MTG / The Hobbit Variants
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Thranduil's Company (0213 - Borderless)
The Hobbit Variants
(R)
Collector #: 0213
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3/4 Creature - Elf Soldier
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As long as you control another Elf, you may play an additional land on each of your turns. Landfalll - Whenever a land you control enters, put two +1/+1 counters on target creature you control. It gains vigilance until end of turn. |
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- NM
- EX
- VG
- G
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The Eagles Are Coming! (0205 - Borderless)
The Hobbit Variants
(R)
Collector #: 0205
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Instant
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Kicker Choose target creature you own. If this spell was kicked, instead choose any number of target creatures you own. Return each chosen creature to your hand. At the beginning of the next upkeep, create a 4/4 white Bird Soldier creature token with flying for each creature returned to your hand this way. |
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- NM
- EX
- VG
- G
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Elven Passage (0238 - Showcase)
The Hobbit Variants
(R)
Collector #: 0238
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Land
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- NM
- EX
- VG
- G
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Elrond, Moon-Reader (0290 - Extended Art)
The Hobbit Variants
(M)
Collector #: 0290
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3/3 Legendary Creature - Elf Noble
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Whenever you activate an ability of a creature, draw a card. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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The Notary Hobbits (0232 - Showcase)
The Hobbit Variants
(R)
Collector #: 0232
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1/1 Legendary Creature - Halfling Advisor
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When The Notary Hobbits enter, if they're not a token, create two tokens that are copies of them, except the tokens aren't legendary. |
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- NM
- EX
- VG
- G
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Through the Forest Gate (0310 - Extended Art)
The Hobbit Variants
(R)
Collector #: 0310
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Sorcery
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| Look at the top twenty cards of your library, put any number of land cards from among them onto the battlefield tapped, then shuffle. You gain 8 life. | |
- NM
- EX
- VG
- G
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Desert Were-Worm (0225 - Showcase)
The Hobbit Variants
(R)
Collector #: 0225
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0/5 Creature - Dragon Wurm
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This creature gets +2/+0 for each Mountain you control. Whenever you attack with creatures with total power 12 or greater for the first time each turn, untap all attacking creatures. After this phase, there is an additional combat phase. |
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- NM
- EX
- VG
- G
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Kili the Resourceful (0287 - Extended Art)
The Hobbit Variants
(R)
Collector #: 0287
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1/2 Legendary Creature - Dwarf Scout
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Storied As long as you have an enduring story, you may pay Whenever another Dwarf or Equipment you control enters, draw a card. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Inside Information (0296 - Extended Art)
The Hobbit Variants
(M)
Collector #: 0296
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Sorcery
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| Exile the top X cards of target opponent's library. You may play those cards this turn. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. | |
- NM
- EX
- VG
- G
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Head of the Hunt (0224 - Showcase)
The Hobbit Variants
(R)
Collector #: 0224
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4/3 Creature - Wolf
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Flash If a creature an opponent controls would die, exile it instead. When you do, create a 2/2 green Wolf creature token. |
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- NM
- EX
- VG
- G
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Azog, Moria's Ruin (0222 - Showcase)
The Hobbit Variants
(R)
Collector #: 0222
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1/3 Legendary Creature - Goblin Soldier
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| When Azog enters, destroy up to one other target creature. Its controller amasses Goblins X, where X is that creature's power. If you controlled that creature, draw a card. (To amass Goblins X, that player puts +1/+1 counters on an Army they control. It's also a Goblin. If they don't control an Army, they create a 0/0 black Goblin Army creature token first.) | |
- NM
- EX
- VG
- G
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Bolg's Company (0211 - Borderless)
The Hobbit Variants
(R)
Collector #: 0211
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2/2 Creature - Goblin Soldier
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This creature has haste as long as you control another Goblin. |
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- NM
- EX
- VG
- G
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Chief Warg's Company (0208 - Borderless)
The Hobbit Variants
(R)
Collector #: 0208
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5/3 Creature - Wollf
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Trample This creature can't attack unless you control two or more other Wolves. At the beginning of your upkeep, create a 2/2 green Wolf creature token. |
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- NM
- EX
- VG
- G
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The Sackville-Bagginses (0299 - Extended Art)
The Hobbit Variants
(R)
Collector #: 0299
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2/2 Legendary Creature - Halfling Citizen
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When The Sackville-Bagginses enter, you may sacrifice another creature or artifact. If you do, draw a card and create a Treasure token. Whenever you sacrifice a token, target opponent loses 1 life. |
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- NM
- EX
- VG
- G
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Settle the Wreckage (0288 - Extended Art)
The Hobbit Variants
(R)
Collector #: 0288
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Instant
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| Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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The Master of Lake-town (0297 - Extended Art)
The Hobbit Variants
(R)
Collector #: 0297
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3/2 Legendary Creature - Human Advisor
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Deathtouch Whenever a player loses life, that player mills that many cards. (Damage causes loss of life.) When The Master of Lake-town dies, draw a card for each graveyard with seven or more cards in it. |
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- NM
- EX
- VG
- G
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Riddles in the Dark (0292 - Extended Art)
The Hobbit Variants
(R)
Collector #: 0292
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Instant
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| Look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of the piles. Put that pile into your hand and the other into your graveyard. | |
- NM
- EX
- VG
- G
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Sting, Bilbo's Sword (0237 - Showcase)
The Hobbit Variants
(R)
Collector #: 0237
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Legendary Artifact - Equipment
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Flash When Sting enters, put a hone counter on Sting for each creature target opponent controls. Attach Sting to up to one target creature you control. (Each hone counter on an Equipment grants +1/+0 to equipped creature.) Equip |
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- NM
- EX
- VG
- G
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An Unexpected Party (0289 - Extended Art)
The Hobbit Variants
(R)
Collector #: 0289
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Enchantment
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As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +2/+2. At the Door Sorcery - Adventure Create X 2/2 red Dwarf creature tokens. (Then exile this card. You may cast the enchantment later from exile.) |
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- NM
- EX
- VG
- G
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Bard's Company (0210 - Borderless)
The Hobbit Variants
(R)
Collector #: 0210
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2/3 Creature - Human Citizen
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You may cast this spell as though it had flash if you control a Human. Other creatures you control get +1/+1. Whenever this creature enters or attacks, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.) |
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- NM
- EX
- VG
- G
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Gigantic Big Bear (0307 - Extended Art)
The Hobbit Variants
(R)
Collector #: 0307
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10/7 Creature - Bear
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This spell can't be countered. Hexproof, haste |
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- NM
- EX
- VG
- G
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Last Light of Durin's Day (0228 - Showcase)
The Hobbit Variants
(R)
Collector #: 0228
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Enchantment
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Whenever a Mountain you control enters, put a quest counter on this enchantment. If it has six or more quest counters on it, sacrifice it. If you do, search your hand and/or library for a Dragon card and put it onto the battlefield. If you search your library this way, shuffle. Mountaincycling |
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- NM
- EX
- VG
- G
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The Lonely Mountain (0207 - Borderless)
The Hobbit Variants
(R)
Collector #: 0207
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Land - Mountain
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( This land enters tapped unless you control an Equipment. |
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- NM
- EX
- VG
- G
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Desolation of Smaug (0226 - Showcase)
The Hobbit Variants
(R)
Collector #: 0226
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Sorcery
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Desolation of Smaug deals 3 damage to each non-Dragon creature. Add four mana in any combination of colors. Spend this mana only to cast Dragon spells. |
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- NM
- EX
- VG
- G
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Dain's Company (0212 - Borderless)
The Hobbit Variants
(R)
Collector #: 0212
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Creature - Dwarf Warrior
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This creature has lifelink as long as you control another Dwarf. When this creature enters, look at the top four cards of your library. You may reveal a Dwarf or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
26 - 50 of 78 results