MTG / Unhinged
101 - 125 of 141 results
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Moniker Mage
Unhinged
(C)
Collector #: 039
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2/2 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Monkey Monkey Monkey
Unhinged
(C)
Collector #: 104
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1/1 Creature - Ape
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As Monkey Monkey Monkey enters the battlefield, choose a letter. Monkey Monkey Monkey gets +1/+1 for each nonland permanent whose name begins with the chosen letter. |
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- NM
- EX
- VG
- G
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Our Market Research
Unhinged
(C)
Collector #: 107
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2/2 Creature - Elemental
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| Art rampage 2 (Whenever this becomes blocked by a creature, it gets +2/+2 for each creature in the blocker's art beyond the first.) | |
- NM
- EX
- VG
- G
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Side to Side
Unhinged
(U)
Collector #: 110
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Instant
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| You and target opponent arm-wrestle. If you win, put a 3/3 green Ape creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Standing Army
Unhinged
(C)
Collector #: 020
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2/4 Creature - Human Soldier
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| As long as you're standing, Standing Army has vigilance. (Attacking doesn't cause it to tap.) | |
- NM
- EX
- VG
- G
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The Fallen Apart
Unhinged
(C)
Collector #: 055
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4/4 Creature - Zombie
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The Fallen Apart enters the battlefield with two arms and two legs. Whenever damage is dealt to The Fallen Apart, remove an arm or a leg from it. The Fallen Apart can't attack if it has no legs and can't block if it has no arms. |
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- NM
- EX
- VG
- G
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Time Machine
Unhinged
(R)
Collector #: 128
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Artifact
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- NM
- EX
- VG
- G
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Topsy Turvy
Unhinged
(R)
Collector #: 047
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Enchantment
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The phases of each player's turn are reversed. (The phases are, in reverse order, end, postcombat main, combat, precombat main, and beginning.) If there are more than two players in the game, the turn order is reversed. |
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- NM
- EX
- VG
- G
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Ladies' Knight
Unhinged
(U)
Collector #: 015
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2/2 Creature - Human Knight
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Flying Spells that players wearing at least one item of women's clothing play cost |
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- NM
- EX
- VG
- G
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Creature Guy
Unhinged
(U)
Collector #: 093
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3/3 Creature - Beast
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| Gotcha - Whenever an opponent says "Creature" or "Guy," you may say "Gotcha" If you do, return Creature Guy from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Double Header
Unhinged
(C)
Collector #: 031
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2/3 Creature - Drake
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Flying When Double Header enters the battlefield, you may return target permanent with a two-word name to its owner's hand. |
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- NM
- EX
- VG
- G
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Framed!
Unhinged
(C)
Collector #: 033
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Instant
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| Tap or untap all permanents by the artist of your choice. | |
- NM
- EX
- VG
- G
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Gluetius Maximus
Unhinged
(U)
Collector #: 098
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5/5 Creature - Beast
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As Gluetius Maximus enters the battlefield, an opponent chooses one of your fingers. (Thumbs are fingers, too.) When the chosen finger isn't touching Gluetius Maximus, sacrifice Gluetius Maximus. |
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- NM
- EX
- VG
- G
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Head to Head
Unhinged
(U)
Collector #: 014
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Instant
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| You and target opponent play Seven Questions with the top card of that player’s library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card’s name - that’s question seven - then the player reveals the card.) | |
- NM
- EX
- VG
- G
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Name Dropping
Unhinged
(U)
Collector #: 105
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Enchantment
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| Gotcha - Whenever an opponent says a word that's in the name of a card in your graveyard, you may say "Gotcha" If you do, return that card to your hand. | |
- NM
- EX
- VG
- G
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Punctuate
Unhinged
(C)
Collector #: 084
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Instant
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| Punctuate deals damage to target creature equal to half the number of punctuation marks in that creature's text box. (The punctuation marks are ! ? , ; : - — ( ) / " ' & .) | |
- NM
- EX
- VG
- G
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Remodel
Unhinged
(C)
Collector #: 108
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Instant
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If you control two or more green permanents that share an artist, you may cast Remodel without paying its mana cost. Exile target artifact. |
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- NM
- EX
- VG
- G
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Rocket-Powered Turbo Slug
Unhinged
(U)
Collector #: 087
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3/1 Creature - Slug
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| Super haste (This may attack the turn before you cast it. (You may put this card onto the battlefield from your hand, tapped and attacking, during your declare attackers step. If you do, you lose the game at the end of your next turn unless you pay this card's mana cost during that turn.)) | |
- NM
- EX
- VG
- G
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Shoe Tree
Unhinged
(C)
Collector #: 109
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3/3 Creature - Treefolk
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Shoe Tree enters the battlefield with up to two shoe counters on it. Use your shoes as counters. Shoe Tree gets +1/+1 for each shoe counter on it. |
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- NM
- EX
- VG
- G
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Six-y Beast
Unhinged
(U)
Collector #: 089
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0/0 Creature - Beast
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| As Six-y Beast enters the battlefield, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast. | |
- NM
- EX
- VG
- G
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Working Stiff
Unhinged
(U)
Collector #: 068
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2/2 Creature - Mummy
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As Working Stiff enters the battlefield, straighten your arms. When you bend an elbow, sacrifice Working Stiff. |
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- NM
- EX
- VG
- G
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Look at Me, I'm R&D
Unhinged
(R)
Collector #: 017
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Enchantment
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As Look at Me, I'm R&D enters the battlefield, choose a number and a second number one higher or one lower than that number. All instances of the first chosen number on permanents, spells, and cards in any zone are the second chosen number. |
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- NM
- EX
- VG
- G
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Magical Hacker
Unhinged
(U)
Collector #: 037
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1/2 Creature - Human Gamer
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- NM
- EX
- VG
- G
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Enter the Dungeon
Unhinged
(R)
Collector #: 053
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Sorcery
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| Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles. | |
- NM
- EX
- VG
- G
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Question Elemental?
Unhinged
(U)
Collector #: 043
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3/4 Creature - Elemental
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Flying Are you aware that when you say something that isn't a question, the player who first points out this fact gains control of Question Elemental? |
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- NM
- EX
- VG
- G
101 - 125 of 141 results