MTG / The Lost Caverns Of Ixalan Commander Decks
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Shineshadow Snarl
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0351
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Land
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As this land enters, you may reveal an Plains or Swamp card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Evolving Wilds
The Lost Caverns of Ixalan Commander Decks
(C)
Collector #: 0328
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Land
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- NM
- EX
- VG
- G
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Lethal Scheme
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0201
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Destroy target creature or planeswalker. Each creature that convoked Lethal Scheme connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) |
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- NM
- EX
- VG
- G
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Path of Ancestry
The Lost Caverns of Ixalan Commander Decks
(C)
Collector #: 0346
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Land
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Path of Ancestry enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Bloodtracker
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0186
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2/2 Creature - Vampire Wizard
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Flying When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Radiant Destiny
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0135
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Enchantment
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Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As Radiant Destiny enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance. |
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- NM
- EX
- VG
- G
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Breeches, Brazen Plunderer
The Lost Caverns of Ixalan Commander Decks
(U)
Collector #: 0217
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3/3 Legendary Creature - Goblin Pirate
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Menace Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Dusk Legion Zealot
The Lost Caverns of Ixalan Commander Decks
(C)
Collector #: 0194
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1/1 Creature - vampire Soldier
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| When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life. | |
- NM
- EX
- VG
- G
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Singer of Swift Rivers
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0098
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3/2 Creature - Merfolk Shaman
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Flash When Singer of Swift Rivers enters the battlefield, put a shield counter on another target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) You may cast Merfolk spells as though they had flash. |
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- NM
- EX
- VG
- G
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Timothar, Baron of Bats
The Lost Caverns of Ixalan Commander Decks
(M)
Collector #: 0210
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4/4 Legendary Creature - Vampire Noble
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Ward - Discard a card. Whenever another nontoken Vampire you control dies, you may pay |
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- NM
- EX
- VG
- G
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Benthic Biomancer
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0145
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1/1 Creature - Merfolk Wizard Mutant
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Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card. |
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- NM
- EX
- VG
- G
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Falkenrath Noble
The Lost Caverns of Ixalan Commander Decks
(U)
Collector #: 0196
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2/2 Creature - Vampire Noble
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Flying Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life. |
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- NM
- EX
- VG
- G
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Blasphemous Act
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0216
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Sorcery
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This spell costs Blasphemous Act deals 13 damage to each creature. |
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- NM
- EX
- VG
- G
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Deeproot Elite
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0237
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1/1 Creature - Merfolk Warrior
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| Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control. | |
- NM
- EX
- VG
- G
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Dire Fleet Daredevil
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0223
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2/1 Creature - Human Pirate
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First strike When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and you may spend mana as though it were mana of any type to cast that spell. If that spell would be put into a graveyard this turn, exile it instead. |
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- NM
- EX
- VG
- G
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Deeproot Waters
The Lost Caverns of Ixalan Commander Decks
(U)
Collector #: 0152
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Enchantment
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| Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
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Cold-Eyed Selkie
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0266
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1/1 Creature - Merfolk Rogue
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Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards. |
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- NM
- EX
- VG
- G
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Clavileno, First of the Blessed (Display Commander - Not Tournament Legal)
The Lost Caverns of Ixalan Commander Decks
(M)
Collector #: 0122
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2/2 Legendary Creature - Vampire Cleric
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| Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains" When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying." | |
- NM
- EX
- VG
- G
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Hakbal of the Surging Soul (Display Commander - Not Tournament Legal)
The Lost Caverns of Ixalan Commander Decks
(M)
Collector #: 0123
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3/3 Legendary Creature - Merfolk Scout
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At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card. |
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- NM
- EX
- VG
- G
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Thieving Skydiver
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0177
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2/1 Creature - Merfolk Rogue
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Kicker Flying When Thieving Skydiver enters the battlefield, if it was kicked, gain control of target artifact with converted mana cost X or less. If that artifact is an equipment, attach it to Thieving Skydiver. |
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- NM
- EX
- VG
- G
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Heirloom Blade
The Lost Caverns of Ixalan Commander Decks
(U)
Collector #: 0303
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Artifact - Equipment
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Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip |
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- NM
- EX
- VG
- G
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Merfolk Token // Boar Token (0003 // 0009)
The Lost Caverns of Ixalan Commander Decks
(S)
Collector #: 0003
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1/1 Token Creature - Merfolk
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Back Boar Token Token Creature - Boar 1/1 |
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- NM
- EX
- VG
- G
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Warkite Marauder
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0179
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2/1 Creature - Human Pirate
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Flying Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn. |
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- NM
- EX
- VG
- G
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Ramirez DePietro, Pillager
The Lost Caverns of Ixalan Commander Decks
(U)
Collector #: 0285
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4/3 Legendary Creature - Human Pirate
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When Ramirez DePietro, Pillager enters the battlefield, you lose 2 life and create two Treasure tokens. Whenever one or more Pirates you control deal combat damage to a player, exile the top card of that player's library. You may cast that card for as long as it remains exiled. |
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- NM
- EX
- VG
- G
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Fortified Village
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0331
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Land
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As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. |
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- NM
- EX
- VG
- G
201 - 225 of 318 results