MTG / Time Spiral
226 - 250 of 301 results
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Mountain (297 D)
Time Spiral
(L)
Collector #: 297
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Plains (282 A)
Time Spiral
(L)
Collector #: 282
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Swamp (291 B)
Time Spiral
(L)
Collector #: 291
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Bewilder
Time Spiral
(C)
Collector #: 049
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Instant
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Target creature gets -3/-0 until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Cavalry Master
Time Spiral
(U)
Collector #: 006
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3/3 Creature - Human Knight
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Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) |
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- NM
- EX
- VG
- G
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Corpulent Corpse
Time Spiral
(C)
Collector #: 098
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3/3 Creature - Zombie
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Fear Suspend 5 - |
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- NM
- EX
- VG
- G
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Duskrider Peregrine
Time Spiral
(U)
Collector #: 014
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3/3 Creature - Bird
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Flying, protection from black Suspend 3 - |
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- NM
- EX
- VG
- G
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Errant Doomsayers
Time Spiral
(C)
Collector #: 015
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1/1 Creature - Human Rebel
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- NM
- EX
- VG
- G
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Fledgling Mawcor
Time Spiral
(U)
Collector #: 063
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2/2 Creature - Beast
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Flying Morph |
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- NM
- EX
- VG
- G
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Foriysian Interceptor
Time Spiral
(C)
Collector #: 018
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0/5 Creature - Human Soldier
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Flash (You may cast this spell any time you could cast an instant.) Defender Foriysian Interceptor can block an additional creature. |
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- NM
- EX
- VG
- G
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Foriysian Totem
Time Spiral
(U)
Collector #: 254
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Artifact
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As long as Foriysian Totem is a creature, it can block an additional creature. |
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- NM
- EX
- VG
- G
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Glass Asp
Time Spiral
(C)
Collector #: 197
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2/1 Creature - Snake
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Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay |
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- NM
- EX
- VG
- G
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Griffin Guide
Time Spiral
(U)
Collector #: 021
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature is put into a graveyard, put a 2/2 white Griffin creature token with flying onto the battlefield. |
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- NM
- EX
- VG
- G
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Ironclaw Buzzardiers
Time Spiral
(C)
Collector #: 165
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2/2 Creature - Orc Scout
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Ironclaw Buzzardiers can't block creatures with power 2 or greater. |
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- NM
- EX
- VG
- G
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Jedit's Dragoons
Time Spiral
(C)
Collector #: 025
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2/5 Creature - Cat Soldier
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Vigilance When Jedit's Dragoons enters the battlefield, you gain 4 life. |
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- NM
- EX
- VG
- G
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Phantom Wurm
Time Spiral
(U)
Collector #: 211
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2/0 Creature - Wurm Spirit
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Phantom Wurm enters the battlefield with four +1/+1 counters on it. If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm. |
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- NM
- EX
- VG
- G
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Skulking Knight
Time Spiral
(C)
Collector #: 130
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3/3 Creature - Zombie Knight
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Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Skulking Knight becomes the target of a spell or ability, sacrifice it. |
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- NM
- EX
- VG
- G
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Slipstream Serpent
Time Spiral
(C)
Collector #: 077
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6/6 Creature - Serpent
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Slipstream Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Slipstream Serpent. Morph |
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- NM
- EX
- VG
- G
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Temporal Isolation
Time Spiral
(C)
Collector #: 043
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Enchantment - Aura
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Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.) Prevent all damage that would be dealt by enchanted creature. |
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- NM
- EX
- VG
- G
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Urborg Syphon-Mage
Time Spiral
(C)
Collector #: 139
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2/2 Creature - Human Spellshaper
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- NM
- EX
- VG
- G
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Viscid Lemures
Time Spiral
(C)
Collector #: 141
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4/3 Creature - Spirit
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- NM
- EX
- VG
- G
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Zealot il-Vec
Time Spiral
(C)
Collector #: 047
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1/1 Creature - Human Rebel
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Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn. |
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- NM
- EX
- VG
- G
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Amrou Scout
Time Spiral
(C)
Collector #: 001
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2/1 Creature - Kithkin Rebel Scout
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- NM
- EX
- VG
- G
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Clockwork Hydra
Time Spiral
(U)
Collector #: 253
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0/0 Artifact Creature - Hydra
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Clockwork Hydra enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target. |
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- NM
- EX
- VG
- G
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Coral Trickster
Time Spiral
(C)
Collector #: 054
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2/1 Creature - Merfolk Rogue
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Morph When Coral Trickster is turned face up, you may tap or untap target permanent. |
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- NM
- EX
- VG
- G
226 - 250 of 301 results