MTG / The Dark
76 - 100 of 119 results
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Ghost Ship
The Dark
(C)
Collector #: 028
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2/4 Creature - Spirit
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Flying |
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- NM
- EX
- VG
- G
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Diabolic Machine
The Dark
(U)
Collector #: 101
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4/4 Artifact Creature - Construct
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- NM
- EX
- VG
- G
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Goblin Hero
The Dark
(C)
Collector #: 066
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2/2 Creature - Goblin
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- NM
- EX
- VG
- G
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Marsh Gas
The Dark
(C)
Collector #: 048
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Instant
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| All creatures get -2/-0 until end of turn. | |
- NM
- EX
- VG
- G
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Morale
The Dark
(C)
Collector #: 014
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Instant
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| Attacking creatures get +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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Word of Binding
The Dark
(C)
Collector #: 055
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Sorcery
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| Tap X target creatures. | |
- NM
- EX
- VG
- G
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Brothers of Fire
The Dark
(U)
Collector #: 059
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2/2 Creature - Human Shaman
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- NM
- EX
- VG
- G
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Tangle Kelp
The Dark
(U)
Collector #: 037
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Enchantment - Aura
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Enchant creature When Tangle Kelp enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn. |
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- NM
- EX
- VG
- G
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Electric Eel
The Dark
(U)
Collector #: 025
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1/1 Creature - Fish
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When Electric Eel enters the battlefield, it deals 1 damage to you. |
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- NM
- EX
- VG
- G
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Orc General
The Dark
(U)
Collector #: 073
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2/2 Creature - Orc Warrior
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- NM
- EX
- VG
- G
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Bog Rats
The Dark
(C)
Collector #: 042
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1/1 Creature - Rat
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| Bog Rats can't be blocked by Walls. | |
- NM
- EX
- VG
- G
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Pikemen
The Dark
(C)
Collector #: 015
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1/1 Creature - Human Soldier
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| First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | |
- NM
- EX
- VG
- G
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Scarwood Goblins
The Dark
(C)
Collector #: 094
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2/2 Creature - Goblin
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| Counts as both a green card and a red card. | |
- NM
- EX
- VG
- G
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War Barge
The Dark
(U)
Collector #: 115
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Artifact
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- NM
- EX
- VG
- G
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Wand of Ith
The Dark
(U)
Collector #: 114
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Artifact
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- NM
- EX
- VG
- G
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Savaen Elves
The Dark
(C)
Collector #: 084
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1/1 Creature - Elf
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- NM
- EX
- VG
- G
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Erosion
The Dark
(C)
Collector #: 026
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Enchantment - Aura
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At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays |
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- NM
- EX
- VG
- G
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Goblin Digging Team
The Dark
(C)
Collector #: 065
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1/1 Creature - Goblin
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- NM
- EX
- VG
- G
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Fire Drake
The Dark
(U)
Collector #: 062
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1/2 Creature - Drake
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Flying |
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- NM
- EX
- VG
- G
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Brainwash
The Dark
(C)
Collector #: 003
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Enchantment - Aura
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Enchant creature Enchanted creature can't attack unless its controller pays |
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- NM
- EX
- VG
- G
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Marsh Goblins
The Dark
(C)
Collector #: 093
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1/1 Creature - Goblin
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| Swampwalk | |
- NM
- EX
- VG
- G
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Angry Mob
The Dark
(U)
Collector #: 001
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2/2 Creature - Human
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Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2. |
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- NM
- EX
- VG
- G
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Fasting
The Dark
(U)
Collector #: 007
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Enchantment
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At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it. If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life. When you draw a card, destroy Fasting. |
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- NM
- EX
- VG
- G
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Curse Artifact
The Dark
(U)
Collector #: 043
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Enchantment - Aura
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Enchant artifact At the beginning of the upkeep of enchanted artifact’s controller, Curse Artifact deals 2 damage to that player unless they sacrifice that artifact. |
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- NM
- EX
- VG
- G
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Tower of Coireall
The Dark
(U)
Collector #: 113
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Artifact
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- NM
- EX
- VG
- G
76 - 100 of 119 results