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Urborg, Tomb of Yawgmoth
Time Spiral Remastered
(R)
Collector #: 287
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Legendary Land
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Each land is a Swamp in addition to its other land types. | |
Sliver Legion
Time Spiral Remastered
(M)
Collector #: 261
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7/7 Legendary Creature - Sliver
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All Sliver creatures get +1/+1 for each other Sliver on the battlefield. | |
Gemstone Caverns
Time Spiral Remastered
(M)
Collector #: 280
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Legendary Land
|
If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. : Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color. |
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Chalice of the Void
Time Spiral Remastered
(S)
Collector #: 390
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Artifact
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Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell. |
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Swarmyard
Time Spiral Remastered
(R)
Collector #: 284
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Land
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: Add . : Regenerate target Insect, Rat, Spider, or Squirrel. |
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Akroma's Memorial
Time Spiral Remastered
(M)
Collector #: 262
|
Legendary Artifact
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Creatures you control have flying, first strike, vigilance, trample, haste and protection from black and from red. | |
Thoughtseize
Time Spiral Remastered
(S)
Collector #: 334
|
Sorcery
|
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life. | |
Magus of the Moon
Time Spiral Remastered
(R)
Collector #: 175
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2/2 Creature - Human Wizard
|
Nonbasic lands are Mountains. | |
Pact of Negation
Time Spiral Remastered
(R)
Collector #: 077
|
Instant
|
Counter target spell. At the beginning of your next upkeep pay . If you don't, you lose the game. |
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Vesuva
Time Spiral Remastered
(M)
Collector #: 289
|
Land
|
You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield. | |
Yawgmoth, Thran Physician
Time Spiral Remastered
(S)
Collector #: 336
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2/4 Legendary Creature - Human Cleric
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Protection from Humans Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. , Discard a card: Proliferate. |
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Damnation
Time Spiral Remastered
(M)
Collector #: 106
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Sorcery
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Destroy all creatures. They can't be regenerated. | |
Rebuff the Wicked
Time Spiral Remastered
(U)
Collector #: 035
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Instant
|
Counter target spell that targets a permanent you control. | |
Goblin Engineer
Time Spiral Remastered
(S)
Collector #: 345
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1/2 Creature - Goblin Artificer
|
When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle your library. , , Sacrifice an artifact: Return target artifact card with converted mana cost 3 or less from your graveyard to the battlefield. |
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Nether Traitor
Time Spiral Remastered
(R)
Collector #: 127
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1/1 Creature - Spirit
|
Haste Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever another creature is put into your graveyard from the battlefield, you may pay . If you do, return Nether Traitor from your graveyard to the battlefield. |
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Pongify
Time Spiral Remastered
(U)
Collector #: 079
|
Instant
|
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token. | |
Arcades, the Strategist
Time Spiral Remastered
(S)
Collector #: 371
|
3/5 Legendary Creature - Elder Dragon
|
Flying, vigilance Whenever a creature with defender enters the battlefield under your control, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender. |
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Kiki-Jiki, Mirror Breaker
Time Spiral Remastered
(S)
Collector #: 346
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2/2 Legendary Creature - Goblin Shaman
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Haste : Create a token that’s a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step. |
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Angel's Grace
Time Spiral Remastered
(R)
Collector #: 004
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. |
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Reiterate
Time Spiral Remastered
(R)
Collector #: 182
|
Instant
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Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Copy target instant or sorcery spell. You may choose new targets for the copy. |
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Temur Ascendancy
Time Spiral Remastered
(S)
Collector #: 387
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Enchantment
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Creatures you control have haste. Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card. |
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Ponder
Time Spiral Remastered
(S)
Collector #: 315
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Sorcery
|
Look at the top three cards of your library, then put them back in any order. You may shuffle your library. Draw a card. |
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Silence
Time Spiral Remastered
(S)
Collector #: 302
|
Instant
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Your opponents can't cast spells this turn. | |
Simian Spirit Guide
Time Spiral Remastered
(C)
Collector #: 190
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2/2 Creature - Ape Spirit
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Exile Simian Spirit Guide from your hand: Add . | |
Gray Merchant of Asphodel
Time Spiral Remastered
(S)
Collector #: 323
|
2/4 Creature - Zombie
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When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each in the mana costs of permanents you control counts towards your devotion to black | |