MTG / The Brothers War
176 - 200 of 306 results
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Mishra, Excavation Prodigy
The Brothers' War
(U)
Collector #: 140
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2/1 Legendary Creature - Human Artificer
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Haste Whenever you discarded one or more artifact cards, add |
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- NM
- EX
- VG
- G
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Legions to Ashes
The Brothers' War
(R)
Collector #: 215
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Sorcery
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| Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent. | |
- NM
- EX
- VG
- G
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Clay Revenant
The Brothers' War
(C)
Collector #: 118
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1/2 Artifact Creature - Golem
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Clay Revenant enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Forging the Anchor
The Brothers' War
(U)
Collector #: 050
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Sorcery
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| Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Loran, Disciple of History
The Brothers' War
(U)
Collector #: 013
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3/3 Legendary Creature - Human Artificer
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| Whenever Loran, Disciple of History or another legendary creature enters the battlefield under your control, return target artifact card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Mishra's Onslaught
The Brothers' War
(C)
Collector #: 143
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Moment of Defiance
The Brothers' War
(C)
Collector #: 108
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Instant
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Target creature gets +2/+1 and gains lifelink until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Prison Sentence
The Brothers' War
(C)
Collector #: 021
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Enchantment - Aura
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Enchant creature When Prison Sentence enters the battlefield, scry 2. Enchanted creature can't attack or block, and its activated abilities can't be activated. |
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- NM
- EX
- VG
- G
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Repair and Recharge
The Brothers' War
(U)
Collector #: 024
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Sorcery
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Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Whirling Strike
The Brothers' War
(C)
Collector #: 157
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Instant
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| Target creature gets +2/+0 and gains first strike and trample until end of turn. | |
- NM
- EX
- VG
- G
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Yotian Tactician
The Brothers' War
(U)
Collector #: 228
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3/4 Creature - Human Soldier
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| Other Soldiers you control get +1/+1. | |
- NM
- EX
- VG
- G
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Hurkyl's Final Meditation
The Brothers' War
(R)
Collector #: 052
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Instant
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As long as it's not your turn, this spell costs Return all nonland permanents to their owners' hands. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) |
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- NM
- EX
- VG
- G
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Misery's Shadow
The Brothers' War
(R)
Collector #: 107
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2/2 Creature - Shade
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If a creature an opponent controls would die, exile it instead. |
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- NM
- EX
- VG
- G
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Disciples of Gix
The Brothers' War
(U)
Collector #: 090
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4/4 Creature - Phyrexian Human
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| When Disciples of Gix enters the battlefield, search your library for up to three artifact cards, put them into your graveyard, then shuffle. | |
- NM
- EX
- VG
- G
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Involuntary Cooldown
The Brothers' War
(U)
Collector #: 053
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Sorcery
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| Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would be untapped, remove one from it instead.) | |
- NM
- EX
- VG
- G
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Iron-Craw Crusher
The Brothers' War
(U)
Collector #: 200
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4/6 Artifact Creature - Wurm
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Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 2/5 Whenever Iron-Craw Crusher attacks, target attacking creature gets +X/+0 until end of turn, where X is Iron-Craw Crusher's power. |
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- NM
- EX
- VG
- G
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Military Discipline
The Brothers' War
(C)
Collector #: 017
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Enchantment - Aura
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Flash Enchant creature When Military Discipline enters the battlefield, enchanted creature gains first strike until end of turn. Enchanted creature gets +1/+0. |
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- NM
- EX
- VG
- G
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Power Plant Worker
The Brothers' War
(C)
Collector #: 241
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4/4 Artifact Creature - Assembly-Worker
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- NM
- EX
- VG
- G
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Sibling Rivalry
The Brothers' War
(C)
Collector #: 152
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Sorcery
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Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Thopter Token
The Brothers' War
(S)
Collector #: 010
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1/1 Token Artifact Creature - Thopter
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| Flying | |
- NM
- EX
- VG
- G
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Ashnod's Harvester
The Brothers' War
(U)
Collector #: 117
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3/1 Artifact Creature - Construct
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Whenever Ashnod's Harvester attacks, exile target card from a graveyard. Unearth |
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- NM
- EX
- VG
- G
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Spotter Thopter
The Brothers' War
(U)
Collector #: 080
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4/5 Artifact Creature - Thopter
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Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 2/3 Flying When Spotter Thopter enters the battlefield, scry X, where X is its power. |
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- NM
- EX
- VG
- G
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Take Flight
The Brothers' War
(U)
Collector #: 065
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card." |
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- NM
- EX
- VG
- G
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Geology Enthusiast
The Brothers' War
(R)
Collector #: 289
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2/5 Creature - Human Artificer
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At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Hurkyl, Master Wizard
The Brothers' War
(R)
Collector #: 051
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2/4 Legendary Creature - Human Wizard Advisor
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| At the beginning of you end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
176 - 200 of 306 results