MTG / Universes Beyond Fallout
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Codsworth, Handy Helper
Universes Beyond: Fallout
(R)
Collector #: 0014
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2/3 Legendary Artifact Creature - Robot
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Commanders you control have ward |
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- NM
- EX
- VG
- G
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Nuka-Cola Vending Machine
Universes Beyond: Fallout
(U)
Collector #: 0137
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Artifact
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Whenever you sacrifice a Food, create a tapped Treasure token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Heroic Intervention
Universes Beyond: Fallout
(R)
Collector #: 0202
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Instant
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| Permanents you control gain hexproof and indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Guardian Project
Universes Beyond: Fallout
(R)
Collector #: 0199
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Enchantment
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| Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card. | |
- NM
- EX
- VG
- G
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Power Fist
Universes Beyond: Fallout
(R)
Collector #: 0081
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Artifact - Equipment
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Equipped creature has trample and "Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it." Equip |
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- NM
- EX
- VG
- G
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Mantle of the Ancients
Universes Beyond: Fallout
(R)
Collector #: 0165
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Enchantment - Aura
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Enchant creature you control When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards that could be attached to enchanted creature from your graveyard to the battlefield attached to enchanted creature. Enchanted creature gets +1/+1 for each Aura and Equipment attached to it. |
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- NM
- EX
- VG
- G
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Atomize
Universes Beyond: Fallout
(R)
Collector #: 0094
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Instant
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| Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | |
- NM
- EX
- VG
- G
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Branching Evolution
Universes Beyond: Fallout
(R)
Collector #: 0195
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Enchantment
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| If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead. | |
- NM
- EX
- VG
- G
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Silver Shroud Costume
Universes Beyond: Fallout
(U)
Collector #: 0142
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Artifact - Equipment
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Flash When Silver Shroud Costume enters the battlefield, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Equipped creature can't be blocked. Equip |
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- NM
- EX
- VG
- G
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Rampaging Yao Guai
Universes Beyond: Fallout
(R)
Collector #: 0082
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2/2 Creature - Bear Mutant
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Vigilance, trample Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with mana value X or less. |
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- NM
- EX
- VG
- G
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Agent Frank Horrigan
Universes Beyond: Fallout
(R)
Collector #: 0089
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8/6 Legendary Creature - Mutant Warrior
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Trample Agent Frank Horrigan has indestructible as long as it attacked this turn. Whenever Agent Frank Horrigan enters the battlefield or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.) |
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- NM
- EX
- VG
- G
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Mutational Advantage
Universes Beyond: Fallout
(R)
Collector #: 0111
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Instant
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| Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | |
- NM
- EX
- VG
- G
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Pip-Boy 3000
Universes Beyond: Fallout
(R)
Collector #: 0140
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Artifact - Equipment
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Whenever equipped creature attacks, choose one -
Equip |
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- NM
- EX
- VG
- G
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Panharmonicon
Universes Beyond: Fallout
(R)
Collector #: 0237
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Artifact
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| If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. | |
- NM
- EX
- VG
- G
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Bottle-Cap Blast
Universes Beyond: Fallout
(U)
Collector #: 0055
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Instant
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Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Radstorm
Universes Beyond: Fallout
(R)
Collector #: 0037
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Instant
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Storm (When you cast this spell, copy it for each spell cast before it this turn.) Proliferate. (Chose any number of permanents and/or players, then give each another counter of each kind already there.) |
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- NM
- EX
- VG
- G
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Mechanized Production
Universes Beyond: Fallout
(M)
Collector #: 0178
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Enchantment - Aura
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Enchant artifact you control At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game. |
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- NM
- EX
- VG
- G
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MacCready, Lamplight Mayor
Universes Beyond: Fallout
(R)
Collector #: 0108
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1/3 Legendary Creature - Human Advisor
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Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can't be blocked by creatures with greater power.) Whenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life. |
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- NM
- EX
- VG
- G
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Basilisk Collar
Universes Beyond: Fallout
(R)
Collector #: 0225
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Artifact - Equipment
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Equipped creature has deathtouch and lifelink. Equip |
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- NM
- EX
- VG
- G
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Mystic Forge
Universes Beyond: Fallout
(R)
Collector #: 0236
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Artifact
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You may look at the top card of your library any time. You may cast the top card of your library if it's an artifact card or a colorless nonland card. |
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- NM
- EX
- VG
- G
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Lightning Greaves
Universes Beyond: Fallout
(U)
Collector #: 0233
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Well Rested
Universes Beyond: Fallout
(U)
Collector #: 0088
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Enchantment - Aura
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Enchant creature Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 counters on it, then you gain 2 life and draw a card. This ability triggers only once each turn." |
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- NM
- EX
- VG
- G
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Black Market
Universes Beyond: Fallout
(R)
Collector #: 0183
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Enchantment
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Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add |
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- NM
- EX
- VG
- G
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Struggle for Project Purity
Universes Beyond: Fallout
(R)
Collector #: 0039
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Enchantment
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As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave.
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- NM
- EX
- VG
- G
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Skullclamp
Universes Beyond: Fallout
(U)
Collector #: 0238
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Artifact - Equipment
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Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip |
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- NM
- EX
- VG
- G
1 - 25 of 354 results