MTG / The Lord Of The Rings Tales Of Middle Earth Commander Decks
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Archivist of Gondor
The Lord of the Rings: Tales of Middle-earth Commander Decks
(R)
Collector #: 0018
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2/3 Creature - Human Advisor
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When your commander deals combat damage to a player, if there is no monarch, you become the monarch. At the beginning of the monarch's end step, that player draws a card. |
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- NM
- EX
- VG
- G
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Deep Analysis
The Lord of the Rings: Tales of Middle-earth Commander Decks
(C)
Collector #: 0188
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Sorcery
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Target player draws two cards. Flashback - |
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- NM
- EX
- VG
- G
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Galadriel, Elven-Queen (Display Commander - Not Tournament Legal)
The Lord of the Rings: Tales of Middle-earth Commander Decks
(M)
Collector #: 0083
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4/5 Legendary Creature - Elf Noble
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| Will of the council - At the beginning of combat on your turn, if another Elf entered the battlefield under your control this turn, starting with you, each player votes for dominion or guidance. If dominion gets more votes, the Ring tempts you, then you put a +1/+1 counter on your Ring-bearer. If guidance gets more votes or the vote is tied, draw a card. | |
- NM
- EX
- VG
- G
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Sauron, Lord of the Rings (Display Commander - Not Tournament Legal)
The Lord of the Rings: Tales of Middle-earth Commander Decks
(M)
Collector #: 0084
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9/9 Legendary Creature - Avatar Horror
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When you cast this spell, amass Orcs 5, mill five cards, then return a creature card from your graveyard to the battlefield. Trample Whenever a commander an opponent controls dies, the Ring tempts you. |
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- NM
- EX
- VG
- G
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Marshal's Anthem
The Lord of the Rings: Tales of Middle-earth Commander Decks
(R)
Collector #: 0172
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Enchantment
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Multikicker Creatures you control get +1/+1. When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked. |
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- NM
- EX
- VG
- G
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Mortify
The Lord of the Rings: Tales of Middle-earth Commander Decks
(U)
Collector #: 0269
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Instant
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| Destroy target creature or enchantment. | |
- NM
- EX
- VG
- G
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Fiend Hunter
The Lord of the Rings: Tales of Middle-earth Commander Decks
(U)
Collector #: 0168
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1/3 Creature - Human Clertic
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When Fiend Hunter enters the battlefield, you may exile another target creature. When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner’s control. |
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- NM
- EX
- VG
- G
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Village Bell-Ringer
The Lord of the Rings: Tales of Middle-earth Commander Decks
(C)
Collector #: 0181
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1/4 Creature - Human Scout
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Flash (You may cast this spell any time you could cast an instant.) When Village Bell-Ringer enters the battlefield, untap all creatures you control. |
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- NM
- EX
- VG
- G
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Hostage Taker
The Lord of the Rings: Tales of Middle-earth Commander Decks
(R)
Collector #: 0268
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2/3 Creature - Human Pirate
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| When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. | |
- NM
- EX
- VG
- G
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Travel Through Caradhras
The Lord of the Rings: Tales of Middle-earth Commander Decks
(R)
Collector #: 0044
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Sorcery
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Council's dilemma - Starting with you, each player votes for Redhorn Pass or Mines or Moria. For each Redhorn Pass vote, search your library for a basic land car and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand. Exile Travel Through Caradhras. |
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- NM
- EX
- VG
- G
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Wood Elves
The Lord of the Rings: Tales of Middle-earth Commander Decks
(C)
Collector #: 0263
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1/1 Creature - Elf Scout
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| When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Banishing Light
The Lord of the Rings: Tales of Middle-earth Commander Decks
(U)
Collector #: 0161
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Enchantment
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| When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. | |
- NM
- EX
- VG
- G
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Call for Unity
The Lord of the Rings: Tales of Middle-earth Commander Decks
(R)
Collector #: 0163
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Enchantment
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Revolt - At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity. Creatures you control get +1/+1 for each unity counter on Call for Unity. |
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- NM
- EX
- VG
- G
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Goblin Cratermaker
The Lord of the Rings: Tales of Middle-earth Commander Decks
(U)
Collector #: 0218
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2/2 Creature - Goblin Warrior
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- NM
- EX
- VG
- G
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Verge Rangers
The Lord of the Rings: Tales of Middle-earth Commander Decks
(R)
Collector #: 0180
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3/3 Creature - Human Scout Ranger
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First strike You may look at the top card of your library any time. As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining). |
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- NM
- EX
- VG
- G
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Orchard Strider
The Lord of the Rings: Tales of Middle-earth Commander Decks
(C)
Collector #: 0253
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6/4 Creature - Treefolk
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When Orchard Strider enters the battlefield, create two Food tokens. (They're artifacts with " Basic landcycling |
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- NM
- EX
- VG
- G
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Colossal Whale
The Lord of the Rings: Tales of Middle-earth Commander Decks
(R)
Collector #: 0186
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5/5 Creature - Whale
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Islandwalk Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. |
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- NM
- EX
- VG
- G
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Mirkwood Trapper
The Lord of the Rings: Tales of Middle-earth Commander Decks
(R)
Collector #: 0062
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1/4 Creature - Elf Scout
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Whenever a player attacks you, target attacking creature gets -2/-0 until end of turn. Whenever a player attacks, if they aren't attacking you, that player chooses an attacking creature. It gets +2/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Harmonize
The Lord of the Rings: Tales of Middle-earth Commander Decks
(U)
Collector #: 0248
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Sorcery
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| Draw three cards. | |
- NM
- EX
- VG
- G
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Radagast, Wizard of Wilds
The Lord of the Rings: Tales of Middle-earth Commander Decks
(R)
Collector #: 0066
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3/5 Legendary Creature - Avatar Wizard
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Ward Beasts and Birds you control have ward Whenever you cast a spell with mana value 5 or greater, choose one -
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- NM
- EX
- VG
- G
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Zealous Conscripts
The Lord of the Rings: Tales of Middle-earth Commander Decks
(R)
Collector #: 0231
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3/3 Creature - Human Warrior
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Haste When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Gandalf, Westward Voyager
The Lord of the Rings: Tales of Middle-earth Commander Decks
(M)
Collector #: 0006
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5/5 Legendary Creature - Avatar Wizard
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| Whenever you cast a spell with mana value 5 or greater, each opponent reveals the top card of their library. If any of those cards share a card type with that spell, copy that spell, you may choose new targets for the copy, and each opponent draws a card. Otherwise, you draw a card. (A copy of a permanent spell becomes a token.) | |
- NM
- EX
- VG
- G
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Sunset Revelry
The Lord of the Rings: Tales of Middle-earth Commander Decks
(U)
Collector #: 0177
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Sorcery
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If an opponent has more life than you, you gain 4 life. If an opponent controls more creatures than you, create two 1/1 white Human creature tokens. If an opponent has more cards in hand than you, draw a card. |
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- NM
- EX
- VG
- G
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Tranquil Cove
The Lord of the Rings: Tales of Middle-earth Commander Decks
(C)
Collector #: 0340
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Land
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Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Learn from the Past
The Lord of the Rings: Tales of Middle-earth Commander Decks
(U)
Collector #: 0192
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Instant
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Target player shuffles their graveyard into their library. Draw a card. |
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- NM
- EX
- VG
- G
251 - 275 of 289 results