MTG / Universes Beyond Assassins Creed
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Royal Assassin
Universes Beyond: Assassin's Creed
(R)
Collector #: 0093
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1/1 Creature - Human Assassin
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- NM
- EX
- VG
- G
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Jackdaw
Universes Beyond: Assassin's Creed
(R)
Collector #: 0058
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4/4 Legendary Artifact - Vehicle
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Whenever Jackdaw deals combat damage to a player, you may discard your hand. If you do, draw a card for each artifact you control. Crew 3 |
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- NM
- EX
- VG
- G
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Aya of Alexandria
Universes Beyond: Assassin's Creed
(R)
Collector #: 0048
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4/3 Legendary Creature - Human Assassin
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Menace, lifelink Whenever a historic creature you control deals combat damage to a player, create a 1/1 black Assassin creature token with menace. |
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- NM
- EX
- VG
- G
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Desmond Miles
Universes Beyond: Assassin's Creed
(R)
Collector #: 0024
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1/3 Legendary Creature - Human Assassin
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Menace Desmond Miles gets +1/+0 for each other Assassin you control and each Assassin card in your graveyard. Whenever Desmond Miles deals combat damage to a player, surveil X, where X is the amount of damage it dealt to that player. |
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- NM
- EX
- VG
- G
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Haytham Kenway
Universes Beyond: Assassin's Creed
(R)
Collector #: 0057
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3/3 Legendary Creature - Human Knight
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Protection from Assassins Other Knights you control get +2/+2 and have protection from Assassins. When Haytham Kenway enters the battlefield, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield. |
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- NM
- EX
- VG
- G
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Bleeding Effect
Universes Beyond: Assassin's Creed
(U)
Collector #: 0051
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Enchantment
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| At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. | |
- NM
- EX
- VG
- G
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Mortify
Universes Beyond: Assassin's Creed
(U)
Collector #: 0096
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Instant
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| Destroy target creature or enchantment. | |
- NM
- EX
- VG
- G
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What Must Be Done
Universes Beyond: Assassin's Creed
(R)
Collector #: 0011
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Ballad of the Black Flag
Universes Beyond: Assassin's Creed
(U)
Collector #: 0013
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, II - Mill three cards. You may put a historic card from among them into your hand. IV - Historic spells you cast this turn cost |
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- NM
- EX
- VG
- G
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Forest (0110)
Universes Beyond: Assassin's Creed
(L)
Collector #: 0110
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Poison-Blade Mentor (Starter Kit)
Universes Beyond: Assassin's Creed
(U)
Collector #: 0288
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2/1 Creature - Human Assassin
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Deathtouch Whenever Poison-Blade Mentor attacks, another target Assassin you control gains deathtouch until end of turn. |
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- NM
- EX
- VG
- G
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Shay Cormac
Universes Beyond: Assassin's Creed
(U)
Collector #: 0065
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1/1 Legendary Creature - Human Knight Rogue
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Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature. Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac. |
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- NM
- EX
- VG
- G
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Layla Hassan
Universes Beyond: Assassin's Creed
(R)
Collector #: 0007
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3/4 Legendary Creature - Human Assassin
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First strike When Layla Hassan enters the battlefield and whenever one or more Assassins you control deal combat damage to a player, return target historic card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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The Aesir Escape Valhalla
Universes Beyond: Assassin's Creed
(U)
Collector #: 0039
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter.) I - Exile a permanent card from your graveyard. You gain life equal to its mana value. II - Put a number of +1/+1 counters on target creature you control equal to the mana value of the exiled card. III - Return The Aesir Escape Valhalla and the exiled card to their owner's hand. |
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- NM
- EX
- VG
- G
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Arbaaz Mir
Universes Beyond: Assassin's Creed
(U)
Collector #: 0046
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2/2 Legendary Creature - Human Assassin
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| Whenever Arbaaz Mir or another nontoken historic permanent enters the battlefield under your control, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. | |
- NM
- EX
- VG
- G
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Eivor, Wolf-Kissed
Universes Beyond: Assassin's Creed
(M)
Collector #: 0054
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7/6 Legendary Creature - Human Assassin Warrior
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Trample, haste Whenever Eivor, Wolf-Kissed deals combat damage to a player, you mill that many cards. You may put a Saga card and/or a land card from among them onto the battlefield. |
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- NM
- EX
- VG
- G
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Tranquilize (Starter Kit)
Universes Beyond: Assassin's Creed
(C)
Collector #: 0284
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Sorcery
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| Tap target creature an opponent controls and put three stun counters on it. | |
- NM
- EX
- VG
- G
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The Capitoline Triad Emblem
Universes Beyond: Assassin's Creed
(S)
Collector #: 0007
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Emblem
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| Creatures you control have base power and toughness 9/9. | |
- NM
- EX
- VG
- G
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Adrestia
Universes Beyond: Assassin's Creed
(U)
Collector #: 0068
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4/3 Legendary Artifact - Vehicle
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Islandwalk Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn. Crew 1 |
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- NM
- EX
- VG
- G
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Merciless Harlequin (Starter Kit)
Universes Beyond: Assassin's Creed
(C)
Collector #: 0287
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2/1 Creature - Human Assassin
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Freerunning When Merciless Harlequin enters the battlefield, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Chain Assassination
Universes Beyond: Assassin's Creed
(U)
Collector #: 0023
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Instant
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Freerunning Destroy target creature. If another creature died this turn, draw a card. |
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- NM
- EX
- VG
- G
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Hidden Blade
Universes Beyond: Assassin's Creed
(U)
Collector #: 0073
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Artifact - Equipment
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Flash When Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn. Equipped creature gets +1/+0 and has first strike. Equip |
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- NM
- EX
- VG
- G
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The Revelations of Ezio
Universes Beyond: Assassin's Creed
(U)
Collector #: 0031
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Destroy target tapped creature an opponent controls. II - Whenever an Assassin you control attacks this turn, put a +1/+1 counter on it. III - Return target Assassin creature card from your graveyard to the battlefield with an additional +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Distract the Guards
Universes Beyond: Assassin's Creed
(U)
Collector #: 0003
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Sorcery
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Freerunning Create three 1/1 white Human Rogue creature tokens. |
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- NM
- EX
- VG
- G
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Hidden Footblade
Universes Beyond: Assassin's Creed
(U)
Collector #: 0034
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Artifact - Equipment
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Flash When Hidden Footblade enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+0 and has haste. Equip |
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- NM
- EX
- VG
- G
76 - 100 of 148 results