MTG / Universes Beyond Fallout
251 - 275 of 674 results
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Fireshrieker
Universes Beyond: Fallout
(U)
Collector #: 0232
FOIL
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Artifact - Equipment
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Equipped creature has double strike. Equip |
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- NM
- EX
- VG
- G
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Rancor
Universes Beyond: Fallout
(U)
Collector #: 0205
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner’s hand. |
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- NM
- EX
- VG
- G
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Armory Paladin (0621 - Surge Foil)
Universes Beyond: Fallout
(R)
Collector #: 0621
FOIL
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3/3 Creature - Human Knight
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Trample Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn. |
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- NM
- EX
- VG
- G
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Exotic Orchard
Universes Beyond: Fallout
(R)
Collector #: 0264
FOIL
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Land
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- NM
- EX
- VG
- G
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Mind Stone
Universes Beyond: Fallout
(U)
Collector #: 0235
FOIL
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Artifact
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- NM
- EX
- VG
- G
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Puresteel Paladin
Universes Beyond: Fallout
(R)
Collector #: 0170
FOIL
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2/2 Creature - Human Knight
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Whenever an Equipment enters the battlefield under your control, you may draw a card. Metalcraft - Equipment you control have equip |
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- NM
- EX
- VG
- G
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Battle of Hoover Dam (0539 - Surge Foil)
Universes Beyond: Fallout
(R)
Collector #: 0539
FOIL
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Enchantment
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As Battle of Hoover Dam enters the battlefield, choose NCR or Legion.
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- NM
- EX
- VG
- G
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Curie, Emergent Intelligence
Universes Beyond: Fallout
(R)
Collector #: 0030
FOIL
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1/3 Legendary Artifact Creature - Robot
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Whenever Curie, Emergent Intelligence deals combat damage to a player, draw cards equal to its base power. |
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- NM
- EX
- VG
- G
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Marcus, Mutant Mayor
Universes Beyond: Fallout
(R)
Collector #: 0109
FOIL
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4/4 Legendary Creature - Mutant Advisor
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Vigilance, trample Whenever a creature you control deals combat damage to a player, draw a card if that creature has a +1/+1 counter on it. If it doesn't, put a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Scavenger Grounds
Universes Beyond: Fallout
(R)
Collector #: 0287
FOIL
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Land - Desert
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- NM
- EX
- VG
- G
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Single Combat
Universes Beyond: Fallout
(R)
Collector #: 0172
FOIL
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Sorcery
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| Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn. | |
- NM
- EX
- VG
- G
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Windbrisk Heights
Universes Beyond: Fallout
(R)
Collector #: 0315
FOIL
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Land
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Hideaway 4(When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Windbrisk Heights enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Island (0320)
Universes Beyond: Fallout
(L)
Collector #: 0320
FOIL
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Basic Land - Island
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- NM
- EX
- VG
- G
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Diamond City
Universes Beyond: Fallout
(R)
Collector #: 0147
FOIL
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Land
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Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) |
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- NM
- EX
- VG
- G
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Fertile Ground (0726 - Surge Foil)
Universes Beyond: Fallout
(C)
Collector #: 0726
FOIL
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Enchantment - Aura
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Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. |
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- NM
- EX
- VG
- G
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Hancock, Ghoulish Mayor (0573 - Surge Foil)
Universes Beyond: Fallout
(R)
Collector #: 0573
FOIL
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2/1 Legendary Creature - Zombie Mutant Advisor
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Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock, Ghoulish Mayor. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
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- NM
- EX
- VG
- G
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Harmonize (0729 - Surge Foil)
Universes Beyond: Fallout
(U)
Collector #: 0729
FOIL
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Sorcery
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| Draw three cards. | |
- NM
- EX
- VG
- G
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Path of Ancestry (0807 - Surge Foil)
Universes Beyond: Fallout
(C)
Collector #: 0807
FOIL
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Land
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Path of Ancestry enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Vexing Radgull
Universes Beyond: Fallout
(U)
Collector #: 0041
FOIL
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1/2 Creature - Bird Mutant
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Flying Whenever Vexing Radgull deals combat damage to a player, that player gets two rad counters if they don't have any rad counters. Otherwise, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
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- NM
- EX
- VG
- G
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Brotherhood Vertibird (0656 - Surge Foil)
Universes Beyond: Fallout
(R)
Collector #: 0656
FOIL
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*/4 Artifact - Vehicle
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Flying Brotherhood Vertibird's power is equal to the number of artifacts you control. Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.) |
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- NM
- EX
- VG
- G
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Forest (0854 - Surge Foil)
Universes Beyond: Fallout
(L)
Collector #: 0854
FOIL
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Paladin Danse, Steel Maverick
Universes Beyond: Fallout
(U)
Collector #: 0020
FOIL
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3/3 Legendary Artifact Creature - Synth Knight
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Vigilance, lifelink Exile Paladin Danse, Steel Maverick: Each creature you control that's an artifact or Human gains indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Screeching Scorchbeast
Universes Beyond: Fallout
(R)
Collector #: 0049
FOIL
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5/5 Creature - Bat Mutant
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Flying, menace Whenever Screeching Scorchbeast attacks, each player gets two rad counters. Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn. |
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- NM
- EX
- VG
- G
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Austere Command
Universes Beyond: Fallout
(R)
Collector #: 0156
FOIL
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Sorcery
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Choose two -
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- NM
- EX
- VG
- G
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Electrosiphon (0632 - Surge Foil)
Universes Beyond: Fallout
(R)
Collector #: 0632
FOIL
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Instant
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Counter target spell. You get an amount of (energy counters) equal to its mana value.
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- NM
- EX
- VG
- G
251 - 275 of 674 results
(energy counters) equal to its mana value.