MTG / The Dark
76 - 100 of 119 results
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Living Armor
The Dark
(U)
Collector #: 104
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Artifact
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- NM
- EX
- VG
- G
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Fissure
The Dark
(C)
Collector #: 063
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Instant
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| Destroy target creature or land. It can't be regenerated. | |
- NM
- EX
- VG
- G
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Ghost Ship
The Dark
(C)
Collector #: 028
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2/4 Creature - Spirit
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Flying |
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- NM
- EX
- VG
- G
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Goblin Hero
The Dark
(C)
Collector #: 066
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2/2 Creature - Goblin
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- NM
- EX
- VG
- G
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Bog Rats
The Dark
(C)
Collector #: 042
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1/1 Creature - Rat
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| Bog Rats can't be blocked by Walls. | |
- NM
- EX
- VG
- G
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Pikemen
The Dark
(C)
Collector #: 015
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1/1 Creature - Human Soldier
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| First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | |
- NM
- EX
- VG
- G
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Festival
The Dark
(C)
Collector #: 008
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Instant
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Cast Festival only during an opponent's upkeep. Creatures can't attack this turn. |
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- NM
- EX
- VG
- G
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Marsh Gas
The Dark
(C)
Collector #: 048
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Instant
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| All creatures get -2/-0 until end of turn. | |
- NM
- EX
- VG
- G
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Word of Binding
The Dark
(C)
Collector #: 055
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Sorcery
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| Tap X target creatures. | |
- NM
- EX
- VG
- G
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Cave People
The Dark
(U)
Collector #: 060
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1/4 Creature - Human
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Whenever Cave People attacks, it gets +1/-2 until end of turn. |
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- NM
- EX
- VG
- G
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Tangle Kelp
The Dark
(U)
Collector #: 037
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Enchantment - Aura
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Enchant creature When Tangle Kelp enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn. |
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- NM
- EX
- VG
- G
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Coal Golem
The Dark
(U)
Collector #: 099
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3/3 Artifact Creature - Golem
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- NM
- EX
- VG
- G
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Erosion
The Dark
(C)
Collector #: 026
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Enchantment - Aura
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At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays |
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- NM
- EX
- VG
- G
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Morale
The Dark
(C)
Collector #: 014
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Instant
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| Attacking creatures get +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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Runesword
The Dark
(U)
Collector #: 107
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Artifact
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- NM
- EX
- VG
- G
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Electric Eel
The Dark
(U)
Collector #: 025
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1/1 Creature - Fish
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When Electric Eel enters the battlefield, it deals 1 damage to you. |
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- NM
- EX
- VG
- G
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Savaen Elves
The Dark
(C)
Collector #: 084
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1/1 Creature - Elf
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- NM
- EX
- VG
- G
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Wand of Ith
The Dark
(U)
Collector #: 114
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Artifact
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- NM
- EX
- VG
- G
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Whippoorwill
The Dark
(U)
Collector #: 091
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1/1 Creature - Bird
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- NM
- EX
- VG
- G
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People of the Woods
The Dark
(U)
Collector #: 083
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1/* Creature - Human
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| People of the Woods's toughness is equal to the number of Forests you control. | |
- NM
- EX
- VG
- G
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Deep Water
The Dark
(C)
Collector #: 023
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Enchantment
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- NM
- EX
- VG
- G
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Goblin Rock Sled
The Dark
(C)
Collector #: 067
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3/1 Creature - Goblin
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Trample Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn. Goblin Rock Sled can't attack unless defending player controls a Mountain. |
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- NM
- EX
- VG
- G
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Murk Dwellers
The Dark
(C)
Collector #: 049
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2/2 Creature - Zombie
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| Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat. | |
- NM
- EX
- VG
- G
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Scarwood Goblins
The Dark
(C)
Collector #: 094
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2/2 Creature - Goblin
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| Counts as both a green card and a red card. | |
- NM
- EX
- VG
- G
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Fasting
The Dark
(U)
Collector #: 007
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Enchantment
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At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it. If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life. When you draw a card, destroy Fasting. |
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- NM
- EX
- VG
- G
76 - 100 of 119 results