MTG / Unhinged
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Assquatch
Unhinged
(R)
Collector #: 071
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35/35 Creature - Donkey Lord
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Each other Donkey gets +1½/+1½. Whenever another Donkey enters the battlefield, untap target creature and gain control of it until the beginning of the next end step. That creature gains haste until the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Greater Morphling
Unhinged
(R)
Collector #: 034
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5/5 Creature - Shapeshifter
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- NM
- EX
- VG
- G
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Yet Another Aether Vortex
Unhinged
(R)
Collector #: 091
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Enchantment
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All creatures have haste. Players play with the top card of their libraries revealed. Noninstant, nonsorcery cards on top of a library are in play under their owner's control in addition to being in that library. |
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- NM
- EX
- VG
- G
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Water Gun Balloon Game
Unhinged
(R)
Collector #: 132
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Artifact
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As Water Gun Balloon Game enters the battlefield, each player puts a pop counter on a 0. Whenever a player casts a spell, move that player's pop counter up 1. Whenever a player's pop counter hits 5, that player puts a 5/5 pink Giant Teddy Bear creature token onto the battlefield and resets all pop counters to 0. |
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- NM
- EX
- VG
- G
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World-Bottling Kit
Unhinged
(R)
Collector #: 133
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Artifact
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- NM
- EX
- VG
- G
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Ass Whuppin'
Unhinged
(R)
Collector #: 117
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Sorcery
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| Destroy target silver-bordered or acorn permanent in any game you can see from your seat. | |
- NM
- EX
- VG
- G
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Face to Face
Unhinged
(U)
Collector #: 076
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Sorcery
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| You and target opponent play a best two-out-of-three Rock, Paper, Scissors match. If you win, Face to Face deals 5 damage to that opponent. | |
- NM
- EX
- VG
- G
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Carnivorous Death-Parrot
Unhinged
(C)
Collector #: 029
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2/2 Creature - Bird
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Flying At the beginning of your upkeep, sacrifice Carnivorous Death-Parrot unless you say its flavor text. |
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- NM
- EX
- VG
- G
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Necro-Impotence
Unhinged
(R)
Collector #: 060
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Enchantment
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Skip your untap step. At the beginning of your upkeep, you may pay X life. If you do, untap X permanents. Pay .5 life: Exile the top card of your library face down. Put that card into your hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Johnny, Combo Player
Unhinged
(R)
Collector #: 035
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1/1 Legendary Creature - Human Gamer
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- NM
- EX
- VG
- G
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My First Tome
Unhinged
(U)
Collector #: 125
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Artifact - Book
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- NM
- EX
- VG
- G
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Persecute Artist
Unhinged
(U)
Collector #: 061
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Sorcery
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| Choose an artist other than Rebecca Guay. Target player reveals their hand and discards all nonland cards with art by the chosen artist. | |
- NM
- EX
- VG
- G
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Zzzyxas's Abyss
Unhinged
(R)
Collector #: 070
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Enchantment
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| At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents in play. | |
- NM
- EX
- VG
- G
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Togglodyte
Unhinged
(U)
Collector #: 129
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4/4 Artifact Creature - Golem
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Togglodyte enters the battlefield turned on. Whenever a player casts a spell, toggle Togglodyte's ON/OFF switch. As long as Togglodyte is turned off, it can't attack or block, and all damage it would deal is prevented. |
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- NM
- EX
- VG
- G
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Eye to Eye
Unhinged
(U)
Collector #: 054
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Instant
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| You and target creature's controller have a staring contest. If you win, destroy that creature. | |
- NM
- EX
- VG
- G
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Rare-B-Gone
Unhinged
(R)
Collector #: 119
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Sorcery
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| Each player sacrifices all permanents that are rare or mythic rare, then each player reveals their hand and discards all cards that are rare or mythic rare. | |
- NM
- EX
- VG
- G
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Red-Hot Hottie
Unhinged
(C)
Collector #: 086
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2/5 Creature - Elemental
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| Whenever Red-Hot Hottie deals damage to a creature, put a third-degree-burn counter on that creature. It has "At the beginning of the next end step, sacrifice this creature unless you scream 'Aaah' at the top of your lungs." | |
- NM
- EX
- VG
- G
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Elvish House Party
Unhinged
(U)
Collector #: 094
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*/* Creature - Elf Rogue
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| Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system. | |
- NM
- EX
- VG
- G
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Bad Ass
Unhinged
(C)
Collector #: 049
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35/1 Creature - Donkey Zombie
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- NM
- EX
- VG
- G
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Goblin S.W.A.T. Team
Unhinged
(C)
Collector #: 080
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2/2 Creature - Goblin Warrior
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| Say "Goblin S.W.A.T. Team": Put a +1/+1 counter on Goblin S.W.A.T. Team unless an opponent swats the table within five seconds. Activate this ability only once each turn. | |
- NM
- EX
- VG
- G
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S.N.O.T.
Unhinged
(C)
Collector #: 111
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*/* Creature - Ooze
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As S.N.O.T. enters the battlefield, you may stick it onto another creature named S.N.O.T. on the battlefield. If you do, all those creatures form a single creature. S.N.O.T.'s power and toughness are equal to the square of the number of S.N.O.T.s stuck together. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16.) |
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- NM
- EX
- VG
- G
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When Fluffy Bunnies Attack
Unhinged
(C)
Collector #: 067
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Instant
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| Target creature gets -X/-X until the beginning of the next end step, where X is the number of times the letter of your choice appears in that creature's name. | |
- NM
- EX
- VG
- G
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Collector Protector
Unhinged
(R)
Collector #: 007
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2/5 Creature - Human Gamer
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- NM
- EX
- VG
- G
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Mouth to Mouth
Unhinged
(U)
Collector #: 040
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Sorcery
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| You and target opponent have a breath-holding contest. If you win, you gain control of target creature that player controls. | |
- NM
- EX
- VG
- G
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Farewell to Arms
Unhinged
(C)
Collector #: 056
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Enchantment
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As Farewell to Arms enters the battlefield, choose a hand attached to an opponent’s arm. When the chosen hand isn’t behind its owner’s back, sacrifice Farewell to Arms. If you do, that player discards their hand … of cards. (The lawyers wouldn’t let us do it the other way.) |
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- NM
- EX
- VG
- G
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