlimited
(C)
Collector #: 072
|
Enchantment - Aura
|
Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. |
|
Unsummon
Unlimited
(C)
Collector #: 087
|
Instant
|
Return target creature to its owner's hand. | |
Forest (C) |
Basic Land - Forest
|
Drain Life
Unlimited
(C)
Collector #: 106
|
Sorcery
|
Spend only black mana on X. Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness. |
|
Scathe Zombies
Unlimited
(C)
Collector #: 126
|
2/2 Creature - Zombie
|
Forest (B) |
Basic Land - Forest
|
Dragon Whelp
Unlimited
(U)
Collector #: 142
|
2/3 Creature - Dragon
|
Flying : Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step. |
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Red Ward
Unlimited
(U)
Collector #: 034
|
Enchantment - Aura
|
Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward. |
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