MTG / The Dark
76 - 100 of 119 results
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Festival
The Dark
(C)
Collector #: 008
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Instant
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Cast Festival only during an opponent's upkeep. Creatures can't attack this turn. |
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- NM
- EX
- VG
- G
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Runesword
The Dark
(U)
Collector #: 107
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Artifact
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- NM
- EX
- VG
- G
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Bog Imp
The Dark
(C)
Collector #: 041
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1/1 Creature - Imp
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| Flying (This creature can't be blocked except by creatures with flying or reach.) | |
- NM
- EX
- VG
- G
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Diabolic Machine
The Dark
(U)
Collector #: 101
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4/4 Artifact Creature - Construct
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- NM
- EX
- VG
- G
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Fire Drake
The Dark
(U)
Collector #: 062
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1/2 Creature - Drake
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Flying |
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- NM
- EX
- VG
- G
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Venom
The Dark
(C)
Collector #: 090
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Enchantment - Aura
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Enchant creature Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat. |
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- NM
- EX
- VG
- G
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Orc General
The Dark
(U)
Collector #: 073
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2/2 Creature - Orc Warrior
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- NM
- EX
- VG
- G
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Goblin Digging Team
The Dark
(C)
Collector #: 065
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1/1 Creature - Goblin
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- NM
- EX
- VG
- G
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Pikemen
The Dark
(C)
Collector #: 015
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1/1 Creature - Human Soldier
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| First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | |
- NM
- EX
- VG
- G
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Ghost Ship
The Dark
(C)
Collector #: 028
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2/4 Creature - Spirit
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Flying |
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- NM
- EX
- VG
- G
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Sisters of the Flame
The Dark
(U)
Collector #: 074
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2/2 Creature - Human Shaman
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- NM
- EX
- VG
- G
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Marsh Gas
The Dark
(C)
Collector #: 048
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Instant
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| All creatures get -2/-0 until end of turn. | |
- NM
- EX
- VG
- G
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Dark Heart of the Wood
The Dark
(C)
Collector #: 095
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Enchantment
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| Sacrifice a Forest: You gain 3 life. | |
- NM
- EX
- VG
- G
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Marsh Goblins
The Dark
(C)
Collector #: 093
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1/1 Creature - Goblin
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| Swampwalk | |
- NM
- EX
- VG
- G
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Scarwood Goblins
The Dark
(C)
Collector #: 094
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2/2 Creature - Goblin
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| Counts as both a green card and a red card. | |
- NM
- EX
- VG
- G
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Goblin Hero
The Dark
(C)
Collector #: 066
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2/2 Creature - Goblin
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- NM
- EX
- VG
- G
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Goblin Rock Sled
The Dark
(C)
Collector #: 067
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3/1 Creature - Goblin
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Trample Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn. Goblin Rock Sled can't attack unless defending player controls a Mountain. |
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- NM
- EX
- VG
- G
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Murk Dwellers
The Dark
(C)
Collector #: 049
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2/2 Creature - Zombie
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| Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat. | |
- NM
- EX
- VG
- G
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Tower of Coireall
The Dark
(U)
Collector #: 113
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Artifact
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- NM
- EX
- VG
- G
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Brainwash
The Dark
(C)
Collector #: 003
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Enchantment - Aura
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Enchant creature Enchanted creature can't attack unless its controller pays |
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- NM
- EX
- VG
- G
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Erosion
The Dark
(C)
Collector #: 026
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Enchantment - Aura
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At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays |
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- NM
- EX
- VG
- G
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Fasting
The Dark
(U)
Collector #: 007
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Enchantment
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At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it. If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life. When you draw a card, destroy Fasting. |
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- NM
- EX
- VG
- G
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Morale
The Dark
(C)
Collector #: 014
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Instant
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| Attacking creatures get +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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People of the Woods
The Dark
(U)
Collector #: 083
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1/* Creature - Human
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| People of the Woods's toughness is equal to the number of Forests you control. | |
- NM
- EX
- VG
- G
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Fire and Brimstone
The Dark
(U)
Collector #: 009
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Instant
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| Fire and Brimstone deals 4 damage to target player who declared an attacking creature this turn and 4 damage to you. | |
- NM
- EX
- VG
- G
76 - 100 of 119 results