MTG / Universes Beyond Assassins Creed
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Mountain (0108)
Universes Beyond: Assassin's Creed
(L)
Collector #: 0108
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Royal Assassin
Universes Beyond: Assassin's Creed
(R)
Collector #: 0093
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1/1 Creature - Human Assassin
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- NM
- EX
- VG
- G
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Tax Collector
Universes Beyond: Assassin's Creed
(U)
Collector #: 0009
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2/2 Creature - Human Advisor
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When Tax Collector enters the battlefield, choose one -
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- NM
- EX
- VG
- G
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Sigurd, Jarl of Ravensthorpe
Universes Beyond: Assassin's Creed
(R)
Collector #: 0066
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3/3 Legendary Creature - Human Warrior
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Vigilance, trample, lifelink Boast - Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature. |
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- NM
- EX
- VG
- G
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Bayek of Siwa
Universes Beyond: Assassin's Creed
(R)
Collector #: 0050
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3/4 Legendary Creature - Human Assassin
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Double strike As long as it's your turn, other historic creatures you control have double strike. Disguise |
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- NM
- EX
- VG
- G
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Eagle Vision
Universes Beyond: Assassin's Creed
(U)
Collector #: 0017
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Sorcery
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Freerunning Draw three cards. |
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- NM
- EX
- VG
- G
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Alexios, Deimos of Kosmos
Universes Beyond: Assassin's Creed
(U)
Collector #: 0033
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4/4 Legendary Creature - Human Berserker
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Trample Alexios, Deimos of Kosmos, attacks each combat if able, can't be sacrificed, and can't attack its owner. At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Plains (0101)
Universes Beyond: Assassin's Creed
(L)
Collector #: 0101
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Jackdaw
Universes Beyond: Assassin's Creed
(R)
Collector #: 0058
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4/4 Legendary Artifact - Vehicle
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Whenever Jackdaw deals combat damage to a player, you may discard your hand. If you do, draw a card for each artifact you control. Crew 3 |
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- NM
- EX
- VG
- G
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Fall of the First Civilization
Universes Beyond: Assassin's Creed
(U)
Collector #: 0004
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - You and target opponent each draw two cards. II - Exile target artifact an opponent controls. III - Each player chooses three nonland permanents they control. Destroy all other nonland permanents. |
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- NM
- EX
- VG
- G
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Assassin Gauntlet
Universes Beyond: Assassin's Creed
(U)
Collector #: 0012
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Artifact - Equipment
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When Assassin Gauntlet enters the battlefield, attach it to up to one target creature you control. Tap all creatures target opponent controls. Equipped creature gets +1/+1and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card." Equip |
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- NM
- EX
- VG
- G
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Restart Sequence
Universes Beyond: Assassin's Creed
(U)
Collector #: 0030
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Sorcery
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Freerunning Return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Eivor, Wolf-Kissed
Universes Beyond: Assassin's Creed
(M)
Collector #: 0054
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7/6 Legendary Creature - Human Assassin Warrior
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Trample, haste Whenever Eivor, Wolf-Kissed deals combat damage to a player, you mill that many cards. You may put a Saga card and/or a land card from among them onto the battlefield. |
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- NM
- EX
- VG
- G
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Conspiracy
Universes Beyond: Assassin's Creed
(R)
Collector #: 0088
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Enchantment
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As Conspiracy enters the battlefield, choose a creature type. Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren’t on the battlefield. |
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- NM
- EX
- VG
- G
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Ballad of the Black Flag
Universes Beyond: Assassin's Creed
(U)
Collector #: 0013
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, II - Mill three cards. You may put a historic card from among them into your hand. IV - Historic spells you cast this turn cost |
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- NM
- EX
- VG
- G
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Plains (0102)
Universes Beyond: Assassin's Creed
(L)
Collector #: 0102
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Brotherhood Spy (Starter Kit)
Universes Beyond: Assassin's Creed
(U)
Collector #: 0282
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1/3 Creature - Human Assassin
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| At the beginning of combat on your turn, if you control a legendary Assassin, Brotherhood Spy gets +1/+0 until end of turn and can't be blocked this turn. | |
- NM
- EX
- VG
- G
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Treasure Token
Universes Beyond: Assassin's Creed
(S)
Collector #: 0006
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Hidden Blade
Universes Beyond: Assassin's Creed
(U)
Collector #: 0073
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Artifact - Equipment
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Flash When Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn. Equipped creature gets +1/+0 and has first strike. Equip |
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- NM
- EX
- VG
- G
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Hunter's Bow
Universes Beyond: Assassin's Creed
(U)
Collector #: 0041
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Artifact - Equipment
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When Hunter's Bow enters the battlefield, attach it to target creature you control. That creature deals damage equal to its power to up to one target creature you don't control. Equipped creature has reach and ward Equip |
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- NM
- EX
- VG
- G
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Leonardo da Vinci
Universes Beyond: Assassin's Creed
(M)
Collector #: 0020
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3/3 Legendary Creature - Human Artificer
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- NM
- EX
- VG
- G
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Assassin Token
Universes Beyond: Assassin's Creed
(S)
Collector #: 0004
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1/1 Token Creature - Assassin
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| Menace | |
- NM
- EX
- VG
- G
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Haystack
Universes Beyond: Assassin's Creed
(U)
Collector #: 0005
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Artifact
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- NM
- EX
- VG
- G
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Apple of Eden, Isu Relic
Universes Beyond: Assassin's Creed
(M)
Collector #: 0070
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Legendary Artifact
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- NM
- EX
- VG
- G
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Desmond Miles
Universes Beyond: Assassin's Creed
(R)
Collector #: 0024
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1/3 Legendary Creature - Human Assassin
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Menace Desmond Miles gets +1/+0 for each other Assassin you control and each Assassin card in your graveyard. Whenever Desmond Miles deals combat damage to a player, surveil X, where X is the amount of damage it dealt to that player. |
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- NM
- EX
- VG
- G
51 - 75 of 148 results