MTG / The Dark
51 - 75 of 119 results
Refine search:
|
Marsh Viper
The Dark
(C)
Collector #: 081
|
1/2 Creature - Snake
|
| Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) | |
- NM
- EX
- VG
- G
|
Psychic Allergy
The Dark
(R)
Collector #: 034
|
Enchantment
|
|
As Psychic Allergy enters the battlefield, choose a color. At the beginning of each opponent’s upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control. At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands. |
|
- NM
- EX
- VG
- G
|
Uncle Istvan
The Dark
(U)
Collector #: 054
|
1/3 Creature - Human
|
| Prevent all damage that would be dealt to Uncle Istvan by creatures. | |
- NM
- EX
- VG
- G
|
Barl's Cage
The Dark
(R)
Collector #: 096
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Scavenger Folk
The Dark
(C)
Collector #: 087
|
1/1 Creature - Human
|
|
|
|
- NM
- EX
- VG
- G
|
Sunken City
The Dark
(C)
Collector #: 036
|
Enchantment
|
|
At the beginning of your upkeep, sacrifice Sunken City unless you pay Blue creatures get +1/+1. |
|
- NM
- EX
- VG
- G
|
Giant Shark
The Dark
(C)
Collector #: 029
|
4/4 Creature - Shark
|
|
Giant Shark can't attack unless defending player controls an Island. Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn. When you control no Islands, sacrifice Giant Shark. |
|
- NM
- EX
- VG
- G
|
Blood of the Martyr
The Dark
(U)
Collector #: 002
|
Instant
|
| Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead. | |
- NM
- EX
- VG
- G
|
Flood
The Dark
(U)
Collector #: 027
|
Enchantment
|
|
|
|
- NM
- EX
- VG
- G
|
Goblins of the Flarg
The Dark
(C)
Collector #: 070
|
1/1 Creature - Goblin Warrior
|
|
Mountainwalk When you control a Dwarf, sacrifice Goblins of the Flarg. |
|
- NM
- EX
- VG
- G
|
Reflecting Mirror
The Dark
(U)
Collector #: 106
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Merfolk Assassin
The Dark
(U)
Collector #: 032
|
1/2 Creature - Merfolk Assassin
|
|
|
|
- NM
- EX
- VG
- G
|
Rag Man
The Dark
(R)
Collector #: 051
|
2/1 Creature - Human Minion
|
|
|
|
- NM
- EX
- VG
- G
|
Banshee
The Dark
(U)
Collector #: 040
|
0/1 Creature - Spirit
|
|
|
|
- NM
- EX
- VG
- G
|
Living Armor
The Dark
(U)
Collector #: 104
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Wand of Ith
The Dark
(U)
Collector #: 114
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Whippoorwill
The Dark
(U)
Collector #: 091
|
1/1 Creature - Bird
|
|
|
|
- NM
- EX
- VG
- G
|
Brothers of Fire
The Dark
(U)
Collector #: 059
|
2/2 Creature - Human Shaman
|
|
|
|
- NM
- EX
- VG
- G
|
The Fallen
The Dark
(U)
Collector #: 053
|
2/3 Creature - Zombie
|
| At the beginning of your upkeep, The Fallen deals 1 damage to each opponent it has dealt damage to this game. | |
- NM
- EX
- VG
- G
|
War Barge
The Dark
(U)
Collector #: 115
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Fissure
The Dark
(C)
Collector #: 063
|
Instant
|
| Destroy target creature or land. It can't be regenerated. | |
- NM
- EX
- VG
- G
|
Fountain of Youth
The Dark
(U)
Collector #: 103
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Goblin Shrine
The Dark
(C)
Collector #: 068
|
Enchantment - Aura
|
|
Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0. When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature. |
|
- NM
- EX
- VG
- G
|
Curse Artifact
The Dark
(U)
Collector #: 043
|
Enchantment - Aura
|
|
Enchant artifact At the beginning of the upkeep of enchanted artifact’s controller, Curse Artifact deals 2 damage to that player unless they sacrifice that artifact. |
|
- NM
- EX
- VG
- G
|
Electric Eel
The Dark
(U)
Collector #: 025
|
1/1 Creature - Fish
|
|
When Electric Eel enters the battlefield, it deals 1 damage to you. |
|
- NM
- EX
- VG
- G
51 - 75 of 119 results