MTG / Unhinged
101 - 125 of 141 results
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Double Header
Unhinged
(C)
Collector #: 031
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2/3 Creature - Drake
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Flying When Double Header enters the battlefield, you may return target permanent with a two-word name to its owner's hand. |
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- NM
- EX
- VG
- G
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Erase (Not the Urza's Legacy One)
Unhinged
(C)
Collector #: 010
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Instant
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If you control two or more white permanents that share an artist, you may cast Erase (Not the Urza's Legacy One) without paying its mana cost. Exile target enchantment. |
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- NM
- EX
- VG
- G
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Laughing Hyena
Unhinged
(C)
Collector #: 103
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2/2 Creature - Hyena
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| Gotcha - Whenever an opponent laughs, you may say "Gotcha" If you do, return Laughing Hyena from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Monkey Monkey Monkey
Unhinged
(C)
Collector #: 104
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1/1 Creature - Ape
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As Monkey Monkey Monkey enters the battlefield, choose a letter. Monkey Monkey Monkey gets +1/+1 for each nonland permanent whose name begins with the chosen letter. |
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- NM
- EX
- VG
- G
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Name Dropping
Unhinged
(U)
Collector #: 105
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Enchantment
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| Gotcha - Whenever an opponent says a word that's in the name of a card in your graveyard, you may say "Gotcha" If you do, return that card to your hand. | |
- NM
- EX
- VG
- G
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Pygmy Giant
Unhinged
(U)
Collector #: 085
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0/2 Creature - Giant
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- NM
- EX
- VG
- G
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Standing Army
Unhinged
(C)
Collector #: 020
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2/4 Creature - Human Soldier
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| As long as you're standing, Standing Army has vigilance. (Attacking doesn't cause it to tap.) | |
- NM
- EX
- VG
- G
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Stone-Cold Basilisk
Unhinged
(U)
Collector #: 112
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25/5 Creature - Basilisk
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Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.) Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, or cast spells or abilities. |
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- NM
- EX
- VG
- G
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The Fallen Apart
Unhinged
(C)
Collector #: 055
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4/4 Creature - Zombie
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The Fallen Apart enters the battlefield with two arms and two legs. Whenever damage is dealt to The Fallen Apart, remove an arm or a leg from it. The Fallen Apart can't attack if it has no legs and can't block if it has no arms. |
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- NM
- EX
- VG
- G
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Wet Willie of the Damned
Unhinged
(C)
Collector #: 066
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Sorcery
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| Wet Willie of the Damned deals 2.5 damage to any target and you gain 2.5 life. | |
- NM
- EX
- VG
- G
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Wordmail
Unhinged
(C)
Collector #: 022
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 for each word in its name. |
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- NM
- EX
- VG
- G
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Working Stiff
Unhinged
(U)
Collector #: 068
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2/2 Creature - Mummy
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As Working Stiff enters the battlefield, straighten your arms. When you bend an elbow, sacrifice Working Stiff. |
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- NM
- EX
- VG
- G
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Infernal Spawn of Infernal Spawn of Evil
Unhinged
(R)
Collector #: 057
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8/8 Creature - Demon Child
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Flying, first strike, trample If you say "I'm coming, too" as you search your library, you may pay |
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- NM
- EX
- VG
- G
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Time Machine
Unhinged
(R)
Collector #: 128
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Artifact
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- NM
- EX
- VG
- G
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Ladies' Knight
Unhinged
(U)
Collector #: 015
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2/2 Creature - Human Knight
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Flying Spells that players wearing at least one item of women's clothing play cost |
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- NM
- EX
- VG
- G
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Question Elemental?
Unhinged
(U)
Collector #: 043
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3/4 Creature - Elemental
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Flying Are you aware that when you say something that isn't a question, the player who first points out this fact gains control of Question Elemental? |
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- NM
- EX
- VG
- G
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Brushstroke Paintermage
Unhinged
(C)
Collector #: 027
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2/3 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Shoe Tree
Unhinged
(C)
Collector #: 109
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3/3 Creature - Treefolk
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Shoe Tree enters the battlefield with up to two shoe counters on it. Use your shoes as counters. Shoe Tree gets +1/+1 for each shoe counter on it. |
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- NM
- EX
- VG
- G
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Side to Side
Unhinged
(U)
Collector #: 110
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Instant
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| You and target opponent arm-wrestle. If you win, put a 3/3 green Ape creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Supersize
Unhinged
(C)
Collector #: 113
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Instant
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| Target creature gets +3.5/+3.5 until the beginning of the next end step. | |
- NM
- EX
- VG
- G
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Look at Me, I'm R&D
Unhinged
(R)
Collector #: 017
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Enchantment
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As Look at Me, I'm R&D enters the battlefield, choose a number and a second number one higher or one lower than that number. All instances of the first chosen number on permanents, spells, and cards in any zone are the second chosen number. |
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- NM
- EX
- VG
- G
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Magical Hacker
Unhinged
(U)
Collector #: 037
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1/2 Creature - Human Gamer
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- NM
- EX
- VG
- G
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Fraction Jackson
Unhinged
(R)
Collector #: 097
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1/15 Creature - Human Hero
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- NM
- EX
- VG
- G
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Curse of the Fire Penguin
Unhinged
(R)
Collector #: 073
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Enchantment - Aura
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Enchant creature Curse of the Fire Penquin consumes and confuses enchanted creature. ----- Creature - Penguin Trample When this creature is put into a graveyard from the battlefield, return Curse of the Fire Penguin from your graveyard to the battlefield. 6/5 |
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- NM
- EX
- VG
- G
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Artful Looter
Unhinged
(C)
Collector #: 025
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1/2 Creature - Human Wizard
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Whenever a permanent comes enters the battlefield that shares an artist with another permanent you control, untap Artful Looter. |
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- NM
- EX
- VG
- G
101 - 125 of 141 results